- 16 Feb, 2017 4 commits
-
-
Pavel Koshevoy authored
ps.sps_list entries may be NULL, so check before dereferencing Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
-
Matthieu Bouron authored
-
James Almer authored
-
James Almer authored
audiodsp is not used by the encoder.
-
- 15 Feb, 2017 4 commits
-
-
Rostislav Pehlivanov authored
Fixes CID1400584 Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
-
Rostislav Pehlivanov authored
Fixes CID1400586 Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
-
Mulvya authored
Signed-off-by: Mulvya <mulvya@gmail.com>
-
Paul B Mahol authored
According to specification max value allowed is 0x6000. Fixes #5862. Signed-off-by: Paul B Mahol <onemda@gmail.com>
-
- 14 Feb, 2017 17 commits
-
-
Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
-
Thomas Stephens authored
Skips using temporary files when outputting to a protocol other than "file", which enables dash to output content over network protocols. The logic has been copied from the HLS format. Reviewed-by: Steven Liu <lingjiujianke@gmail.com> Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
-
Michael Niedermayer authored
Fixes Ticket6090 Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
-
Joel Cunningham authored
This commit optimizes HTTP performance by reducing forward seeks, instead favoring a read-ahead and discard on the current connection (referred to as a short seek) for seeks that are within a TCP window's worth of data. This improves performance because with TCP flow control, a window's worth of data will be in the local socket buffer already or in-flight from the sender once congestion control on the sender is fully utilizing the window. Note: this approach doesn't attempt to differentiate from a newly opened connection which may not be fully utilizing the window due to congestion control vs one that is. The receiver can't get at this information, so we assume worst case; that full window is in use (we did advertise it after all) and that data could be in-flight The previous behavior of closing the connection, then opening a new with a new HTTP range value results in a massive amounts of discarded and re-sent data when large TCP windows are used. This has been observed on MacOS/iOS which starts with an initial window of 256KB and grows up to 1MB depending on the bandwidth-product delay. When seeking within a window's worth of data and we close the connection, then open a new one within the same window's worth of data, we discard from the current offset till the end of the window. Then on the new connection the server ends up re-sending the previous data from new offset till the end of old window. Example (assumes full window utilization): TCP window size: 64KB Position: 32KB Forward seek position: 40KB * (Next window) 32KB |--------------| 96KB |---------------| 160KB * 40KB |---------------| 104KB Re-sent amount: 96KB - 40KB = 56KB For a real world test example, I have MP4 file of ~25MB, which ffplay only reads ~16MB and performs 177 seeks. With current ffmpeg, this results in 177 HTTP GETs and ~73MB worth of TCP data communication. With this patch, ffmpeg issues 4 HTTP GETs and 3 seeks for a total of ~22MB of TCP data communication. To support this feature, the short seek logic in avio_seek() has been extended to call a function to get the short seek threshold value. This callback has been plumbed to the URLProtocol structure, which now has infrastructure in HTTP and TCP to get the underlying receiver window size via SO_RCVBUF. If the underlying URL and protocol don't support returning a short seek threshold, the default s->short_seek_threshold is used This feature has been tested on Windows 7 and MacOS/iOS. Windows support is slightly complicated by the fact that when TCP window auto-tuning is enabled, SO_RCVBUF doesn't report the real window size, but it does if SO_RCVBUF was manually set (disabling auto-tuning). So we can only use this optimization on Windows in the later case Signed-off-by: Joel Cunningham <joel.cunningham@me.com> Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
-
Timo Rothenpieler authored
-
Timo Rothenpieler authored
The external hw_frames_ctx is initialized in that callback, and needs that information to be accurate.
-
Timo Rothenpieler authored
-
Timo Rothenpieler authored
Thanks to Miroslav Slugeň for figuring out what was going on here.
-
Rostislav Pehlivanov authored
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
-
Rostislav Pehlivanov authored
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
-
Rostislav Pehlivanov authored
This marks the first time anyone has written an Opus encoder without using any libopus code. The aim of the encoder is to prove how far the format can go by writing the craziest encoder for it. Right now the encoder's basic, it only supports CBR encoding, however internally every single feature the CELT layer has is implemented (except the pitch pre-filter which needs to work well with the rest of whatever gets implemented). Psychoacoustic and rate control systems are under development. The encoder takes in frames of 120 samples and depending on the value of opus_delay the plan is to use the extra buffered frames as lookahead. Right now the encoder will pick the nearest largest legal frame size and won't use the lookahead, but that'll change once there's a psychoacoustic system. Even though its a pretty basic encoder its already outperforming any other native encoder FFmpeg has by a huge amount. The PVQ search algorithm is faster and more accurate than libopus's algorithm so the encoder's performance is close to that of libopus at zero complexity (libopus has more SIMD). The algorithm might be ported to libopus or other codecs using PVQ in the future. The encoder still has a few minor bugs, like desyncs at ultra low bitrates (below 9kbps with 20ms frames). Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
-
Rostislav Pehlivanov authored
This is meant to be applied on top of my previous patch which split PVQ into celt_pvq.c and made opus_celt.h Essentially nothing has been changed other than renaming CeltFrame to CeltBlock (CeltFrame had absolutely nothing at all to do with a frame) and CeltContext to CeltFrame. 3 variables have been put in CeltFrame as they make more sense there rather than being passed around as arguments. The coefficients have been moved to the CeltBlock structure (why the hell were they in CeltContext and not in CeltFrame??). Now the encoder would be able to use the exact context the decoder uses (plus a couple of extra fields in there). FATE passes, no slowdowns, etc. Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
-
Rostislav Pehlivanov authored
A huge amount can be reused by the encoder, as the only thing which needs to be done would be to add a 10 line celt_icwrsi, a wrapper around it (celt_alg_quant) and templating the ff_celt_decode_band to replace entropy decoding functions with entropy encoding. There is no performance loss but in fact a performance gain of around 6% which is caused by the compiler being able to optimize the decoding more efficiently. Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
-
Rostislav Pehlivanov authored
Handles strides (needed for Opus transients), does pre-reindexing and folding without needing a copy. Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
-
Rostislav Pehlivanov authored
Mostly used the RFC document, the decoding functions and the reference encoder's implmenentation as a reference. Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
-
Michael Niedermayer authored
Reported-by: SleepProgger <security@gnutp.com> Reviewed-by: Steven Liu <lingjiujianke@gmail.com> Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
-
Lou Logan authored
This feature was added in 2375a85c. Signed-off-by: Lou Logan <lou@lrcd.com>
-
- 13 Feb, 2017 11 commits
-
-
Mark Thompson authored
For use by codec implementations which can allocate frames internally.
-
Paul B Mahol authored
Previous behavior was not useful at all as such pixels where all mapped to 0. Signed-off-by: Paul B Mahol <onemda@gmail.com>
-
Paul B Mahol authored
Old behaviour was not useful at all. New behaviour only emulate old behaviour with default options. Signed-off-by: Paul B Mahol <onemda@gmail.com>
-
Lou Logan authored
Fixes ticket #6148. Signed-off-by: Lou Logan <lou@lrcd.com>
-
Alex Converse authored
A strict reading of the spec seems to imply that it should be aligned to the start of the element instance tag, but that would break all of the samples with PCEs. It seems like a well formed LATM stream should have its PCE in the ASC rather than inband. Fixes ticket 4544
-
Alex Converse authored
Quiets some log spam on pure upsampling mode. Fixes ticket 5163.
-
Alex Converse authored
This preserves sync extensions.
-
Alex Converse authored
Fixes ticket 4730
-
Timo Rothenpieler authored
-
wm4 authored
D3D9Ex uses different driver paths. This helps with "headless" configurations when no user logs in. Plain D3D9 device creation will fail if no user is logged in, while it works with D3D9Ex. Signed-off-by: Anton Khirnov <anton@khirnov.net> Merges Libav commit c2f97f05.
-
wm4 authored
This is an extended version of the AVFrame.opaque field, which can be used to attach arbitrary user information to an AVFrame. The usefulness of the opaque field is rather limited, because it can store only up to 32 bits of information (or 64 bit on 64 bit systems). It's not possible to set this field to a memory allocation, because there is no way to deallocate it correctly. The opaque_ref field circumvents this by letting the user set an AVBuffer, which makes the user data refcounted. Signed-off-by: Anton Khirnov <anton@khirnov.net> Merges Libav commit 04f3bd34.
-
- 12 Feb, 2017 4 commits
-
-
Bela Bodecs authored
hls-encoder currenlty does not provide stream level metadata to mpegts muxer. This patch fixes track #3848 bug. Signed-off-by: Bela Bodecs <bodecsb@vivanet.hu> Signed-off-by: Steven Liu <lq@chinaffmpeg.org>
-
Josh de Kock authored
Reviewed-by: Marton Balint <cus@passwd.hu> Signed-off-by: Josh de Kock <josh@itanimul.li>
-
Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
-
Jan Ekström authored
This enables having multiple tracks of the same type which would be treated as different things by the media server (as opposed to different bit rate versions of the same track). According to the smooth streaming specification, just setting the systemLanguage tag is not enough to note that a track with the same attributes differs from another one. Reviewed-by: Martin Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
-