Parametrize C++ splay tree with allocator.
Thus, now there is a "generic" SplayTree and its Zone-bound specialization ZoneSplayTree. This is needed for my reimplementation of profiler tree generation in C++. As generation is performed in a separate thread, Zone can't be used, because it intentionally not thread-safe. Review URL: http://codereview.chromium.org/660280 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3990 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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src/splay-tree-inl.h
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src/splay-tree.h
0 → 100644
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