• littledan's avatar
    Optimize @@species based on a global 'protector' cell · 7033ae51
    littledan authored
    This patch makes ArraySpeciesCreate fast in V8 by avoiding two property reads
    when the following conditions are met:
    - No Array instance has had its __proto__ reset
    - No Array instance has had a constructor property defined
    - Array.prototype has not had its constructor changed
    - Array[Symbol.species] has not been reset
    
    For subclasses of Array, or for conditions where one of these assumptions is
    violated, the full lookup of species is done according to the ArraySpeciesCreate
    algorithm. Although this is a "performance cliff", it does not come up in the
    expected typical use case of @@species (Array subclassing), so it is hoped that
    this can form a good start. Array subclasses will incur the slowness of looking
    up @@species, but their use won't slow down invocations of, for example,
    Array.prototype.slice on Array base class instances.
    
    Possible future optimizations:
    - For the fallback case where the assumptions don't hold, optimize the two
      property lookups.
    - For Array.prototype.slice and Array.prototype.splice, even if the full lookup
      of @@species needs to take place, we still could take the rest of the C++
      fastpath. However, to do this correctly requires changing the calling convention
      from C++ to JS to pass the @@species out, so it is not attempted in this patch.
    
    With this patch, microbenchmarks of Array.prototype.slice do not suffer a
    noticeable performance regression, unlike their previous 2.5x penalty.
    
    TBR=hpayer@chromium.org
    
    Review URL: https://codereview.chromium.org/1689733002
    
    Cr-Commit-Position: refs/heads/master@{#34199}
    7033ae51
array-species-modified.js 921 Bytes