// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//     * Redistributions of source code must retain the above copyright
//       notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above
//       copyright notice, this list of conditions and the following
//       disclaimer in the documentation and/or other materials provided
//       with the distribution.
//     * Neither the name of Google Inc. nor the names of its
//       contributors may be used to endorse or promote products derived
//       from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

#include "v8.h"

#include "api.h"
#include "arguments.h"
#include "ast.h"
#include "code-stubs.h"
#include "cpu-profiler.h"
#include "gdb-jit.h"
#include "ic-inl.h"
#include "stub-cache.h"
#include "type-info.h"
#include "vm-state-inl.h"

namespace v8 {
namespace internal {

// -----------------------------------------------------------------------
// StubCache implementation.


StubCache::StubCache(Isolate* isolate)
    : isolate_(isolate) { }


void StubCache::Initialize() {
  ASSERT(IsPowerOf2(kPrimaryTableSize));
  ASSERT(IsPowerOf2(kSecondaryTableSize));
  Clear();
}


Code* StubCache::Set(Name* name, Map* map, Code* code) {
  // Get the flags from the code.
  Code::Flags flags = Code::RemoveTypeFromFlags(code->flags());

  // Validate that the name does not move on scavenge, and that we
  // can use identity checks instead of structural equality checks.
  ASSERT(!heap()->InNewSpace(name));
  ASSERT(name->IsUniqueName());

  // The state bits are not important to the hash function because
  // the stub cache only contains monomorphic stubs. Make sure that
  // the bits are the least significant so they will be the ones
  // masked out.
  ASSERT(Code::ExtractICStateFromFlags(flags) == MONOMORPHIC);
  STATIC_ASSERT((Code::ICStateField::kMask & 1) == 1);

  // Make sure that the code type is not included in the hash.
  ASSERT(Code::ExtractTypeFromFlags(flags) == 0);

  // Compute the primary entry.
  int primary_offset = PrimaryOffset(name, flags, map);
  Entry* primary = entry(primary_, primary_offset);
  Code* old_code = primary->value;

  // If the primary entry has useful data in it, we retire it to the
  // secondary cache before overwriting it.
  if (old_code != isolate_->builtins()->builtin(Builtins::kIllegal)) {
    Map* old_map = primary->map;
    Code::Flags old_flags = Code::RemoveTypeFromFlags(old_code->flags());
    int seed = PrimaryOffset(primary->key, old_flags, old_map);
    int secondary_offset = SecondaryOffset(primary->key, old_flags, seed);
    Entry* secondary = entry(secondary_, secondary_offset);
    *secondary = *primary;
  }

  // Update primary cache.
  primary->key = name;
  primary->value = code;
  primary->map = map;
  isolate()->counters()->megamorphic_stub_cache_updates()->Increment();
  return code;
}


Handle<Code> StubCache::FindIC(Handle<Name> name,
                               Handle<Map> stub_holder,
                               Code::Kind kind,
                               ExtraICState extra_state,
                               InlineCacheHolderFlag cache_holder) {
  Code::Flags flags = Code::ComputeMonomorphicFlags(
      kind, extra_state, cache_holder);
  Handle<Object> probe(stub_holder->FindInCodeCache(*name, flags), isolate_);
  if (probe->IsCode()) return Handle<Code>::cast(probe);
  return Handle<Code>::null();
}


Handle<Code> StubCache::FindHandler(Handle<Name> name,
                                    Handle<Map> stub_holder,
                                    Code::Kind kind,
                                    InlineCacheHolderFlag cache_holder,
                                    Code::StubType type) {
  Code::Flags flags = Code::ComputeHandlerFlags(kind, type, cache_holder);

  Handle<Object> probe(stub_holder->FindInCodeCache(*name, flags), isolate_);
  if (probe->IsCode()) return Handle<Code>::cast(probe);
  return Handle<Code>::null();
}


Handle<Code> StubCache::ComputeMonomorphicIC(
    Code::Kind kind,
    Handle<Name> name,
    Handle<HeapType> type,
    Handle<Code> handler,
    ExtraICState extra_ic_state) {
  InlineCacheHolderFlag flag = IC::GetCodeCacheFlag(*type);

  Handle<Map> stub_holder;
  Handle<Code> ic;
  // There are multiple string maps that all use the same prototype. That
  // prototype cannot hold multiple handlers, one for each of the string maps,
  // for a single name. Hence, turn off caching of the IC.
  bool can_be_cached = !type->Is(HeapType::String());
  if (can_be_cached) {
    stub_holder = IC::GetCodeCacheHolder(flag, *type, isolate());
    ic = FindIC(name, stub_holder, kind, extra_ic_state, flag);
    if (!ic.is_null()) return ic;
  }

  if (kind == Code::LOAD_IC) {
    LoadStubCompiler ic_compiler(isolate(), extra_ic_state, flag);
    ic = ic_compiler.CompileMonomorphicIC(type, handler, name);
  } else if (kind == Code::KEYED_LOAD_IC) {
    KeyedLoadStubCompiler ic_compiler(isolate(), extra_ic_state, flag);
    ic = ic_compiler.CompileMonomorphicIC(type, handler, name);
  } else if (kind == Code::STORE_IC) {
    StoreStubCompiler ic_compiler(isolate(), extra_ic_state);
    ic = ic_compiler.CompileMonomorphicIC(type, handler, name);
  } else {
    ASSERT(kind == Code::KEYED_STORE_IC);
    ASSERT(STANDARD_STORE ==
           KeyedStoreIC::GetKeyedAccessStoreMode(extra_ic_state));
    KeyedStoreStubCompiler ic_compiler(isolate(), extra_ic_state);
    ic = ic_compiler.CompileMonomorphicIC(type, handler, name);
  }

  if (can_be_cached) Map::UpdateCodeCache(stub_holder, name, ic);
  return ic;
}


Handle<Code> StubCache::ComputeLoadNonexistent(Handle<Name> name,
                                               Handle<HeapType> type) {
  InlineCacheHolderFlag flag = IC::GetCodeCacheFlag(*type);
  Handle<Map> stub_holder = IC::GetCodeCacheHolder(flag, *type, isolate());
  // If no dictionary mode objects are present in the prototype chain, the load
  // nonexistent IC stub can be shared for all names for a given map and we use
  // the empty string for the map cache in that case. If there are dictionary
  // mode objects involved, we need to do negative lookups in the stub and
  // therefore the stub will be specific to the name.
  Handle<Map> current_map = stub_holder;
  Handle<Name> cache_name = current_map->is_dictionary_map()
      ? name : Handle<Name>::cast(isolate()->factory()->nonexistent_symbol());
  Handle<Object> next(current_map->prototype(), isolate());
  Handle<JSObject> last = Handle<JSObject>::null();
  while (!next->IsNull()) {
    last = Handle<JSObject>::cast(next);
    next = handle(current_map->prototype(), isolate());
    current_map = handle(Handle<HeapObject>::cast(next)->map());
    if (current_map->is_dictionary_map()) cache_name = name;
  }

  // Compile the stub that is either shared for all names or
  // name specific if there are global objects involved.
  Handle<Code> handler = FindHandler(
      cache_name, stub_holder, Code::LOAD_IC, flag, Code::FAST);
  if (!handler.is_null()) {
    return handler;
  }

  LoadStubCompiler compiler(isolate_, kNoExtraICState, flag);
  handler = compiler.CompileLoadNonexistent(type, last, cache_name);
  Map::UpdateCodeCache(stub_holder, cache_name, handler);
  return handler;
}


Handle<Code> StubCache::ComputeKeyedLoadElement(Handle<Map> receiver_map) {
  Code::Flags flags = Code::ComputeMonomorphicFlags(Code::KEYED_LOAD_IC);
  Handle<Name> name =
      isolate()->factory()->KeyedLoadElementMonomorphic_string();

  Handle<Object> probe(receiver_map->FindInCodeCache(*name, flags), isolate_);
  if (probe->IsCode()) return Handle<Code>::cast(probe);

  KeyedLoadStubCompiler compiler(isolate());
  Handle<Code> code = compiler.CompileLoadElement(receiver_map);

  Map::UpdateCodeCache(receiver_map, name, code);
  return code;
}


Handle<Code> StubCache::ComputeKeyedStoreElement(
    Handle<Map> receiver_map,
    StrictMode strict_mode,
    KeyedAccessStoreMode store_mode) {
  ExtraICState extra_state =
      KeyedStoreIC::ComputeExtraICState(strict_mode, store_mode);
  Code::Flags flags = Code::ComputeMonomorphicFlags(
      Code::KEYED_STORE_IC, extra_state);

  ASSERT(store_mode == STANDARD_STORE ||
         store_mode == STORE_AND_GROW_NO_TRANSITION ||
         store_mode == STORE_NO_TRANSITION_IGNORE_OUT_OF_BOUNDS ||
         store_mode == STORE_NO_TRANSITION_HANDLE_COW);

  Handle<String> name =
      isolate()->factory()->KeyedStoreElementMonomorphic_string();
  Handle<Object> probe(receiver_map->FindInCodeCache(*name, flags), isolate_);
  if (probe->IsCode()) return Handle<Code>::cast(probe);

  KeyedStoreStubCompiler compiler(isolate(), extra_state);
  Handle<Code> code = compiler.CompileStoreElement(receiver_map);

  Map::UpdateCodeCache(receiver_map, name, code);
  ASSERT(KeyedStoreIC::GetKeyedAccessStoreMode(code->extra_ic_state())
         == store_mode);
  return code;
}


#define CALL_LOGGER_TAG(kind, type) (Logger::KEYED_##type)

static void FillCache(Isolate* isolate, Handle<Code> code) {
  Handle<UnseededNumberDictionary> dictionary =
      UnseededNumberDictionary::Set(isolate->factory()->non_monomorphic_cache(),
                                    code->flags(),
                                    code);
  isolate->heap()->public_set_non_monomorphic_cache(*dictionary);
}


Code* StubCache::FindPreMonomorphicIC(Code::Kind kind, ExtraICState state) {
  Code::Flags flags = Code::ComputeFlags(kind, PREMONOMORPHIC, state);
  UnseededNumberDictionary* dictionary =
      isolate()->heap()->non_monomorphic_cache();
  int entry = dictionary->FindEntry(isolate(), flags);
  ASSERT(entry != -1);
  Object* code = dictionary->ValueAt(entry);
  // This might be called during the marking phase of the collector
  // hence the unchecked cast.
  return reinterpret_cast<Code*>(code);
}


Handle<Code> StubCache::ComputeLoad(InlineCacheState ic_state,
                                    ExtraICState extra_state) {
  Code::Flags flags = Code::ComputeFlags(Code::LOAD_IC, ic_state, extra_state);
  Handle<UnseededNumberDictionary> cache =
      isolate_->factory()->non_monomorphic_cache();
  int entry = cache->FindEntry(isolate_, flags);
  if (entry != -1) return Handle<Code>(Code::cast(cache->ValueAt(entry)));

  StubCompiler compiler(isolate_);
  Handle<Code> code;
  if (ic_state == UNINITIALIZED) {
    code = compiler.CompileLoadInitialize(flags);
  } else if (ic_state == PREMONOMORPHIC) {
    code = compiler.CompileLoadPreMonomorphic(flags);
  } else if (ic_state == MEGAMORPHIC) {
    code = compiler.CompileLoadMegamorphic(flags);
  } else {
    UNREACHABLE();
  }
  FillCache(isolate_, code);
  return code;
}


Handle<Code> StubCache::ComputeStore(InlineCacheState ic_state,
                                     ExtraICState extra_state) {
  Code::Flags flags = Code::ComputeFlags(Code::STORE_IC, ic_state, extra_state);
  Handle<UnseededNumberDictionary> cache =
      isolate_->factory()->non_monomorphic_cache();
  int entry = cache->FindEntry(isolate_, flags);
  if (entry != -1) return Handle<Code>(Code::cast(cache->ValueAt(entry)));

  StubCompiler compiler(isolate_);
  Handle<Code> code;
  if (ic_state == UNINITIALIZED) {
    code = compiler.CompileStoreInitialize(flags);
  } else if (ic_state == PREMONOMORPHIC) {
    code = compiler.CompileStorePreMonomorphic(flags);
  } else if (ic_state == GENERIC) {
    code = compiler.CompileStoreGeneric(flags);
  } else if (ic_state == MEGAMORPHIC) {
    code = compiler.CompileStoreMegamorphic(flags);
  } else {
    UNREACHABLE();
  }

  FillCache(isolate_, code);
  return code;
}


Handle<Code> StubCache::ComputeCompareNil(Handle<Map> receiver_map,
                                          CompareNilICStub& stub) {
  Handle<String> name(isolate_->heap()->empty_string());
  if (!receiver_map->is_shared()) {
    Handle<Code> cached_ic = FindIC(name, receiver_map, Code::COMPARE_NIL_IC,
                                    stub.GetExtraICState());
    if (!cached_ic.is_null()) return cached_ic;
  }

  Handle<Code> ic = stub.GetCodeCopyFromTemplate(isolate_);
  ic->ReplaceNthObject(1, isolate_->heap()->meta_map(), *receiver_map);

  if (!receiver_map->is_shared()) {
    Map::UpdateCodeCache(receiver_map, name, ic);
  }

  return ic;
}


// TODO(verwaest): Change this method so it takes in a TypeHandleList.
Handle<Code> StubCache::ComputeLoadElementPolymorphic(
    MapHandleList* receiver_maps) {
  Code::Flags flags = Code::ComputeFlags(Code::KEYED_LOAD_IC, POLYMORPHIC);
  Handle<PolymorphicCodeCache> cache =
      isolate_->factory()->polymorphic_code_cache();
  Handle<Object> probe = cache->Lookup(receiver_maps, flags);
  if (probe->IsCode()) return Handle<Code>::cast(probe);

  TypeHandleList types(receiver_maps->length());
  for (int i = 0; i < receiver_maps->length(); i++) {
    types.Add(HeapType::Class(receiver_maps->at(i), isolate()));
  }
  CodeHandleList handlers(receiver_maps->length());
  KeyedLoadStubCompiler compiler(isolate_);
  compiler.CompileElementHandlers(receiver_maps, &handlers);
  Handle<Code> code = compiler.CompilePolymorphicIC(
      &types, &handlers, factory()->empty_string(), Code::NORMAL, ELEMENT);

  isolate()->counters()->keyed_load_polymorphic_stubs()->Increment();

  PolymorphicCodeCache::Update(cache, receiver_maps, flags, code);
  return code;
}


Handle<Code> StubCache::ComputePolymorphicIC(
    Code::Kind kind,
    TypeHandleList* types,
    CodeHandleList* handlers,
    int number_of_valid_types,
    Handle<Name> name,
    ExtraICState extra_ic_state) {
  Handle<Code> handler = handlers->at(0);
  Code::StubType type = number_of_valid_types == 1 ? handler->type()
                                                   : Code::NORMAL;
  if (kind == Code::LOAD_IC) {
    LoadStubCompiler ic_compiler(isolate_, extra_ic_state);
    return ic_compiler.CompilePolymorphicIC(
        types, handlers, name, type, PROPERTY);
  } else {
    ASSERT(kind == Code::STORE_IC);
    StoreStubCompiler ic_compiler(isolate_, extra_ic_state);
    return ic_compiler.CompilePolymorphicIC(
        types, handlers, name, type, PROPERTY);
  }
}


Handle<Code> StubCache::ComputeStoreElementPolymorphic(
    MapHandleList* receiver_maps,
    KeyedAccessStoreMode store_mode,
    StrictMode strict_mode) {
  ASSERT(store_mode == STANDARD_STORE ||
         store_mode == STORE_AND_GROW_NO_TRANSITION ||
         store_mode == STORE_NO_TRANSITION_IGNORE_OUT_OF_BOUNDS ||
         store_mode == STORE_NO_TRANSITION_HANDLE_COW);
  Handle<PolymorphicCodeCache> cache =
      isolate_->factory()->polymorphic_code_cache();
  ExtraICState extra_state = KeyedStoreIC::ComputeExtraICState(
      strict_mode, store_mode);
  Code::Flags flags =
      Code::ComputeFlags(Code::KEYED_STORE_IC, POLYMORPHIC, extra_state);
  Handle<Object> probe = cache->Lookup(receiver_maps, flags);
  if (probe->IsCode()) return Handle<Code>::cast(probe);

  KeyedStoreStubCompiler compiler(isolate_, extra_state);
  Handle<Code> code = compiler.CompileStoreElementPolymorphic(receiver_maps);
  PolymorphicCodeCache::Update(cache, receiver_maps, flags, code);
  return code;
}


void StubCache::Clear() {
  Code* empty = isolate_->builtins()->builtin(Builtins::kIllegal);
  for (int i = 0; i < kPrimaryTableSize; i++) {
    primary_[i].key = heap()->empty_string();
    primary_[i].map = NULL;
    primary_[i].value = empty;
  }
  for (int j = 0; j < kSecondaryTableSize; j++) {
    secondary_[j].key = heap()->empty_string();
    secondary_[j].map = NULL;
    secondary_[j].value = empty;
  }
}


void StubCache::CollectMatchingMaps(SmallMapList* types,
                                    Handle<Name> name,
                                    Code::Flags flags,
                                    Handle<Context> native_context,
                                    Zone* zone) {
  for (int i = 0; i < kPrimaryTableSize; i++) {
    if (primary_[i].key == *name) {
      Map* map = primary_[i].map;
      // Map can be NULL, if the stub is constant function call
      // with a primitive receiver.
      if (map == NULL) continue;

      int offset = PrimaryOffset(*name, flags, map);
      if (entry(primary_, offset) == &primary_[i] &&
          !TypeFeedbackOracle::CanRetainOtherContext(map, *native_context)) {
        types->AddMapIfMissing(Handle<Map>(map), zone);
      }
    }
  }

  for (int i = 0; i < kSecondaryTableSize; i++) {
    if (secondary_[i].key == *name) {
      Map* map = secondary_[i].map;
      // Map can be NULL, if the stub is constant function call
      // with a primitive receiver.
      if (map == NULL) continue;

      // Lookup in primary table and skip duplicates.
      int primary_offset = PrimaryOffset(*name, flags, map);

      // Lookup in secondary table and add matches.
      int offset = SecondaryOffset(*name, flags, primary_offset);
      if (entry(secondary_, offset) == &secondary_[i] &&
          !TypeFeedbackOracle::CanRetainOtherContext(map, *native_context)) {
        types->AddMapIfMissing(Handle<Map>(map), zone);
      }
    }
  }
}


// ------------------------------------------------------------------------
// StubCompiler implementation.


RUNTIME_FUNCTION(MaybeObject*, StoreCallbackProperty) {
  JSObject* receiver = JSObject::cast(args[0]);
  JSObject* holder = JSObject::cast(args[1]);
  ExecutableAccessorInfo* callback = ExecutableAccessorInfo::cast(args[2]);
  Address setter_address = v8::ToCData<Address>(callback->setter());
  v8::AccessorSetterCallback fun =
      FUNCTION_CAST<v8::AccessorSetterCallback>(setter_address);
  ASSERT(fun != NULL);
  ASSERT(callback->IsCompatibleReceiver(receiver));
  Handle<Name> name = args.at<Name>(3);
  Handle<Object> value = args.at<Object>(4);
  HandleScope scope(isolate);

  // TODO(rossberg): Support symbols in the API.
  if (name->IsSymbol()) return *value;
  Handle<String> str = Handle<String>::cast(name);

  LOG(isolate, ApiNamedPropertyAccess("store", receiver, *name));
  PropertyCallbackArguments
      custom_args(isolate, callback->data(), receiver, holder);
  custom_args.Call(fun, v8::Utils::ToLocal(str), v8::Utils::ToLocal(value));
  RETURN_IF_SCHEDULED_EXCEPTION(isolate);
  return *value;
}


/**
 * Attempts to load a property with an interceptor (which must be present),
 * but doesn't search the prototype chain.
 *
 * Returns |Heap::no_interceptor_result_sentinel()| if interceptor doesn't
 * provide any value for the given name.
 */
RUNTIME_FUNCTION(MaybeObject*, LoadPropertyWithInterceptorOnly) {
  ASSERT(args.length() == StubCache::kInterceptorArgsLength);
  Handle<Name> name_handle =
      args.at<Name>(StubCache::kInterceptorArgsNameIndex);
  Handle<InterceptorInfo> interceptor_info =
      args.at<InterceptorInfo>(StubCache::kInterceptorArgsInfoIndex);

  // TODO(rossberg): Support symbols in the API.
  if (name_handle->IsSymbol())
    return isolate->heap()->no_interceptor_result_sentinel();
  Handle<String> name = Handle<String>::cast(name_handle);

  Address getter_address = v8::ToCData<Address>(interceptor_info->getter());
  v8::NamedPropertyGetterCallback getter =
      FUNCTION_CAST<v8::NamedPropertyGetterCallback>(getter_address);
  ASSERT(getter != NULL);

  Handle<JSObject> receiver =
      args.at<JSObject>(StubCache::kInterceptorArgsThisIndex);
  Handle<JSObject> holder =
      args.at<JSObject>(StubCache::kInterceptorArgsHolderIndex);
  PropertyCallbackArguments callback_args(
      isolate, interceptor_info->data(), *receiver, *holder);
  {
    // Use the interceptor getter.
    HandleScope scope(isolate);
    v8::Handle<v8::Value> r =
        callback_args.Call(getter, v8::Utils::ToLocal(name));
    RETURN_IF_SCHEDULED_EXCEPTION(isolate);
    if (!r.IsEmpty()) {
      Handle<Object> result = v8::Utils::OpenHandle(*r);
      result->VerifyApiCallResultType();
      return *v8::Utils::OpenHandle(*r);
    }
  }

  return isolate->heap()->no_interceptor_result_sentinel();
}


static MaybeObject* ThrowReferenceError(Isolate* isolate, Name* name) {
  // If the load is non-contextual, just return the undefined result.
  // Note that both keyed and non-keyed loads may end up here.
  HandleScope scope(isolate);
  LoadIC ic(IC::NO_EXTRA_FRAME, isolate);
  if (ic.contextual_mode() != CONTEXTUAL) {
    return isolate->heap()->undefined_value();
  }

  // Throw a reference error.
  Handle<Name> name_handle(name);
  Handle<Object> error =
      isolate->factory()->NewReferenceError("not_defined",
                                            HandleVector(&name_handle, 1));
  return isolate->Throw(*error);
}


static Handle<Object> LoadWithInterceptor(Arguments* args,
                                          PropertyAttributes* attrs) {
  ASSERT(args->length() == StubCache::kInterceptorArgsLength);
  Handle<Name> name_handle =
      args->at<Name>(StubCache::kInterceptorArgsNameIndex);
  Handle<InterceptorInfo> interceptor_info =
      args->at<InterceptorInfo>(StubCache::kInterceptorArgsInfoIndex);
  Handle<JSObject> receiver_handle =
      args->at<JSObject>(StubCache::kInterceptorArgsThisIndex);
  Handle<JSObject> holder_handle =
      args->at<JSObject>(StubCache::kInterceptorArgsHolderIndex);

  Isolate* isolate = receiver_handle->GetIsolate();

  // TODO(rossberg): Support symbols in the API.
  if (name_handle->IsSymbol()) {
    return JSObject::GetPropertyPostInterceptor(
        holder_handle, receiver_handle, name_handle, attrs);
  }
  Handle<String> name = Handle<String>::cast(name_handle);

  Address getter_address = v8::ToCData<Address>(interceptor_info->getter());
  v8::NamedPropertyGetterCallback getter =
      FUNCTION_CAST<v8::NamedPropertyGetterCallback>(getter_address);
  ASSERT(getter != NULL);

  PropertyCallbackArguments callback_args(isolate,
                                          interceptor_info->data(),
                                          *receiver_handle,
                                          *holder_handle);
  {
    HandleScope scope(isolate);
    // Use the interceptor getter.
    v8::Handle<v8::Value> r =
        callback_args.Call(getter, v8::Utils::ToLocal(name));
    RETURN_HANDLE_IF_SCHEDULED_EXCEPTION(isolate, Object);
    if (!r.IsEmpty()) {
      *attrs = NONE;
      Handle<Object> result = v8::Utils::OpenHandle(*r);
      result->VerifyApiCallResultType();
      return scope.CloseAndEscape(result);
    }
  }

  Handle<Object> result = JSObject::GetPropertyPostInterceptor(
      holder_handle, receiver_handle, name_handle, attrs);
  return result;
}


/**
 * Loads a property with an interceptor performing post interceptor
 * lookup if interceptor failed.
 */
RUNTIME_FUNCTION(MaybeObject*, LoadPropertyWithInterceptorForLoad) {
  PropertyAttributes attr = NONE;
  HandleScope scope(isolate);
  Handle<Object> result = LoadWithInterceptor(&args, &attr);
  RETURN_IF_EMPTY_HANDLE(isolate, result);

  // If the property is present, return it.
  if (attr != ABSENT) return *result;
  return ThrowReferenceError(isolate, Name::cast(args[0]));
}


RUNTIME_FUNCTION(MaybeObject*, LoadPropertyWithInterceptorForCall) {
  PropertyAttributes attr;
  HandleScope scope(isolate);
  Handle<Object> result = LoadWithInterceptor(&args, &attr);
  RETURN_IF_EMPTY_HANDLE(isolate, result);
  // This is call IC. In this case, we simply return the undefined result which
  // will lead to an exception when trying to invoke the result as a
  // function.
  return *result;
}


RUNTIME_FUNCTION(MaybeObject*, StoreInterceptorProperty) {
  HandleScope scope(isolate);
  ASSERT(args.length() == 3);
  StoreIC ic(IC::NO_EXTRA_FRAME, isolate);
  Handle<JSObject> receiver = args.at<JSObject>(0);
  Handle<Name> name = args.at<Name>(1);
  Handle<Object> value = args.at<Object>(2);
  ASSERT(receiver->HasNamedInterceptor());
  PropertyAttributes attr = NONE;
  Handle<Object> result = JSObject::SetPropertyWithInterceptor(
      receiver, name, value, attr, ic.strict_mode());
  RETURN_IF_EMPTY_HANDLE(isolate, result);
  return *result;
}


RUNTIME_FUNCTION(MaybeObject*, KeyedLoadPropertyWithInterceptor) {
  JSObject* receiver = JSObject::cast(args[0]);
  ASSERT(args.smi_at(1) >= 0);
  uint32_t index = args.smi_at(1);
  return receiver->GetElementWithInterceptor(receiver, index);
}


Handle<Code> StubCompiler::CompileLoadInitialize(Code::Flags flags) {
  LoadIC::GenerateInitialize(masm());
  Handle<Code> code = GetCodeWithFlags(flags, "CompileLoadInitialize");
  PROFILE(isolate(),
          CodeCreateEvent(Logger::LOAD_INITIALIZE_TAG, *code, 0));
  GDBJIT(AddCode(GDBJITInterface::LOAD_IC, *code));
  return code;
}


Handle<Code> StubCompiler::CompileLoadPreMonomorphic(Code::Flags flags) {
  LoadIC::GeneratePreMonomorphic(masm());
  Handle<Code> code = GetCodeWithFlags(flags, "CompileLoadPreMonomorphic");
  PROFILE(isolate(),
          CodeCreateEvent(Logger::LOAD_PREMONOMORPHIC_TAG, *code, 0));
  GDBJIT(AddCode(GDBJITInterface::LOAD_IC, *code));
  return code;
}


Handle<Code> StubCompiler::CompileLoadMegamorphic(Code::Flags flags) {
  LoadIC::GenerateMegamorphic(masm());
  Handle<Code> code = GetCodeWithFlags(flags, "CompileLoadMegamorphic");
  PROFILE(isolate(),
          CodeCreateEvent(Logger::LOAD_MEGAMORPHIC_TAG, *code, 0));
  GDBJIT(AddCode(GDBJITInterface::LOAD_IC, *code));
  return code;
}


Handle<Code> StubCompiler::CompileStoreInitialize(Code::Flags flags) {
  StoreIC::GenerateInitialize(masm());
  Handle<Code> code = GetCodeWithFlags(flags, "CompileStoreInitialize");
  PROFILE(isolate(),
          CodeCreateEvent(Logger::STORE_INITIALIZE_TAG, *code, 0));
  GDBJIT(AddCode(GDBJITInterface::STORE_IC, *code));
  return code;
}


Handle<Code> StubCompiler::CompileStorePreMonomorphic(Code::Flags flags) {
  StoreIC::GeneratePreMonomorphic(masm());
  Handle<Code> code = GetCodeWithFlags(flags, "CompileStorePreMonomorphic");
  PROFILE(isolate(),
          CodeCreateEvent(Logger::STORE_PREMONOMORPHIC_TAG, *code, 0));
  GDBJIT(AddCode(GDBJITInterface::STORE_IC, *code));
  return code;
}


Handle<Code> StubCompiler::CompileStoreGeneric(Code::Flags flags) {
  ExtraICState extra_state = Code::ExtractExtraICStateFromFlags(flags);
  StrictMode strict_mode = StoreIC::GetStrictMode(extra_state);
  StoreIC::GenerateRuntimeSetProperty(masm(), strict_mode);
  Handle<Code> code = GetCodeWithFlags(flags, "CompileStoreGeneric");
  PROFILE(isolate(),
          CodeCreateEvent(Logger::STORE_GENERIC_TAG, *code, 0));
  GDBJIT(AddCode(GDBJITInterface::STORE_IC, *code));
  return code;
}


Handle<Code> StubCompiler::CompileStoreMegamorphic(Code::Flags flags) {
  StoreIC::GenerateMegamorphic(masm());
  Handle<Code> code = GetCodeWithFlags(flags, "CompileStoreMegamorphic");
  PROFILE(isolate(),
          CodeCreateEvent(Logger::STORE_MEGAMORPHIC_TAG, *code, 0));
  GDBJIT(AddCode(GDBJITInterface::STORE_IC, *code));
  return code;
}


#undef CALL_LOGGER_TAG


Handle<Code> StubCompiler::GetCodeWithFlags(Code::Flags flags,
                                            const char* name) {
  // Create code object in the heap.
  CodeDesc desc;
  masm_.GetCode(&desc);
  Handle<Code> code = factory()->NewCode(desc, flags, masm_.CodeObject());
  if (code->has_major_key()) {
    code->set_major_key(CodeStub::NoCache);
  }
#ifdef ENABLE_DISASSEMBLER
  if (FLAG_print_code_stubs) code->Disassemble(name);
#endif
  return code;
}


Handle<Code> StubCompiler::GetCodeWithFlags(Code::Flags flags,
                                            Handle<Name> name) {
  return (FLAG_print_code_stubs && !name.is_null() && name->IsString())
      ? GetCodeWithFlags(flags, Handle<String>::cast(name)->ToCString().get())
      : GetCodeWithFlags(flags, NULL);
}


void StubCompiler::LookupPostInterceptor(Handle<JSObject> holder,
                                         Handle<Name> name,
                                         LookupResult* lookup) {
  holder->LocalLookupRealNamedProperty(*name, lookup);
  if (lookup->IsFound()) return;
  if (holder->GetPrototype()->IsNull()) return;
  holder->GetPrototype()->Lookup(*name, lookup);
}


#define __ ACCESS_MASM(masm())


Register LoadStubCompiler::HandlerFrontendHeader(
    Handle<HeapType> type,
    Register object_reg,
    Handle<JSObject> holder,
    Handle<Name> name,
    Label* miss) {
  PrototypeCheckType check_type = CHECK_ALL_MAPS;
  int function_index = -1;
  if (type->Is(HeapType::String())) {
    function_index = Context::STRING_FUNCTION_INDEX;
  } else if (type->Is(HeapType::Symbol())) {
    function_index = Context::SYMBOL_FUNCTION_INDEX;
  } else if (type->Is(HeapType::Number())) {
    function_index = Context::NUMBER_FUNCTION_INDEX;
  } else if (type->Is(HeapType::Boolean())) {
    // Booleans use the generic oddball map, so an additional check is needed to
    // ensure the receiver is really a boolean.
    GenerateBooleanCheck(object_reg, miss);
    function_index = Context::BOOLEAN_FUNCTION_INDEX;
  } else {
    check_type = SKIP_RECEIVER;
  }

  if (check_type == CHECK_ALL_MAPS) {
    GenerateDirectLoadGlobalFunctionPrototype(
        masm(), function_index, scratch1(), miss);
    Object* function = isolate()->native_context()->get(function_index);
    Object* prototype = JSFunction::cast(function)->instance_prototype();
    type = IC::CurrentTypeOf(handle(prototype, isolate()), isolate());
    object_reg = scratch1();
  }

  // Check that the maps starting from the prototype haven't changed.
  return CheckPrototypes(
      type, object_reg, holder, scratch1(), scratch2(), scratch3(),
      name, miss, check_type);
}


// HandlerFrontend for store uses the name register. It has to be restored
// before a miss.
Register StoreStubCompiler::HandlerFrontendHeader(
    Handle<HeapType> type,
    Register object_reg,
    Handle<JSObject> holder,
    Handle<Name> name,
    Label* miss) {
  return CheckPrototypes(type, object_reg, holder, this->name(),
                         scratch1(), scratch2(), name, miss, SKIP_RECEIVER);
}


bool BaseLoadStoreStubCompiler::IncludesNumberType(TypeHandleList* types) {
  for (int i = 0; i < types->length(); ++i) {
    if (types->at(i)->Is(HeapType::Number())) return true;
  }
  return false;
}


Register BaseLoadStoreStubCompiler::HandlerFrontend(Handle<HeapType> type,
                                                    Register object_reg,
                                                    Handle<JSObject> holder,
                                                    Handle<Name> name) {
  Label miss;

  Register reg = HandlerFrontendHeader(type, object_reg, holder, name, &miss);

  HandlerFrontendFooter(name, &miss);

  return reg;
}


void LoadStubCompiler::NonexistentHandlerFrontend(Handle<HeapType> type,
                                                  Handle<JSObject> last,
                                                  Handle<Name> name) {
  Label miss;

  Register holder;
  Handle<Map> last_map;
  if (last.is_null()) {
    holder = receiver();
    last_map = IC::TypeToMap(*type, isolate());
    // If |type| has null as its prototype, |last| is Handle<JSObject>::null().
    ASSERT(last_map->prototype() == isolate()->heap()->null_value());
  } else {
    holder = HandlerFrontendHeader(type, receiver(), last, name, &miss);
    last_map = handle(last->map());
  }

  if (last_map->is_dictionary_map() &&
      !last_map->IsJSGlobalObjectMap() &&
      !last_map->IsJSGlobalProxyMap()) {
    if (!name->IsUniqueName()) {
      ASSERT(name->IsString());
      name = factory()->InternalizeString(Handle<String>::cast(name));
    }
    ASSERT(last.is_null() ||
           last->property_dictionary()->FindEntry(*name) ==
               NameDictionary::kNotFound);
    GenerateDictionaryNegativeLookup(masm(), &miss, holder, name,
                                     scratch2(), scratch3());
  }

  // If the last object in the prototype chain is a global object,
  // check that the global property cell is empty.
  if (last_map->IsJSGlobalObjectMap()) {
    Handle<JSGlobalObject> global = last.is_null()
        ? Handle<JSGlobalObject>::cast(type->AsConstant())
        : Handle<JSGlobalObject>::cast(last);
    GenerateCheckPropertyCell(masm(), global, name, scratch2(), &miss);
  }

  HandlerFrontendFooter(name, &miss);
}


Handle<Code> LoadStubCompiler::CompileLoadField(
    Handle<HeapType> type,
    Handle<JSObject> holder,
    Handle<Name> name,
    PropertyIndex field,
    Representation representation) {
  Register reg = HandlerFrontend(type, receiver(), holder, name);
  GenerateLoadField(reg, holder, field, representation);

  // Return the generated code.
  return GetCode(kind(), Code::FAST, name);
}


Handle<Code> LoadStubCompiler::CompileLoadConstant(
    Handle<HeapType> type,
    Handle<JSObject> holder,
    Handle<Name> name,
    Handle<Object> value) {
  HandlerFrontend(type, receiver(), holder, name);
  GenerateLoadConstant(value);

  // Return the generated code.
  return GetCode(kind(), Code::FAST, name);
}


Handle<Code> LoadStubCompiler::CompileLoadCallback(
    Handle<HeapType> type,
    Handle<JSObject> holder,
    Handle<Name> name,
    Handle<ExecutableAccessorInfo> callback) {
  Register reg = CallbackHandlerFrontend(
      type, receiver(), holder, name, callback);
  GenerateLoadCallback(reg, callback);

  // Return the generated code.
  return GetCode(kind(), Code::FAST, name);
}


Handle<Code> LoadStubCompiler::CompileLoadCallback(
    Handle<HeapType> type,
    Handle<JSObject> holder,
    Handle<Name> name,
    const CallOptimization& call_optimization) {
  ASSERT(call_optimization.is_simple_api_call());
  Handle<JSFunction> callback = call_optimization.constant_function();
  CallbackHandlerFrontend(type, receiver(), holder, name, callback);
  Handle<Map>receiver_map = IC::TypeToMap(*type, isolate());
  GenerateFastApiCall(
      masm(), call_optimization, receiver_map,
      receiver(), scratch1(), false, 0, NULL);
  // Return the generated code.
  return GetCode(kind(), Code::FAST, name);
}


Handle<Code> LoadStubCompiler::CompileLoadInterceptor(
    Handle<HeapType> type,
    Handle<JSObject> holder,
    Handle<Name> name) {
  LookupResult lookup(isolate());
  LookupPostInterceptor(holder, name, &lookup);

  Register reg = HandlerFrontend(type, receiver(), holder, name);
  // TODO(368): Compile in the whole chain: all the interceptors in
  // prototypes and ultimate answer.
  GenerateLoadInterceptor(reg, type, holder, &lookup, name);

  // Return the generated code.
  return GetCode(kind(), Code::FAST, name);
}


void LoadStubCompiler::GenerateLoadPostInterceptor(
    Register interceptor_reg,
    Handle<JSObject> interceptor_holder,
    Handle<Name> name,
    LookupResult* lookup) {
  Handle<JSObject> holder(lookup->holder());
  if (lookup->IsField()) {
    PropertyIndex field = lookup->GetFieldIndex();
    if (interceptor_holder.is_identical_to(holder)) {
      GenerateLoadField(
          interceptor_reg, holder, field, lookup->representation());
    } else {
      // We found FIELD property in prototype chain of interceptor's holder.
      // Retrieve a field from field's holder.
      Register reg = HandlerFrontend(
          IC::CurrentTypeOf(interceptor_holder, isolate()),
          interceptor_reg, holder, name);
      GenerateLoadField(
          reg, holder, field, lookup->representation());
    }
  } else {
    // We found CALLBACKS property in prototype chain of interceptor's
    // holder.
    ASSERT(lookup->type() == CALLBACKS);
    Handle<ExecutableAccessorInfo> callback(
        ExecutableAccessorInfo::cast(lookup->GetCallbackObject()));
    ASSERT(callback->getter() != NULL);

    Register reg = CallbackHandlerFrontend(
        IC::CurrentTypeOf(interceptor_holder, isolate()),
        interceptor_reg, holder, name, callback);
    GenerateLoadCallback(reg, callback);
  }
}


Handle<Code> BaseLoadStoreStubCompiler::CompileMonomorphicIC(
    Handle<HeapType> type,
    Handle<Code> handler,
    Handle<Name> name) {
  TypeHandleList types(1);
  CodeHandleList handlers(1);
  types.Add(type);
  handlers.Add(handler);
  Code::StubType stub_type = handler->type();
  return CompilePolymorphicIC(&types, &handlers, name, stub_type, PROPERTY);
}


Handle<Code> LoadStubCompiler::CompileLoadViaGetter(
    Handle<HeapType> type,
    Handle<JSObject> holder,
    Handle<Name> name,
    Handle<JSFunction> getter) {
  HandlerFrontend(type, receiver(), holder, name);
  GenerateLoadViaGetter(masm(), type, receiver(), getter);

  // Return the generated code.
  return GetCode(kind(), Code::FAST, name);
}


Handle<Code> StoreStubCompiler::CompileStoreTransition(
    Handle<JSObject> object,
    LookupResult* lookup,
    Handle<Map> transition,
    Handle<Name> name) {
  Label miss, slow;

  // Ensure no transitions to deprecated maps are followed.
  __ CheckMapDeprecated(transition, scratch1(), &miss);

  // Check that we are allowed to write this.
  if (object->GetPrototype()->IsJSObject()) {
    Handle<JSObject> holder;
    // holder == object indicates that no property was found.
    if (lookup->holder() != *object) {
      holder = Handle<JSObject>(lookup->holder());
    } else {
      // Find the top object.
      holder = object;
      do {
        holder = Handle<JSObject>(JSObject::cast(holder->GetPrototype()));
      } while (holder->GetPrototype()->IsJSObject());
    }

    Register holder_reg = HandlerFrontendHeader(
        IC::CurrentTypeOf(object, isolate()), receiver(), holder, name, &miss);

    // If no property was found, and the holder (the last object in the
    // prototype chain) is in slow mode, we need to do a negative lookup on the
    // holder.
    if (lookup->holder() == *object) {
      GenerateNegativeHolderLookup(masm(), holder, holder_reg, name, &miss);
    }
  }

  GenerateStoreTransition(masm(),
                          object,
                          lookup,
                          transition,
                          name,
                          receiver(), this->name(), value(),
                          scratch1(), scratch2(), scratch3(),
                          &miss,
                          &slow);

  // Handle store cache miss.
  GenerateRestoreName(masm(), &miss, name);
  TailCallBuiltin(masm(), MissBuiltin(kind()));

  GenerateRestoreName(masm(), &slow, name);
  TailCallBuiltin(masm(), SlowBuiltin(kind()));

  // Return the generated code.
  return GetCode(kind(), Code::FAST, name);
}


Handle<Code> StoreStubCompiler::CompileStoreField(Handle<JSObject> object,
                                                  LookupResult* lookup,
                                                  Handle<Name> name) {
  Label miss;

  HandlerFrontendHeader(IC::CurrentTypeOf(object, isolate()),
                        receiver(), object, name, &miss);

  // Generate store field code.
  GenerateStoreField(masm(),
                     object,
                     lookup,
                     receiver(), this->name(), value(), scratch1(), scratch2(),
                     &miss);

  // Handle store cache miss.
  __ bind(&miss);
  TailCallBuiltin(masm(), MissBuiltin(kind()));

  // Return the generated code.
  return GetCode(kind(), Code::FAST, name);
}


Handle<Code> StoreStubCompiler::CompileStoreViaSetter(
    Handle<JSObject> object,
    Handle<JSObject> holder,
    Handle<Name> name,
    Handle<JSFunction> setter) {
  Handle<HeapType> type = IC::CurrentTypeOf(object, isolate());
  HandlerFrontend(type, receiver(), holder, name);
  GenerateStoreViaSetter(masm(), type, receiver(), setter);

  return GetCode(kind(), Code::FAST, name);
}


Handle<Code> StoreStubCompiler::CompileStoreCallback(
    Handle<JSObject> object,
    Handle<JSObject> holder,
    Handle<Name> name,
    const CallOptimization& call_optimization) {
  HandlerFrontend(IC::CurrentTypeOf(object, isolate()),
                  receiver(), holder, name);
  Register values[] = { value() };
  GenerateFastApiCall(
      masm(), call_optimization, handle(object->map()),
      receiver(), scratch1(), true, 1, values);
  // Return the generated code.
  return GetCode(kind(), Code::FAST, name);
}


Handle<Code> KeyedLoadStubCompiler::CompileLoadElement(
    Handle<Map> receiver_map) {
  ElementsKind elements_kind = receiver_map->elements_kind();
  if (receiver_map->has_fast_elements() ||
      receiver_map->has_external_array_elements() ||
      receiver_map->has_fixed_typed_array_elements()) {
    Handle<Code> stub = KeyedLoadFastElementStub(
        receiver_map->instance_type() == JS_ARRAY_TYPE,
        elements_kind).GetCode(isolate());
    __ DispatchMap(receiver(), scratch1(), receiver_map, stub, DO_SMI_CHECK);
  } else {
    Handle<Code> stub = FLAG_compiled_keyed_dictionary_loads
        ? KeyedLoadDictionaryElementStub().GetCode(isolate())
        : KeyedLoadDictionaryElementPlatformStub().GetCode(isolate());
    __ DispatchMap(receiver(), scratch1(), receiver_map, stub, DO_SMI_CHECK);
  }

  TailCallBuiltin(masm(), Builtins::kKeyedLoadIC_Miss);

  // Return the generated code.
  return GetICCode(kind(), Code::NORMAL, factory()->empty_string());
}


Handle<Code> KeyedStoreStubCompiler::CompileStoreElement(
    Handle<Map> receiver_map) {
  ElementsKind elements_kind = receiver_map->elements_kind();
  bool is_jsarray = receiver_map->instance_type() == JS_ARRAY_TYPE;
  Handle<Code> stub;
  if (receiver_map->has_fast_elements() ||
      receiver_map->has_external_array_elements() ||
      receiver_map->has_fixed_typed_array_elements()) {
    stub = KeyedStoreFastElementStub(
        is_jsarray,
        elements_kind,
        store_mode()).GetCode(isolate());
  } else {
    stub = KeyedStoreElementStub(is_jsarray,
                                 elements_kind,
                                 store_mode()).GetCode(isolate());
  }

  __ DispatchMap(receiver(), scratch1(), receiver_map, stub, DO_SMI_CHECK);

  TailCallBuiltin(masm(), Builtins::kKeyedStoreIC_Miss);

  // Return the generated code.
  return GetICCode(kind(), Code::NORMAL, factory()->empty_string());
}


#undef __


void StubCompiler::TailCallBuiltin(MacroAssembler* masm, Builtins::Name name) {
  Handle<Code> code(masm->isolate()->builtins()->builtin(name));
  GenerateTailCall(masm, code);
}


void BaseLoadStoreStubCompiler::JitEvent(Handle<Name> name, Handle<Code> code) {
#ifdef ENABLE_GDB_JIT_INTERFACE
  GDBJITInterface::CodeTag tag;
  if (kind_ == Code::LOAD_IC) {
    tag = GDBJITInterface::LOAD_IC;
  } else if (kind_ == Code::KEYED_LOAD_IC) {
    tag = GDBJITInterface::KEYED_LOAD_IC;
  } else if (kind_ == Code::STORE_IC) {
    tag = GDBJITInterface::STORE_IC;
  } else {
    tag = GDBJITInterface::KEYED_STORE_IC;
  }
  GDBJIT(AddCode(tag, *name, *code));
#endif
}


void BaseLoadStoreStubCompiler::InitializeRegisters() {
  if (kind_ == Code::LOAD_IC) {
    registers_ = LoadStubCompiler::registers();
  } else if (kind_ == Code::KEYED_LOAD_IC) {
    registers_ = KeyedLoadStubCompiler::registers();
  } else if (kind_ == Code::STORE_IC) {
    registers_ = StoreStubCompiler::registers();
  } else {
    registers_ = KeyedStoreStubCompiler::registers();
  }
}


Handle<Code> BaseLoadStoreStubCompiler::GetICCode(Code::Kind kind,
                                                  Code::StubType type,
                                                  Handle<Name> name,
                                                  InlineCacheState state) {
  Code::Flags flags = Code::ComputeFlags(kind, state, extra_state(), type);
  Handle<Code> code = GetCodeWithFlags(flags, name);
  PROFILE(isolate(), CodeCreateEvent(log_kind(code), *code, *name));
  JitEvent(name, code);
  return code;
}


Handle<Code> BaseLoadStoreStubCompiler::GetCode(Code::Kind kind,
                                                Code::StubType type,
                                                Handle<Name> name) {
  ASSERT_EQ(kNoExtraICState, extra_state());
  Code::Flags flags = Code::ComputeHandlerFlags(kind, type, cache_holder_);
  Handle<Code> code = GetCodeWithFlags(flags, name);
  PROFILE(isolate(), CodeCreateEvent(log_kind(code), *code, *name));
  JitEvent(name, code);
  return code;
}


void KeyedLoadStubCompiler::CompileElementHandlers(MapHandleList* receiver_maps,
                                                   CodeHandleList* handlers) {
  for (int i = 0; i < receiver_maps->length(); ++i) {
    Handle<Map> receiver_map = receiver_maps->at(i);
    Handle<Code> cached_stub;

    if ((receiver_map->instance_type() & kNotStringTag) == 0) {
      cached_stub = isolate()->builtins()->KeyedLoadIC_String();
    } else if (receiver_map->instance_type() < FIRST_JS_RECEIVER_TYPE) {
      cached_stub = isolate()->builtins()->KeyedLoadIC_Slow();
    } else {
      bool is_js_array = receiver_map->instance_type() == JS_ARRAY_TYPE;
      ElementsKind elements_kind = receiver_map->elements_kind();

      if (IsFastElementsKind(elements_kind) ||
          IsExternalArrayElementsKind(elements_kind) ||
          IsFixedTypedArrayElementsKind(elements_kind)) {
        cached_stub =
            KeyedLoadFastElementStub(is_js_array,
                                     elements_kind).GetCode(isolate());
      } else {
        ASSERT(elements_kind == DICTIONARY_ELEMENTS);
        cached_stub = KeyedLoadDictionaryElementStub().GetCode(isolate());
      }
    }

    handlers->Add(cached_stub);
  }
}


Handle<Code> KeyedStoreStubCompiler::CompileStoreElementPolymorphic(
    MapHandleList* receiver_maps) {
  // Collect MONOMORPHIC stubs for all |receiver_maps|.
  CodeHandleList handlers(receiver_maps->length());
  MapHandleList transitioned_maps(receiver_maps->length());
  for (int i = 0; i < receiver_maps->length(); ++i) {
    Handle<Map> receiver_map(receiver_maps->at(i));
    Handle<Code> cached_stub;
    Handle<Map> transitioned_map =
        receiver_map->FindTransitionedMap(receiver_maps);

    // TODO(mvstanton): The code below is doing pessimistic elements
    // transitions. I would like to stop doing that and rely on Allocation Site
    // Tracking to do a better job of ensuring the data types are what they need
    // to be. Not all the elements are in place yet, pessimistic elements
    // transitions are still important for performance.
    bool is_js_array = receiver_map->instance_type() == JS_ARRAY_TYPE;
    ElementsKind elements_kind = receiver_map->elements_kind();
    if (!transitioned_map.is_null()) {
      cached_stub = ElementsTransitionAndStoreStub(
          elements_kind,
          transitioned_map->elements_kind(),
          is_js_array,
          store_mode()).GetCode(isolate());
    } else if (receiver_map->instance_type() < FIRST_JS_RECEIVER_TYPE) {
      cached_stub = isolate()->builtins()->KeyedStoreIC_Slow();
    } else {
      if (receiver_map->has_fast_elements() ||
          receiver_map->has_external_array_elements() ||
          receiver_map->has_fixed_typed_array_elements()) {
        cached_stub = KeyedStoreFastElementStub(
            is_js_array,
            elements_kind,
            store_mode()).GetCode(isolate());
      } else {
        cached_stub = KeyedStoreElementStub(
            is_js_array,
            elements_kind,
            store_mode()).GetCode(isolate());
      }
    }
    ASSERT(!cached_stub.is_null());
    handlers.Add(cached_stub);
    transitioned_maps.Add(transitioned_map);
  }
  Handle<Code> code =
      CompileStorePolymorphic(receiver_maps, &handlers, &transitioned_maps);
  isolate()->counters()->keyed_store_polymorphic_stubs()->Increment();
  PROFILE(isolate(),
          CodeCreateEvent(Logger::KEYED_STORE_POLYMORPHIC_IC_TAG, *code, 0));
  return code;
}


void KeyedStoreStubCompiler::GenerateStoreDictionaryElement(
    MacroAssembler* masm) {
  KeyedStoreIC::GenerateSlow(masm);
}


CallOptimization::CallOptimization(LookupResult* lookup) {
  if (lookup->IsFound() &&
      lookup->IsCacheable() &&
      lookup->IsConstantFunction()) {
    // We only optimize constant function calls.
    Initialize(Handle<JSFunction>(lookup->GetConstantFunction()));
  } else {
    Initialize(Handle<JSFunction>::null());
  }
}


CallOptimization::CallOptimization(Handle<JSFunction> function) {
  Initialize(function);
}


Handle<JSObject> CallOptimization::LookupHolderOfExpectedType(
    Handle<Map> object_map,
    HolderLookup* holder_lookup) const {
  ASSERT(is_simple_api_call());
  if (!object_map->IsJSObjectMap()) {
    *holder_lookup = kHolderNotFound;
    return Handle<JSObject>::null();
  }
  if (expected_receiver_type_.is_null() ||
      expected_receiver_type_->IsTemplateFor(*object_map)) {
    *holder_lookup = kHolderIsReceiver;
    return Handle<JSObject>::null();
  }
  while (true) {
    if (!object_map->prototype()->IsJSObject()) break;
    Handle<JSObject> prototype(JSObject::cast(object_map->prototype()));
    if (!prototype->map()->is_hidden_prototype()) break;
    object_map = handle(prototype->map());
    if (expected_receiver_type_->IsTemplateFor(*object_map)) {
      *holder_lookup = kHolderFound;
      return prototype;
    }
  }
  *holder_lookup = kHolderNotFound;
  return Handle<JSObject>::null();
}


bool CallOptimization::IsCompatibleReceiver(Handle<Object> receiver,
                                            Handle<JSObject> holder) const {
  ASSERT(is_simple_api_call());
  if (!receiver->IsJSObject()) return false;
  Handle<Map> map(JSObject::cast(*receiver)->map());
  HolderLookup holder_lookup;
  Handle<JSObject> api_holder =
      LookupHolderOfExpectedType(map, &holder_lookup);
  switch (holder_lookup) {
    case kHolderNotFound:
      return false;
    case kHolderIsReceiver:
      return true;
    case kHolderFound:
      if (api_holder.is_identical_to(holder)) return true;
      // Check if holder is in prototype chain of api_holder.
      {
        JSObject* object = *api_holder;
        while (true) {
          Object* prototype = object->map()->prototype();
          if (!prototype->IsJSObject()) return false;
          if (prototype == *holder) return true;
          object = JSObject::cast(prototype);
        }
      }
      break;
  }
  UNREACHABLE();
  return false;
}


void CallOptimization::Initialize(Handle<JSFunction> function) {
  constant_function_ = Handle<JSFunction>::null();
  is_simple_api_call_ = false;
  expected_receiver_type_ = Handle<FunctionTemplateInfo>::null();
  api_call_info_ = Handle<CallHandlerInfo>::null();

  if (function.is_null() || !function->is_compiled()) return;

  constant_function_ = function;
  AnalyzePossibleApiFunction(function);
}


void CallOptimization::AnalyzePossibleApiFunction(Handle<JSFunction> function) {
  if (!function->shared()->IsApiFunction()) return;
  Handle<FunctionTemplateInfo> info(function->shared()->get_api_func_data());

  // Require a C++ callback.
  if (info->call_code()->IsUndefined()) return;
  api_call_info_ =
      Handle<CallHandlerInfo>(CallHandlerInfo::cast(info->call_code()));

  // Accept signatures that either have no restrictions at all or
  // only have restrictions on the receiver.
  if (!info->signature()->IsUndefined()) {
    Handle<SignatureInfo> signature =
        Handle<SignatureInfo>(SignatureInfo::cast(info->signature()));
    if (!signature->args()->IsUndefined()) return;
    if (!signature->receiver()->IsUndefined()) {
      expected_receiver_type_ =
          Handle<FunctionTemplateInfo>(
              FunctionTemplateInfo::cast(signature->receiver()));
    }
  }

  is_simple_api_call_ = true;
}


} }  // namespace v8::internal
