Commit 162f116a authored by binji's avatar binji Committed by Commit bot

d8: Leak context_mutex_ so it will never be destroyed while locked

Calling quit() from d8 will call exit(), which will run static destructors. If
context_mutex_ is statically allocated, pthread_mutex_destroy will be called.

When running d8 in "isolates" mode, another thread may be running. If it calls
CreateEvaluationContext, it will lock the context_mutex_. If the mutex is
destroyed while it is locked, it will return an error.

This CL changes the Mutex to a LazyMutex, which will leak instead of being
destroyed.

BUG=v8:4279
R=jarin@chromium.org
R=machenbach@chromium.org
LOG=n

Review URL: https://codereview.chromium.org/1240553003

Cr-Commit-Position: refs/heads/master@{#29709}
parent 1251d02e
......@@ -202,11 +202,11 @@ CounterMap* Shell::counter_map_;
base::OS::MemoryMappedFile* Shell::counters_file_ = NULL;
CounterCollection Shell::local_counters_;
CounterCollection* Shell::counters_ = &local_counters_;
base::Mutex Shell::context_mutex_;
base::LazyMutex Shell::context_mutex_;
const base::TimeTicks Shell::kInitialTicks =
base::TimeTicks::HighResolutionNow();
Persistent<Context> Shell::utility_context_;
base::Mutex Shell::workers_mutex_;
base::LazyMutex Shell::workers_mutex_;
bool Shell::allow_new_workers_ = true;
i::List<Worker*> Shell::workers_;
i::List<SharedArrayBuffer::Contents> Shell::externalized_shared_contents_;
......@@ -699,7 +699,7 @@ void Shell::WorkerNew(const v8::FunctionCallbackInfo<v8::Value>& args) {
}
{
base::LockGuard<base::Mutex> lock_guard(&workers_mutex_);
base::LockGuard<base::Mutex> lock_guard(workers_mutex_.Pointer());
if (!allow_new_workers_) return;
Worker* worker = new Worker;
......@@ -1203,7 +1203,7 @@ void Shell::InitializeDebugger(Isolate* isolate) {
Local<Context> Shell::CreateEvaluationContext(Isolate* isolate) {
#ifndef V8_SHARED
// This needs to be a critical section since this is not thread-safe
base::LockGuard<base::Mutex> lock_guard(&context_mutex_);
base::LockGuard<base::Mutex> lock_guard(context_mutex_.Pointer());
#endif // !V8_SHARED
// Initialize the global objects
Handle<ObjectTemplate> global_template = CreateGlobalTemplate(isolate);
......@@ -2252,7 +2252,7 @@ void Shell::CleanupWorkers() {
// create a new Worker, it would deadlock.
i::List<Worker*> workers_copy;
{
base::LockGuard<base::Mutex> lock_guard(&workers_mutex_);
base::LockGuard<base::Mutex> lock_guard(workers_mutex_.Pointer());
allow_new_workers_ = false;
workers_copy.AddAll(workers_);
workers_.Clear();
......@@ -2266,7 +2266,7 @@ void Shell::CleanupWorkers() {
// Now that all workers are terminated, we can re-enable Worker creation.
{
base::LockGuard<base::Mutex> lock_guard(&workers_mutex_);
base::LockGuard<base::Mutex> lock_guard(workers_mutex_.Pointer());
allow_new_workers_ = true;
}
......
......@@ -481,10 +481,10 @@ class Shell : public i::AllStatic {
static CounterCollection local_counters_;
static CounterCollection* counters_;
static base::OS::MemoryMappedFile* counters_file_;
static base::Mutex context_mutex_;
static base::LazyMutex context_mutex_;
static const base::TimeTicks kInitialTicks;
static base::Mutex workers_mutex_;
static base::LazyMutex workers_mutex_;
static bool allow_new_workers_;
static i::List<Worker*> workers_;
static i::List<SharedArrayBuffer::Contents> externalized_shared_contents_;
......
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