A64: Use appropriate return types for the simulator fpcr and nzcv members.

R=ulan@chromium.org

Review URL: https://codereview.chromium.org/203343003

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@20043 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 0dd31685
......@@ -225,31 +225,34 @@ V_(CRm, 11, 8, Bits) \
#define SYSTEM_REGISTER_FIELDS_LIST(V_, M_) \
/* NZCV */ \
V_(Flags, 31, 28, Bits) \
V_(N, 31, 31, Bits) \
V_(Z, 30, 30, Bits) \
V_(C, 29, 29, Bits) \
V_(V, 28, 28, Bits) \
V_(Flags, 31, 28, Bits, uint32_t) \
V_(N, 31, 31, Bits, bool) \
V_(Z, 30, 30, Bits, bool) \
V_(C, 29, 29, Bits, bool) \
V_(V, 28, 28, Bits, uint32_t) \
M_(NZCV, Flags_mask) \
\
/* FPCR */ \
V_(AHP, 26, 26, Bits) \
V_(DN, 25, 25, Bits) \
V_(FZ, 24, 24, Bits) \
V_(RMode, 23, 22, Bits) \
V_(AHP, 26, 26, Bits, bool) \
V_(DN, 25, 25, Bits, bool) \
V_(FZ, 24, 24, Bits, bool) \
V_(RMode, 23, 22, Bits, FPRounding) \
M_(FPCR, AHP_mask | DN_mask | FZ_mask | RMode_mask)
// Fields offsets.
#define DECLARE_FIELDS_OFFSETS(Name, HighBit, LowBit, X) \
const int Name##_offset = LowBit; \
const int Name##_width = HighBit - LowBit + 1; \
const uint32_t Name##_mask = ((1 << Name##_width) - 1) << LowBit;
#define DECLARE_FIELDS_OFFSETS(Name, HighBit, LowBit, unused_1, unused_2) \
const int Name##_offset = LowBit; \
const int Name##_width = HighBit - LowBit + 1; \
const uint32_t Name##_mask = ((1 << Name##_width) - 1) << LowBit;
#define DECLARE_INSTRUCTION_FIELDS_OFFSETS(Name, HighBit, LowBit, unused_1) \
DECLARE_FIELDS_OFFSETS(Name, HighBit, LowBit, unused_1, unused_2)
#define NOTHING(A, B)
INSTRUCTION_FIELDS_LIST(DECLARE_FIELDS_OFFSETS)
INSTRUCTION_FIELDS_LIST(DECLARE_INSTRUCTION_FIELDS_OFFSETS)
SYSTEM_REGISTER_FIELDS_LIST(DECLARE_FIELDS_OFFSETS, NOTHING)
#undef NOTHING
#undef DECLARE_FIELDS_BITS
#undef DECLARE_FIELDS_OFFSETS
#undef DECLARE_INSTRUCTION_FIELDS_OFFSETS
// ImmPCRel is a compound field (not present in INSTRUCTION_FIELDS_LIST), formed
// from ImmPCRelLo and ImmPCRelHi.
......
......@@ -616,7 +616,7 @@ int64_t Simulator::AddWithCarry(unsigned reg_size,
int64_t result;
int64_t signed_sum = src1 + src2 + carry_in;
uint32_t N, Z, C, V;
bool N, Z, C, V;
if (reg_size == kWRegSizeInBits) {
u1 = static_cast<uint64_t>(src1) & kWRegMask;
......@@ -831,7 +831,7 @@ void Simulator::PrintSystemRegisters(bool print_all) {
fprintf(stream_, "# %sFLAGS: %sN:%d Z:%d C:%d V:%d%s\n",
clr_flag_name,
clr_flag_value,
N(), Z(), C(), V(),
nzcv().N(), nzcv().Z(), nzcv().C(), nzcv().V(),
clr_normal);
}
last_nzcv = nzcv();
......@@ -1135,7 +1135,7 @@ void Simulator::VisitAddSubWithCarry(Instruction* instr) {
instr->FlagsUpdate(),
reg(reg_size, instr->Rn()),
op2,
C());
nzcv().C());
set_reg(reg_size, instr->Rd(), new_val);
}
......@@ -1931,7 +1931,7 @@ void Simulator::VisitFPIntegerConvert(Instruction* instr) {
unsigned dst = instr->Rd();
unsigned src = instr->Rn();
FPRounding round = RMode();
FPRounding round = fpcr().RMode();
switch (instr->Mask(FPIntegerConvertMask)) {
case FCVTAS_ws: set_wreg(dst, FPToInt32(sreg(src), FPTieAway)); break;
......@@ -2016,7 +2016,7 @@ void Simulator::VisitFPFixedPointConvert(Instruction* instr) {
unsigned src = instr->Rn();
int fbits = 64 - instr->FPScale();
FPRounding round = RMode();
FPRounding round = fpcr().RMode();
switch (instr->Mask(FPFixedPointConvertMask)) {
// A 32-bit input can be handled in the same way as a 64-bit input, since
......@@ -2476,7 +2476,7 @@ double Simulator::FPRoundInt(double value, FPRounding round_mode) {
double Simulator::FPToDouble(float value) {
switch (std::fpclassify(value)) {
case FP_NAN: {
if (DN()) return kFP64DefaultNaN;
if (fpcr().DN()) return kFP64DefaultNaN;
// Convert NaNs as the processor would:
// - The sign is propagated.
......@@ -2517,7 +2517,7 @@ float Simulator::FPToFloat(double value, FPRounding round_mode) {
switch (std::fpclassify(value)) {
case FP_NAN: {
if (DN()) return kFP32DefaultNaN;
if (fpcr().DN()) return kFP32DefaultNaN;
// Convert NaNs as the processor would:
// - The sign is propagated.
......@@ -2814,7 +2814,7 @@ T Simulator::FPSub(T op1, T op2) {
template <typename T>
T Simulator::FPProcessNaN(T op) {
ASSERT(std::isnan(op));
return DN() ? FPDefaultNaN<T>() : ToQuietNaN(op);
return fpcr().DN() ? FPDefaultNaN<T>() : ToQuietNaN(op);
}
......
......@@ -135,14 +135,14 @@ class SimSystemRegister {
// Default system register values.
static SimSystemRegister DefaultValueFor(SystemRegister id);
#define DEFINE_GETTER(Name, HighBit, LowBit, Func) \
uint32_t Name() const { return Func(HighBit, LowBit); } \
void Set##Name(uint32_t bits) { SetBits(HighBit, LowBit, bits); }
#define DEFINE_WRITE_IGNORE_MASK(Name, Mask) \
#define DEFINE_GETTER(Name, HighBit, LowBit, Func, Type) \
Type Name() const { return static_cast<Type>(Func(HighBit, LowBit)); } \
void Set##Name(Type bits) { \
SetBits(HighBit, LowBit, static_cast<Type>(bits)); \
}
#define DEFINE_WRITE_IGNORE_MASK(Name, Mask) \
static const uint32_t Name##WriteIgnoreMask = ~static_cast<uint32_t>(Mask);
SYSTEM_REGISTER_FIELDS_LIST(DEFINE_GETTER, DEFINE_WRITE_IGNORE_MASK)
#undef DEFINE_ZERO_BITS
#undef DEFINE_GETTER
......@@ -530,16 +530,7 @@ class Simulator : public DecoderVisitor {
set_fpreg(code, value);
}
bool N() { return nzcv_.N() != 0; }
bool Z() { return nzcv_.Z() != 0; }
bool C() { return nzcv_.C() != 0; }
bool V() { return nzcv_.V() != 0; }
SimSystemRegister& nzcv() { return nzcv_; }
// TODO(jbramley): Find a way to make the fpcr_ members return the proper
// types, so these accessors are not necessary.
FPRounding RMode() { return static_cast<FPRounding>(fpcr_.RMode()); }
bool DN() { return fpcr_.DN() != 0; }
SimSystemRegister& fpcr() { return fpcr_; }
// Debug helpers
......@@ -616,35 +607,36 @@ class Simulator : public DecoderVisitor {
protected:
// Simulation helpers ------------------------------------
bool ConditionPassed(Condition cond) {
SimSystemRegister& flags = nzcv();
switch (cond) {
case eq:
return Z();
return flags.Z();
case ne:
return !Z();
return !flags.Z();
case hs:
return C();
return flags.C();
case lo:
return !C();
return !flags.C();
case mi:
return N();
return flags.N();
case pl:
return !N();
return !flags.N();
case vs:
return V();
return flags.V();
case vc:
return !V();
return !flags.V();
case hi:
return C() && !Z();
return flags.C() && !flags.Z();
case ls:
return !(C() && !Z());
return !(flags.C() && !flags.Z());
case ge:
return N() == V();
return flags.N() == flags.V();
case lt:
return N() != V();
return flags.N() != flags.V();
case gt:
return !Z() && (N() == V());
return !flags.Z() && (flags.N() == flags.V());
case le:
return !(!Z() && (N() == V()));
return !(!flags.Z() && (flags.N() == flags.V()));
case nv: // Fall through.
case al:
return true;
......
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