Commit 1403815b authored by hpayer's avatar hpayer Committed by Commit bot

[heap] Move large object space selection into AllocateRaw.

BUG=

Review URL: https://codereview.chromium.org/1360903004

Cr-Commit-Position: refs/heads/master@{#30930}
parent aa70b353
......@@ -123,12 +123,11 @@ AllocationResult Heap::AllocateOneByteInternalizedString(
// Compute map and object size.
Map* map = one_byte_internalized_string_map();
int size = SeqOneByteString::SizeFor(str.length());
AllocationSpace space = SelectSpace(size, TENURED);
// Allocate string.
HeapObject* result = nullptr;
{
AllocationResult allocation = AllocateRaw(size, space, OLD_SPACE);
AllocationResult allocation = AllocateRaw(size, OLD_SPACE, OLD_SPACE);
if (!allocation.To(&result)) return allocation;
}
......@@ -155,12 +154,11 @@ AllocationResult Heap::AllocateTwoByteInternalizedString(Vector<const uc16> str,
// Compute map and object size.
Map* map = internalized_string_map();
int size = SeqTwoByteString::SizeFor(str.length());
AllocationSpace space = SelectSpace(size, TENURED);
// Allocate string.
HeapObject* result = nullptr;
{
AllocationResult allocation = AllocateRaw(size, space, OLD_SPACE);
AllocationResult allocation = AllocateRaw(size, OLD_SPACE, OLD_SPACE);
if (!allocation.To(&result)) return allocation;
}
......@@ -206,33 +204,37 @@ AllocationResult Heap::AllocateRaw(int size_in_bytes, AllocationSpace space,
isolate_->counters()->objs_since_last_young()->Increment();
#endif
bool large_object = size_in_bytes > Page::kMaxRegularHeapObjectSize;
HeapObject* object = nullptr;
AllocationResult allocation;
if (NEW_SPACE == space) {
allocation = new_space_.AllocateRaw(size_in_bytes, alignment);
if (always_allocate() && allocation.IsRetry() && retry_space != NEW_SPACE) {
space = retry_space;
} else {
if (allocation.To(&object)) {
OnAllocationEvent(object, size_in_bytes);
if (!large_object) {
allocation = new_space_.AllocateRaw(size_in_bytes, alignment);
if (always_allocate() && allocation.IsRetry() &&
retry_space != NEW_SPACE) {
space = retry_space;
}
return allocation;
} else {
space = LO_SPACE;
}
}
if (OLD_SPACE == space) {
allocation = old_space_->AllocateRaw(size_in_bytes, alignment);
if (!large_object) {
allocation = old_space_->AllocateRaw(size_in_bytes, alignment);
} else {
allocation = lo_space_->AllocateRaw(size_in_bytes, NOT_EXECUTABLE);
}
} else if (CODE_SPACE == space) {
if (size_in_bytes <= code_space()->AreaSize()) {
allocation = code_space_->AllocateRawUnaligned(size_in_bytes);
} else {
// Large code objects are allocated in large object space.
allocation = lo_space_->AllocateRaw(size_in_bytes, EXECUTABLE);
}
} else if (LO_SPACE == space) {
DCHECK(large_object);
allocation = lo_space_->AllocateRaw(size_in_bytes, NOT_EXECUTABLE);
} else {
DCHECK(MAP_SPACE == space);
} else if (MAP_SPACE == space) {
allocation = map_space_->AllocateRawUnaligned(size_in_bytes);
}
if (allocation.To(&object)) {
......
......@@ -2364,7 +2364,7 @@ AllocationResult Heap::AllocateHeapNumber(double value, MutableMode mode,
int size = HeapNumber::kSize;
STATIC_ASSERT(HeapNumber::kSize <= Page::kMaxRegularHeapObjectSize);
AllocationSpace space = SelectSpace(size, pretenure);
AllocationSpace space = SelectSpace(pretenure);
HeapObject* result = nullptr;
{
......@@ -2385,7 +2385,7 @@ AllocationResult Heap::AllocateHeapNumber(double value, MutableMode mode,
int size = Type::kSize; \
STATIC_ASSERT(Type::kSize <= Page::kMaxRegularHeapObjectSize); \
\
AllocationSpace space = SelectSpace(size, pretenure); \
AllocationSpace space = SelectSpace(pretenure); \
\
HeapObject* result = nullptr; \
{ \
......@@ -2923,7 +2923,7 @@ AllocationResult Heap::AllocateByteArray(int length, PretenureFlag pretenure) {
v8::internal::Heap::FatalProcessOutOfMemory("invalid array length", true);
}
int size = ByteArray::SizeFor(length);
AllocationSpace space = SelectSpace(size, pretenure);
AllocationSpace space = SelectSpace(pretenure);
HeapObject* result = nullptr;
{
AllocationResult allocation = AllocateRaw(size, space, OLD_SPACE);
......@@ -3134,7 +3134,7 @@ AllocationResult Heap::AllocateFixedTypedArrayWithExternalPointer(
int length, ExternalArrayType array_type, void* external_pointer,
PretenureFlag pretenure) {
int size = FixedTypedArrayBase::kHeaderSize;
AllocationSpace space = SelectSpace(size, pretenure);
AllocationSpace space = SelectSpace(pretenure);
HeapObject* result = nullptr;
{
AllocationResult allocation = AllocateRaw(size, space, OLD_SPACE);
......@@ -3178,7 +3178,7 @@ AllocationResult Heap::AllocateFixedTypedArray(int length,
ForFixedTypedArray(array_type, &element_size, &elements_kind);
int size = OBJECT_POINTER_ALIGN(length * element_size +
FixedTypedArrayBase::kDataOffset);
AllocationSpace space = SelectSpace(size, pretenure);
AllocationSpace space = SelectSpace(pretenure);
HeapObject* object = nullptr;
AllocationResult allocation = AllocateRaw(
......@@ -3393,8 +3393,7 @@ AllocationResult Heap::AllocateJSObjectFromMap(
FixedArray* properties = empty_fixed_array();
// Allocate the JSObject.
int size = map->instance_size();
AllocationSpace space = SelectSpace(size, pretenure);
AllocationSpace space = SelectSpace(pretenure);
JSObject* js_obj = nullptr;
AllocationResult allocation = Allocate(map, space, allocation_site);
if (!allocation.To(&js_obj)) return allocation;
......@@ -3595,12 +3594,11 @@ AllocationResult Heap::AllocateInternalizedStringImpl(T t, int chars,
map = internalized_string_map();
size = SeqTwoByteString::SizeFor(chars);
}
AllocationSpace space = SelectSpace(size, TENURED);
// Allocate string.
HeapObject* result = nullptr;
{
AllocationResult allocation = AllocateRaw(size, space, OLD_SPACE);
AllocationResult allocation = AllocateRaw(size, OLD_SPACE, OLD_SPACE);
if (!allocation.To(&result)) return allocation;
}
......@@ -3638,7 +3636,7 @@ AllocationResult Heap::AllocateRawOneByteString(int length,
DCHECK_GE(String::kMaxLength, length);
int size = SeqOneByteString::SizeFor(length);
DCHECK(size <= SeqOneByteString::kMaxSize);
AllocationSpace space = SelectSpace(size, pretenure);
AllocationSpace space = SelectSpace(pretenure);
HeapObject* result = nullptr;
{
......@@ -3662,7 +3660,7 @@ AllocationResult Heap::AllocateRawTwoByteString(int length,
DCHECK_GE(String::kMaxLength, length);
int size = SeqTwoByteString::SizeFor(length);
DCHECK(size <= SeqTwoByteString::kMaxSize);
AllocationSpace space = SelectSpace(size, pretenure);
AllocationSpace space = SelectSpace(pretenure);
HeapObject* result = nullptr;
{
......@@ -3797,7 +3795,7 @@ AllocationResult Heap::AllocateRawFixedArray(int length,
v8::internal::Heap::FatalProcessOutOfMemory("invalid array length", true);
}
int size = FixedArray::SizeFor(length);
AllocationSpace space = SelectSpace(size, pretenure);
AllocationSpace space = SelectSpace(pretenure);
return AllocateRaw(size, space, OLD_SPACE);
}
......@@ -3866,7 +3864,7 @@ AllocationResult Heap::AllocateRawFixedDoubleArray(int length,
kDoubleAligned);
}
int size = FixedDoubleArray::SizeFor(length);
AllocationSpace space = SelectSpace(size, pretenure);
AllocationSpace space = SelectSpace(pretenure);
HeapObject* object = nullptr;
{
......@@ -3923,10 +3921,9 @@ AllocationResult Heap::AllocateStruct(InstanceType type) {
return exception();
}
int size = map->instance_size();
AllocationSpace space = SelectSpace(size, TENURED);
Struct* result = nullptr;
{
AllocationResult allocation = Allocate(map, space);
AllocationResult allocation = Allocate(map, OLD_SPACE);
if (!allocation.To(&result)) return allocation;
}
result->InitializeBody(size);
......
......@@ -1640,10 +1640,8 @@ class Heap {
static void ScavengeStoreBufferCallback(Heap* heap, MemoryChunk* page,
StoreBufferEvent event);
// Selects the proper allocation space depending on the given object
// size and pretenuring decision.
static AllocationSpace SelectSpace(int object_size, PretenureFlag pretenure) {
if (object_size > Page::kMaxRegularHeapObjectSize) return LO_SPACE;
// Selects the proper allocation space based on the pretenuring decision.
static AllocationSpace SelectSpace(PretenureFlag pretenure) {
return (pretenure == TENURED) ? OLD_SPACE : NEW_SPACE;
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment