- 12 Oct, 2016 8 commits
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Kieran Kunhya authored
Signed-off-by: Diego Biurrun <diego@biurrun.de>
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Luca Barbato authored
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Michael Niedermayer authored
Signed-off-by: Diego Biurrun <diego@biurrun.de>
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Michael Niedermayer authored
Implemented for AV_PIX_FMT_GBRP12. Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
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Michael Niedermayer authored
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
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Vittorio Giovara authored
This makes them easier to search for.
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Vittorio Giovara authored
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Vittorio Giovara authored
Missing from 9bd6ea56. Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com> Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
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- 11 Oct, 2016 2 commits
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Alexandra Hájková authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Alexandra Hájková authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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- 10 Oct, 2016 1 commit
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Martin Storsjö authored
Signed-off-by: Martin Storsjö <martin@martin.st>
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- 09 Oct, 2016 1 commit
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Yogender Gupta authored
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
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- 07 Oct, 2016 1 commit
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Yogender Gupta authored
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
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- 06 Oct, 2016 4 commits
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Anton Khirnov authored
This reverts commit d9dccc03. There were outstanding objections to this commit.
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Diego Biurrun authored
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Diego Biurrun authored
Unfortunately the xavs.h API header is not self-sufficient and relies on manual stdint.h inclusion by its users.
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Diego Biurrun authored
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- 05 Oct, 2016 1 commit
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Steve Lhomme authored
The decoding buffer index expected by D3D11VA is the one from the ID3D11Texture2D not the one from the ID3D11VideoDecoderOutputView array in AVD3D11VAContext. Otherwise, when providing decoder slices that do not start from 0, pictures appear in bogus order. For an invalid index crashes and image corruption can occur. Signed-off-by: Diego Biurrun <diego@biurrun.de>
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- 04 Oct, 2016 22 commits
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Ronald S. Bultje authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Ronald S. Bultje authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Ronald S. Bultje authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Ronald S. Bultje authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Ronald S. Bultje authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Ronald S. Bultje authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Ronald S. Bultje authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Ronald S. Bultje authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Ronald S. Bultje authored
filter16 goes from 508 to 482 (h) or 346 to 314 (v) cycles; filter88 goes from 240 to 238 (h) or 174 to 165 (v) cycles, measured on TOS. Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Ronald S. Bultje authored
The value is not used outside the branch. Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Ronald S. Bultje authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Ronald S. Bultje authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Ronald S. Bultje authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Ronald S. Bultje authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Ronald S. Bultje authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Clément Bœsch authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Clément Bœsch authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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James Almer authored
Similar gains as the ssse3 version once again Additional improvements by Clément Bœsch <u@pkh.me>. Signed-off-by: James Almer <jamrial@gmail.com> Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Clément Bœsch authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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James Almer authored
Similar gains in performance as the SSSE3 version Signed-off-by: James Almer <jamrial@gmail.com> Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Clément Bœsch authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Ronald S. Bultje authored
The randomize_buffer() implementation assures that "most of the time", we'll do a good mix of wide16/wide8/hev/regular/no filters for complete code coverage. However, this is not mathematically assured because that would make the code either much more complex, or much less random. Some fixes and improvements by Rodger Combs <rodger.combs@gmail.com> Signed-off-by: Anton Khirnov <anton@khirnov.net>
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