- 07 Nov, 2016 12 commits
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Luca Barbato authored
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Anton Khirnov authored
Handle the internal frame requests, which is required by the HEVC encoding plugin. Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
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Anton Khirnov authored
This will allow implementing the allocator more fully, which is needed by the HEVC encoder plugin with video memory input. Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
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Anton Khirnov authored
For encoding, this avoids modifying the input surface, which we are not allowed to do. This will also be useful in the following commits. Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
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Anton Khirnov authored
Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
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Anton Khirnov authored
Uploading/downloading data through VPP may not work for some formats, in that case we can still try to call av_hwframe_transfer_data() on the child context. Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
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Anton Khirnov authored
Certain pixel formats (e.g. P8) might not be supported for download/upload through VPP operations, but can still be used otherwise. Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
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Anton Khirnov authored
When using GPU surfaces with QSV, one needs to supply a frame allocator, which will be invoked to pass surface pools to libmfx. For encoding, this allocator gets invoked not only for the pool of input frames, but also for a separate pool of (apparently) reconstructed frames and another pool of MFX_FOURCC_P8, which on Windows needs to return D3DFMT_P8 D3D surfaces. Those are probably used to store the encoded bitstream on the GPU. Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
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Anton Khirnov authored
This format is used internally by the QSV encoder to store the encoded bitstream. Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
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Anton Khirnov authored
Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
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Hendrik Leppkes authored
Fixes a regression introduced in be630b1eSigned-off-by: Anton Khirnov <anton@khirnov.net>
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Derek Buitenhuis authored
This is in the same the same vein as 38014692. Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com> Signed-off-by: Martin Storsjö <martin@martin.st>
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- 05 Nov, 2016 1 commit
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Diego Biurrun authored
libavcodec/x86/rv40dsp_init.c:97:2: warning: ISO C does not allow extra ‘;’ outside of a function [-Wpedantic] libavcodec/x86/vp9dsp_init.c:94:40: warning: ISO C does not allow extra ‘;’ outside of a function [-Wpedantic]
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- 04 Nov, 2016 2 commits
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Martin Storsjö authored
In recent lld-link versions, this command prints the version to stdout, but also prints an error to stderr: $ lld-link -flavor gnu --version LLD 4.0.0 (trunk 285641) lld-link: error: no input files lld-link: error: target emulation unknown: -m or at least one .o file required Signed-off-by: Martin Storsjö <martin@martin.st>
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Martin Storsjö authored
This fixes errors like this when building non-pic binaries with armv6 as baseline: Error: invalid literal constant: pool needs to be closer Signed-off-by: Martin Storsjö <martin@martin.st>
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- 03 Nov, 2016 14 commits
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Mark Thompson authored
Can map to any supported software format (using a GPU copy if it doesn't actually match the surface format underneath).
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Mark Thompson authored
Takes a frame associated with a hardware context as input and maps it to something else (another hardware frame or normal memory) for other processing. If the frame to map was originally in the target format (but mapped to something else), the original frame is output. Also supports mapping backwards, where only the output has a hardware context. The link immediately before will be supplied with mapped hardware frames which it can write directly into, and this filter then unmaps them back to the actual hardware frames.
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Mark Thompson authored
Adds the new av_hwframe_map() function, which allows mapping between hardware frames and normal memory, along with internal support for implementing it. Also adds av_hwframe_ctx_create_derived(), for creating a hardware frames context associated with one device using frames mapped from another by some hardware-specific means.
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Diego Biurrun authored
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Diego Biurrun authored
libavutil/x86/float_dsp_init.c(144) : warning C4028: formal parameter 1 different from declaration libavutil/x86/float_dsp_init.c(144) : warning C4028: formal parameter 2 different from declaration
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Diego Biurrun authored
libavcodec/dnxhdenc.c(326) : warning C4028: formal parameter 1 different from declaration libavcodec/dnxhdenc.c(329) : warning C4028: formal parameter 1 different from declaration
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Diego Biurrun authored
libavcodec/pixblockdsp.c(58) : warning C4028: formal parameter 1 different from declaration libavcodec/pixblockdsp.c(63) : warning C4028: formal parameter 1 different from declaration libavcodec/pixblockdsp.c(66) : warning C4028: formal parameter 1 different from declaration
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Diego Biurrun authored
libavcodec/ituh263dec.c(215) : warning C4028: formal parameter 1 different from declaration libavcodec/ituh263dec.c(215) : warning C4028: formal parameter 2 different from declaration
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Mark Thompson authored
Broken by e3fb74f7. Signed-off-by: Diego Biurrun <diego@biurrun.de>
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Diego Biurrun authored
libavcodec/svq3.c:627:29: warning: unused function 'dctcoef_get' [-Wunused-function]
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Diego Biurrun authored
libavcodec/intrax8.c(776) : warning C4028: formal parameter 1 different from declaration
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Martin Storsjö authored
The include of config.h was added in 2012 in 1d9c2dc8, due to the use of CONFIG_SNOW_ENCODER ifdefs within options_table.h. When the snow codec was dropped later (in a0c5917f in 2013), this include no longer served any purpose. options_table.h is included in builds for the host as well, when building documentation. config.h should not be included in code that is built for the host, since it can contain workarounds for the target compiler/environment, like adding a missing define of restrict, defining getenv(x) to NULL for environments that lack getenv. The seemingly innocent include reordering in 2025d378 broke builds that have getenv(x) defined to NULL in config.h (Windows CE and Windows Phone/RT), since libavcodec/options_table.h include config.h, while libavformat/options_table.h end up bringing in more system headers, and those system headers can contain a proper definition of getenv, which clash with the getenv define in config.h. This was avoided earlier as long as libavformat/options_table.h (or avformat.h) was included before libavcodec/options_table.h. This fixes builds for Windows Phone/RT and CE. Signed-off-by: Martin Storsjö <martin@martin.st>
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Martin Storsjö authored
This work is sponsored by, and copyright, Google. The filter coefficients are signed values, where the product of the multiplication with one individual filter coefficient doesn't overflow a 16 bit signed value (the largest filter coefficient is 127). But when the products are accumulated, the resulting sum can overflow the 16 bit signed range. Instead of accumulating in 32 bit, we accumulate the largest product (either index 3 or 4) last with a saturated addition. (The VP8 MC asm does something similar, but slightly simpler, by accumulating each half of the filter separately. In the VP9 MC filters, each half of the filter can also overflow though, so the largest component has to be handled individually.) Examples of relative speedup compared to the C version, from checkasm: Cortex A7 A8 A9 A53 vp9_avg4_neon: 1.71 1.15 1.42 1.49 vp9_avg8_neon: 2.51 3.63 3.14 2.58 vp9_avg16_neon: 2.95 6.76 3.01 2.84 vp9_avg32_neon: 3.29 6.64 2.85 3.00 vp9_avg64_neon: 3.47 6.67 3.14 2.80 vp9_avg_8tap_smooth_4h_neon: 3.22 4.73 2.76 4.67 vp9_avg_8tap_smooth_4hv_neon: 3.67 4.76 3.28 4.71 vp9_avg_8tap_smooth_4v_neon: 5.52 7.60 4.60 6.31 vp9_avg_8tap_smooth_8h_neon: 6.22 9.04 5.12 9.32 vp9_avg_8tap_smooth_8hv_neon: 6.38 8.21 5.72 8.17 vp9_avg_8tap_smooth_8v_neon: 9.22 12.66 8.15 11.10 vp9_avg_8tap_smooth_64h_neon: 7.02 10.23 5.54 11.58 vp9_avg_8tap_smooth_64hv_neon: 6.76 9.46 5.93 9.40 vp9_avg_8tap_smooth_64v_neon: 10.76 14.13 9.46 13.37 vp9_put4_neon: 1.11 1.47 1.00 1.21 vp9_put8_neon: 1.23 2.17 1.94 1.48 vp9_put16_neon: 1.63 4.02 1.73 1.97 vp9_put32_neon: 1.56 4.92 2.00 1.96 vp9_put64_neon: 2.10 5.28 2.03 2.35 vp9_put_8tap_smooth_4h_neon: 3.11 4.35 2.63 4.35 vp9_put_8tap_smooth_4hv_neon: 3.67 4.69 3.25 4.71 vp9_put_8tap_smooth_4v_neon: 5.45 7.27 4.49 6.52 vp9_put_8tap_smooth_8h_neon: 5.97 8.18 4.81 8.56 vp9_put_8tap_smooth_8hv_neon: 6.39 7.90 5.64 8.15 vp9_put_8tap_smooth_8v_neon: 9.03 11.84 8.07 11.51 vp9_put_8tap_smooth_64h_neon: 6.78 9.48 4.88 10.89 vp9_put_8tap_smooth_64hv_neon: 6.99 8.87 5.94 9.56 vp9_put_8tap_smooth_64v_neon: 10.69 13.30 9.43 14.34 For the larger 8tap filters, the speedup vs C code is around 5-14x. This is significantly faster than libvpx's implementation of the same functions, at least when comparing the put_8tap_smooth_64 functions (compared to vpx_convolve8_horiz_neon and vpx_convolve8_vert_neon from libvpx). Absolute runtimes from checkasm: Cortex A7 A8 A9 A53 vp9_put_8tap_smooth_64h_neon: 20150.3 14489.4 19733.6 10863.7 libvpx vpx_convolve8_horiz_neon: 52623.3 19736.4 21907.7 25027.7 vp9_put_8tap_smooth_64v_neon: 14455.0 12303.9 13746.4 9628.9 libvpx vpx_convolve8_vert_neon: 42090.0 17706.2 17659.9 16941.2 Thus, on the A9, the horizontal filter is only marginally faster than libvpx, while our version is significantly faster on the other cores, and the vertical filter is significantly faster on all cores. The difference is especially large on the A7. The libvpx implementation does the accumulation in 32 bit, which probably explains most of the differences. Signed-off-by: Martin Storsjö <martin@martin.st>
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Martin Storsjö authored
This makes it match the pattern already used for VP8 MC functions. This also makes the signature match ffmpeg's version of these functions, easing porting of code in both directions. Signed-off-by: Martin Storsjö <martin@martin.st>
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- 02 Nov, 2016 11 commits
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Mark Thompson authored
Also adds a new flag to mark filters which are aware of hwframes and will perform this task themselves, and marks all appropriate filters with this flag. This is required to allow software-mapped hardware frames to work, because we need to have the frames context available for any later mapping operation in the filter graph. The output from the filter graph should only propagate further to an encoder if the hardware format actually matches the visible format (mapped frames are valid here and have an hw_frames_ctx, but this should not be given to the encoder as its hardware context).
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Mark Thompson authored
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Mark Thompson authored
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Diego Biurrun authored
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Diego Biurrun authored
libavformat\rtmpproto.c(1165) : warning C4702: unreachable code
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Diego Biurrun authored
libavcodec/binkdsp.c(156) : warning C4028: formal parameter 1 different from declaration
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Diego Biurrun authored
libavcodec/idctdsp.c(175) : warning C4028: formal parameter 2 different from declaration
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Diego Biurrun authored
libavcodec/aactab.h:49:1: warning: ‘extern’ is not at beginning of declaration [-Wold-style-declaration]
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Diego Biurrun authored
libavfilter/vf_drawtext.c:226:1: warning: ‘static’ is not at beginning of declaration [-Wold-style-declaration]
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Anton Khirnov authored
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Anton Khirnov authored
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