/* * Sony PlayStation MDEC (Motion DECoder) * Copyright (c) 2003 Michael Niedermayer * * based upon code from Sebastian Jedruszkiewicz <elf@frogger.rules.pl> * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * Sony PlayStation MDEC (Motion DECoder) * This is very similar to intra-only MPEG-1. */ #include "avcodec.h" #include "mpegvideo.h" #include "mpeg12.h" #include "thread.h" typedef struct MDECContext { AVCodecContext *avctx; DSPContext dsp; ThreadFrame frame; GetBitContext gb; ScanTable scantable; int version; int qscale; int last_dc[3]; int mb_width; int mb_height; int mb_x, mb_y; DECLARE_ALIGNED(16, int16_t, block)[6][64]; uint8_t *bitstream_buffer; unsigned int bitstream_buffer_size; int block_last_index[6]; } MDECContext; //very similar to MPEG-1 static inline int mdec_decode_block_intra(MDECContext *a, int16_t *block, int n) { int level, diff, i, j, run; int component; RLTable *rl = &ff_rl_mpeg1; uint8_t * const scantable = a->scantable.permutated; const uint16_t *quant_matrix = ff_mpeg1_default_intra_matrix; const int qscale = a->qscale; /* DC coefficient */ if (a->version == 2) { block[0] = 2 * get_sbits(&a->gb, 10) + 1024; } else { component = (n <= 3 ? 0 : n - 4 + 1); diff = decode_dc(&a->gb, component); if (diff >= 0xffff) return AVERROR_INVALIDDATA; a->last_dc[component] += diff; block[0] = a->last_dc[component] << 3; } i = 0; { OPEN_READER(re, &a->gb); /* now quantify & encode AC coefficients */ for (;;) { UPDATE_CACHE(re, &a->gb); GET_RL_VLC(level, run, re, &a->gb, rl->rl_vlc[0], TEX_VLC_BITS, 2, 0); if (level == 127) { break; } else if (level != 0) { i += run; j = scantable[i]; level = (level * qscale * quant_matrix[j]) >> 3; level = (level ^ SHOW_SBITS(re, &a->gb, 1)) - SHOW_SBITS(re, &a->gb, 1); LAST_SKIP_BITS(re, &a->gb, 1); } else { /* escape */ run = SHOW_UBITS(re, &a->gb, 6)+1; LAST_SKIP_BITS(re, &a->gb, 6); UPDATE_CACHE(re, &a->gb); level = SHOW_SBITS(re, &a->gb, 10); SKIP_BITS(re, &a->gb, 10); i += run; j = scantable[i]; if (level < 0) { level = -level; level = (level * qscale * quant_matrix[j]) >> 3; level = (level - 1) | 1; level = -level; } else { level = (level * qscale * quant_matrix[j]) >> 3; level = (level - 1) | 1; } } if (i > 63) { av_log(a->avctx, AV_LOG_ERROR, "ac-tex damaged at %d %d\n", a->mb_x, a->mb_y); return AVERROR_INVALIDDATA; } block[j] = level; } CLOSE_READER(re, &a->gb); } a->block_last_index[n] = i; return 0; } static inline int decode_mb(MDECContext *a, int16_t block[6][64]) { int i, ret; static const int block_index[6] = { 5, 4, 0, 1, 2, 3 }; a->dsp.clear_blocks(block[0]); for (i = 0; i < 6; i++) { if ((ret = mdec_decode_block_intra(a, block[block_index[i]], block_index[i])) < 0) return ret; if (get_bits_left(&a->gb) < 0) return AVERROR_INVALIDDATA; } return 0; } static inline void idct_put(MDECContext *a, AVFrame *frame, int mb_x, int mb_y) { int16_t (*block)[64] = a->block; int linesize = frame->linesize[0]; uint8_t *dest_y = frame->data[0] + (mb_y * 16* linesize ) + mb_x * 16; uint8_t *dest_cb = frame->data[1] + (mb_y * 8 * frame->linesize[1]) + mb_x * 8; uint8_t *dest_cr = frame->data[2] + (mb_y * 8 * frame->linesize[2]) + mb_x * 8; a->dsp.idct_put(dest_y, linesize, block[0]); a->dsp.idct_put(dest_y + 8, linesize, block[1]); a->dsp.idct_put(dest_y + 8 * linesize, linesize, block[2]); a->dsp.idct_put(dest_y + 8 * linesize + 8, linesize, block[3]); if (!(a->avctx->flags & CODEC_FLAG_GRAY)) { a->dsp.idct_put(dest_cb, frame->linesize[1], block[4]); a->dsp.idct_put(dest_cr, frame->linesize[2], block[5]); } } static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame, AVPacket *avpkt) { MDECContext * const a = avctx->priv_data; const uint8_t *buf = avpkt->data; int buf_size = avpkt->size; ThreadFrame frame = { .f = data }; int ret; if ((ret = ff_thread_get_buffer(avctx, &frame, 0)) < 0) return ret; frame.f->pict_type = AV_PICTURE_TYPE_I; frame.f->key_frame = 1; av_fast_padded_malloc(&a->bitstream_buffer, &a->bitstream_buffer_size, buf_size); if (!a->bitstream_buffer) return AVERROR(ENOMEM); a->dsp.bswap16_buf((uint16_t *)a->bitstream_buffer, (uint16_t *)buf, (buf_size + 1) / 2); if ((ret = init_get_bits8(&a->gb, a->bitstream_buffer, buf_size)) < 0) return ret; /* skip over 4 preamble bytes in stream (typically 0xXX 0xXX 0x00 0x38) */ skip_bits(&a->gb, 32); a->qscale = get_bits(&a->gb, 16); a->version = get_bits(&a->gb, 16); a->last_dc[0] = a->last_dc[1] = a->last_dc[2] = 128; for (a->mb_x = 0; a->mb_x < a->mb_width; a->mb_x++) { for (a->mb_y = 0; a->mb_y < a->mb_height; a->mb_y++) { if ((ret = decode_mb(a, a->block)) < 0) return ret; idct_put(a, frame.f, a->mb_x, a->mb_y); } } *got_frame = 1; return (get_bits_count(&a->gb) + 31) / 32 * 4; } static av_cold int decode_init(AVCodecContext *avctx) { MDECContext * const a = avctx->priv_data; a->mb_width = (avctx->coded_width + 15) / 16; a->mb_height = (avctx->coded_height + 15) / 16; a->avctx = avctx; ff_dsputil_init(&a->dsp, avctx); ff_mpeg12_init_vlcs(); ff_init_scantable(a->dsp.idct_permutation, &a->scantable, ff_zigzag_direct); if (avctx->idct_algo == FF_IDCT_AUTO) avctx->idct_algo = FF_IDCT_SIMPLE; avctx->pix_fmt = AV_PIX_FMT_YUVJ420P; avctx->color_range = AVCOL_RANGE_JPEG; return 0; } static av_cold int decode_init_thread_copy(AVCodecContext *avctx) { MDECContext * const a = avctx->priv_data; a->avctx = avctx; return 0; } static av_cold int decode_end(AVCodecContext *avctx) { MDECContext * const a = avctx->priv_data; av_freep(&a->bitstream_buffer); a->bitstream_buffer_size = 0; return 0; } AVCodec ff_mdec_decoder = { .name = "mdec", .long_name = NULL_IF_CONFIG_SMALL("Sony PlayStation MDEC (Motion DECoder)"), .type = AVMEDIA_TYPE_VIDEO, .id = AV_CODEC_ID_MDEC, .priv_data_size = sizeof(MDECContext), .init = decode_init, .close = decode_end, .decode = decode_frame, .capabilities = CODEC_CAP_DR1 | CODEC_CAP_FRAME_THREADS, .init_thread_copy = ONLY_IF_THREADS_ENABLED(decode_init_thread_copy) };