// Copyright 2006-2008 the V8 project authors. All rights reserved.
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// modification, are permitted provided that the following conditions are
// met:
//
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//       notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above
//       copyright notice, this list of conditions and the following
//       disclaimer in the documentation and/or other materials provided
//       with the distribution.
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//       contributors may be used to endorse or promote products derived
//       from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// The common functionality when building with or without snapshots.

#include "v8.h"

#include "api.h"
#include "serialize.h"
#include "snapshot.h"

namespace v8 { namespace internal {

bool Snapshot::Deserialize(const char* content, int len) {
  Deserializer des(content, len);
  des.GetFlags();
  return V8::Initialize(&des);
}


bool Snapshot::Initialize(const char* snapshot_file) {
  if (snapshot_file) {
    int len;
    char* str = ReadChars(snapshot_file, &len);
    if (!str) return false;
    bool result = Deserialize(str, len);
    DeleteArray(str);
    return result;
  } else if (size_ > 0) {
    return Deserialize(data_, size_);
  }
  return false;
}


bool Snapshot::WriteToFile(const char* snapshot_file) {
  Serializer ser;
  ser.Serialize();
  char* str;
  int len;
  ser.Finalize(&str, &len);

  int written = WriteChars(snapshot_file, str, len);

  DeleteArray(str);
  return written == len;
}


} }  // namespace v8::internal
