1. 02 Aug, 2014 1 commit
  2. 06 Jan, 2014 1 commit
    • Michael Niedermayer's avatar
      random_seed: Rewrite the generic clock() based seed code · 01d245ef
      Michael Niedermayer authored
      The new code is faster and reuses the previous state in case of
      multiple calls.
      
      The previous code could easily end up in near-infinite loops,
      if the difference between two clock() calls never was larger than
      1.
      
      This makes fate-parseutils finish in finite time when run in wine,
      if CryptGenRandom isn't available (which e.g. isn't available if
      targeting Windows RT/metro).
      
      Patch originally by Michael Niedermayer but with some modifications
      by Martin Storsjö.
      Signed-off-by: 's avatarMartin Storsjö <martin@martin.st>
      01d245ef
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