• wm4's avatar
    dxva: preparations for new hwaccel API · 4dec101a
    wm4 authored
    The actual hwaccel code will need to access an internal context instead
    of avctx->hwaccel_context, so add a new DXVA_CONTEXT() macro, that will
    dispatch between the "old" external and the new internal context.
    
    Also, the new API requires a new D3D11 pixfmt, so all places which check
    for the pixfmt need to be adjusted. Introduce a ff_dxva2_is_d3d11()
    function, which does the check.
    Signed-off-by: 's avatarDiego Biurrun <diego@biurrun.de>
    4dec101a
Name
Last commit
Last update
avbuild Loading commit data...
avtools Loading commit data...
compat Loading commit data...
doc Loading commit data...
libavcodec Loading commit data...
libavdevice Loading commit data...
libavfilter Loading commit data...
libavformat Loading commit data...
libavresample Loading commit data...
libavutil Loading commit data...
libswscale Loading commit data...
presets Loading commit data...
tests Loading commit data...
tools Loading commit data...
.gitattributes Loading commit data...
.gitignore Loading commit data...
.travis.yml Loading commit data...
COPYING.GPLv2 Loading commit data...
COPYING.GPLv3 Loading commit data...
COPYING.LGPLv2.1 Loading commit data...
COPYING.LGPLv3 Loading commit data...
CREDITS Loading commit data...
Changelog Loading commit data...
INSTALL Loading commit data...
LICENSE Loading commit data...
Makefile Loading commit data...
README Loading commit data...
README.md Loading commit data...
RELEASE Loading commit data...
configure Loading commit data...