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Philip Langdale authored
I'm not sure why this was written the way it was originally. We initialise the plane addresses correctly in hwcontext_cuda so why try and play games to calculate the plane offsets directly in this code?
13168ecb
I'm not sure why this was written the way it was originally. We initialise the plane addresses correctly in hwcontext_cuda so why try and play games to calculate the plane offsets directly in this code?
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