1. 14 Feb, 2017 1 commit
    • Rostislav Pehlivanov's avatar
      opus_celt: rename structures to better names and reorganize them · 07b78340
      Rostislav Pehlivanov authored
      This is meant to be applied on top of my previous patch which
      split PVQ into celt_pvq.c and made opus_celt.h
      
      Essentially nothing has been changed other than renaming CeltFrame
      to CeltBlock (CeltFrame had absolutely nothing at all to do with
      a frame) and CeltContext to CeltFrame.
      3 variables have been put in CeltFrame as they make more sense
      there rather than being passed around as arguments.
      The coefficients have been moved to the CeltBlock structure
      (why the hell were they in CeltContext and not in CeltFrame??).
      
      Now the encoder would be able to use the exact context the decoder
      uses (plus a couple of extra fields in there).
      
      FATE passes, no slowdowns, etc.
      Signed-off-by: 's avatarRostislav Pehlivanov <atomnuker@gmail.com>
      07b78340
  2. 08 Nov, 2016 1 commit