Fix memory leak from d8 shell.

We were not disposing the semaphores and the thread used in SourceGroup.

R=mnaganov@chromium.org
Signed-off-by: 's avatarThiago Farina <tfarina@chromium.org>

Review URL: http://codereview.chromium.org/7754007/

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@9198 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent c1dc429c
......@@ -1037,7 +1037,7 @@ i::Thread::Options SourceGroup::GetThreadOptions() {
void SourceGroup::ExecuteInThread() {
Isolate* isolate = Isolate::New();
do {
if (next_semaphore_ != NULL) next_semaphore_->Wait();
if (!next_semaphore_.is_empty()) next_semaphore_->Wait();
{
Isolate::Scope iscope(isolate);
Locker lock(isolate);
......@@ -1049,15 +1049,15 @@ void SourceGroup::ExecuteInThread() {
}
context.Dispose();
}
if (done_semaphore_ != NULL) done_semaphore_->Signal();
if (!done_semaphore_.is_empty()) done_semaphore_->Signal();
} while (!Shell::options.last_run);
isolate->Dispose();
}
void SourceGroup::StartExecuteInThread() {
if (thread_ == NULL) {
thread_ = new IsolateThread(this);
if (thread_.is_empty()) {
thread_ = i::SmartPointer<i::Thread>(new IsolateThread(this));
thread_->Start();
}
next_semaphore_->Signal();
......@@ -1065,10 +1065,9 @@ void SourceGroup::StartExecuteInThread() {
void SourceGroup::WaitForThread() {
if (thread_ == NULL) return;
if (thread_.is_empty()) return;
if (Shell::options.last_run) {
thread_->Join();
thread_ = NULL;
} else {
done_semaphore_->Wait();
}
......
......@@ -28,11 +28,11 @@
#ifndef V8_D8_H_
#define V8_D8_H_
#ifndef V8_SHARED
#include "v8.h"
#include "allocation.h"
#include "hashmap.h"
#include "smart-pointer.h"
#include "v8.h"
#else
#include "../include/v8.h"
#endif // V8_SHARED
......@@ -122,11 +122,10 @@ class SourceGroup {
#ifndef V8_SHARED
next_semaphore_(v8::internal::OS::CreateSemaphore(0)),
done_semaphore_(v8::internal::OS::CreateSemaphore(0)),
thread_(NULL),
#endif // V8_SHARED
argv_(NULL),
begin_offset_(0),
end_offset_(0) { }
end_offset_(0) {}
void Begin(char** argv, int offset) {
argv_ = const_cast<const char**>(argv);
......@@ -158,9 +157,9 @@ class SourceGroup {
static i::Thread::Options GetThreadOptions();
void ExecuteInThread();
i::Semaphore* next_semaphore_;
i::Semaphore* done_semaphore_;
i::Thread* thread_;
i::SmartPointer<i::Semaphore> next_semaphore_;
i::SmartPointer<i::Semaphore> done_semaphore_;
i::SmartPointer<i::Thread> thread_;
#endif // V8_SHARED
void ExitShell(int exit_code);
......
......@@ -37,35 +37,31 @@ namespace internal {
template<typename T>
class SmartPointer {
public:
// Default constructor. Constructs an empty scoped pointer.
inline SmartPointer() : p_(NULL) {}
// Default constructor. Construct an empty scoped pointer.
inline SmartPointer() : p(NULL) {}
// Construct a scoped pointer from a plain one.
explicit inline SmartPointer(T* pointer) : p(pointer) {}
// Constructs a scoped pointer from a plain one.
explicit inline SmartPointer(T* ptr) : p_(ptr) {}
// Copy constructor removes the pointer from the original to avoid double
// freeing.
inline SmartPointer(const SmartPointer<T>& rhs) : p(rhs.p) {
const_cast<SmartPointer<T>&>(rhs).p = NULL;
inline SmartPointer(const SmartPointer<T>& rhs) : p_(rhs.p_) {
const_cast<SmartPointer<T>&>(rhs).p_ = NULL;
}
// When the destructor of the scoped pointer is executed the plain pointer
// is deleted using DeleteArray. This implies that you must allocate with
// NewArray.
inline ~SmartPointer() { if (p) DeleteArray(p); }
inline ~SmartPointer() { if (p_) DeleteArray(p_); }
inline T* operator->() const { return p_; }
// You can get the underlying pointer out with the * operator.
inline T* operator*() { return p; }
inline T* operator*() { return p_; }
// You can use [n] to index as if it was a plain pointer
inline T& operator[](size_t i) {
return p[i];
return p_[i];
}
// We don't have implicit conversion to a T* since that hinders migration:
......@@ -77,31 +73,26 @@ class SmartPointer {
// deleted then call Detach(). Afterwards, the smart pointer is empty
// (NULL).
inline T* Detach() {
T* temp = p;
p = NULL;
T* temp = p_;
p_ = NULL;
return temp;
}
// Assignment requires an empty (NULL) SmartPointer as the receiver. Like
// the copy constructor it removes the pointer in the original to avoid
// double freeing.
inline SmartPointer& operator=(const SmartPointer<T>& rhs) {
ASSERT(is_empty());
T* tmp = rhs.p; // swap to handle self-assignment
const_cast<SmartPointer<T>&>(rhs).p = NULL;
p = tmp;
T* tmp = rhs.p_; // swap to handle self-assignment
const_cast<SmartPointer<T>&>(rhs).p_ = NULL;
p_ = tmp;
return *this;
}
inline bool is_empty() {
return p == NULL;
}
inline bool is_empty() { return p_ == NULL; }
private:
T* p;
T* p_;
};
} } // namespace v8::internal
......
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