debug-clearbreakpoint.js 2.34 KB
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// Copyright 2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//     * Redistributions of source code must retain the above copyright
//       notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above
//       copyright notice, this list of conditions and the following
//       disclaimer in the documentation and/or other materials provided
//       with the distribution.
//     * Neither the name of Google Inc. nor the names of its
//       contributors may be used to endorse or promote products derived
//       from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Debug = debug.Debug

// Simple function which stores the last debug event.
listenerComplete = false;
exception = false;

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var breakpoint = -1;
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function listener(event, exec_state, event_data, data) {
  try {
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    if (event == Debug.DebugEvent.Break) {
      // Clear once.
      Debug.clearBreakPoint(breakpoint);
      // Indicate that all was processed.
      listenerComplete = true;
    }
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  } catch (e) {
    exception = e
  };
};

// Add the debug event listener.
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Debug.setListener(listener);
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function g() {};

// Set a break point and call to invoke the debug event listener.
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breakpoint = Debug.setBreakPoint(g, 0, 0);
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g();

// Make sure that the debug event listener vas invoked.
assertTrue(listenerComplete, "listener did not run to completion");
assertFalse(exception, "exception in listener")