- 26 Jun, 2015 7 commits
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Zhang Rui authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Thats what the spec says should be done aka iterate in the wrong space and use special cases to patch that up. It sometimes can result in different order Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
This code was lost in 26635408Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
The order in j2k is not the simple and logic one Fixes Ticket4670 Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
These will be needed in subsequent commits Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Philip Langdale authored
This change introduces basic support for HEVC decoding through vdpau. Right now, there are problems with the nvidia driver/library implementation that mean that frames are incorrectly laid out in memory when they are returned from the decoder, and it is normally impossible to recover the complete decoded frame due to loss of data from alignment inconsistencies. I obviously hope that nvidia will be fixing it in due course - I've verified the problems exist with their example application. As such, this support is not useful for any real world application, but I believe that it is correct (with the caveat that the mangled frames may hide problems) and will work properly once the nvidia problem is fixed. Right now it appears that any file encoded by x265 or nvenc is decoded correctly, but that's because these files don't use a bunch of HEVC features. Quick summary: Features that seem to work: 1) Short Term References 2) Scaling Lists 3) Tiling Features with known problems: 1) Long Term References It's hard to tell what's going on here. After I read the nvidia example app that does not set the IsLongTerm flag on LTRs, and changed my code, a bunch of frames using LTR started to display correctly, but there are still samples with glitches that are related to LTRs. In terms of real world files, both x265 and nvenc only use short term refs from this list. The divx encoder seems similar. Signed-off-by: Philip Langdale <philipl@overt.org>
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- 25 Jun, 2015 12 commits
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Michael Niedermayer authored
This also reduces the amount of memory needed Fixes Ticket4672 The new code seems slightly faster as well, probably due to better cache usage Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
STDERR_FILENO is not available on windows Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Paul B Mahol authored
Signed-off-by: Paul B Mahol <onemda@gmail.com>
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Rodger Combs authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Rodger Combs authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Shawn Rainey authored
Cross-compile toolchains without support for ranlib -D would fail. This fixes the configure script to test the cross ranlib rather than the native ranlib. Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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rogerdpack authored
Signed-off-by: rogerdpack <rogerpack2005@gmail.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Peter Ross authored
Electronic Arts VP6 files may contain two video streams: one for the primary video stream and another for the alpha mask. The file format uses identical data structures for both streams. Signed-off-by: Peter Ross <pross@xvid.org> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Peter Ross authored
This is required for the alpha stream demux patch. Signed-off-by: Peter Ross <pross@xvid.org> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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rogerdpack authored
write() suggested by wm4 Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Ronald S. Bultje authored
Reviewed-by: James Zern <jzern@google.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Ludmila Glinskih authored
Result differs in pkt_duration and time_base.den for some reason. Right now it tests only one example (adjusted to match the output). Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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- 24 Jun, 2015 21 commits
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Michael Niedermayer authored
Fixes infinite loop Fixes Ticket4663 Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Fixes Ticket4656 Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Reynaldo H. Verdejo Pinochet authored
Signed-off-by: Reynaldo H. Verdejo Pinochet <reynaldo@osg.samsung.com>
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Reynaldo H. Verdejo Pinochet authored
Signed-off-by: Reynaldo H. Verdejo Pinochet <reynaldo@osg.samsung.com>
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Reynaldo H. Verdejo Pinochet authored
Signed-off-by: Reynaldo H. Verdejo Pinochet <reynaldo@osg.samsung.com>
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Reynaldo H. Verdejo Pinochet authored
Signed-off-by: Reynaldo H. Verdejo Pinochet <reynaldo@osg.samsung.com>
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Reynaldo H. Verdejo Pinochet authored
Drop unneeded var and avoid checking for NULL twice as ffurl_closep() already does this. Signed-off-by: Reynaldo H. Verdejo Pinochet <reynaldo@osg.samsung.com>
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James Zern authored
Reviewed-by: Ronald S. Bultje <rsbultje@gmail.com> Signed-off-by: James Zern <jzern@google.com>
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James Zern authored
Reviewed-by: Ronald S. Bultje <rsbultje@gmail.com> Signed-off-by: James Zern <jzern@google.com>
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Michael Niedermayer authored
* commit '5dbd491e': TextureDSP: fix erroneous condition which produced blocky output for DXT Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
* commit '4d554843': dds: Fix palette mode on big endian Conflicts: libavcodec/dds.c See: 21d2e3d6Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
* commit 'ded5957d': segafilm: Remove deplanarization hack Conflicts: libavformat/segafilm.c libavformat/version.h See: 42b8f5fbMerged-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
* commit '5a79bf02': PCM signed 16-bit big-endian planar decoder Conflicts: doc/general.texi libavcodec/Makefile libavcodec/allcodecs.c libavcodec/avcodec.h libavcodec/pcm.c libavcodec/version.h libavformat/nut.c See: 9ba41ae6Merged-by: Michael Niedermayer <michaelni@gmx.at>
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James Almer authored
Fixes valgrind complaining about "Conditional jump or move depends on uninitialised value(s)" Signed-off-by: James Almer <jamrial@gmail.com>
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Michael Niedermayer authored
reduce memory needed for flags Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Fixes Ticket4649 Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Like the 5/3 case this is needed to avoid overflows and similarly for 16bpp output pure 32bit operations are insufficient if high quality is wanted Note, this code-path is only used in bitexact mode, so this should not affect the speed of any real use-case Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
This avoids a multiplication and 64bits Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
This fixes overflows, using fewer bits would impact high bit depth quality Fixes Ticket4654 Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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