- 31 Jul, 2017 1 commit
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Sean McGovern authored
Based on an FFmpeg patch by Michael Niedermayer <michael@niedermayer.cc>
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- 30 Jul, 2017 1 commit
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Sean McGovern authored
Based on an FFmpeg patch by Michael Niedermayer <michael@niedermayer.cc>
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- 28 Jul, 2017 4 commits
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Anton Khirnov authored
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Anton Khirnov authored
This allows running those tests with hwaccel.
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Anton Khirnov authored
This way the SPS is available to the hwaccel init code.
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Peter Große authored
Fixes an infinite loop when a demuxer fails to seek to the start of the input. Signed-off-by: Peter Große <pegro@friiks.de> Signed-off-by: Anton Khirnov <anton@khirnov.net>
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- 27 Jul, 2017 1 commit
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Anton Khirnov authored
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- 26 Jul, 2017 11 commits
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Anton Khirnov authored
Some parts of the code are based on a patch by Timo Rothenpieler <timo@rothenpieler.org>
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Anton Khirnov authored
This will be useful in the CUVID hwaccel. It should also eventually replace current decoder-specific mechanisms used by various other hwaccels.
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Anton Khirnov authored
This will be useful in the CUVID hwaccel.
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Anton Khirnov authored
Use the AVFrame.opaque_ref field. The original user's opaque_ref is wrapped in the lavc struct and then unwrapped before the frame is returned to the caller. This new struct will be useful in the following commits.
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Anton Khirnov authored
If the get_buffer() call fails, the frame might have some side data already set. Make sure it gets freed. CC: libav-stable@libav.org
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Anton Mitrofanov authored
CC: libav-stable@libav.org Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Anton Mitrofanov authored
Use the correct ctxIdxInc calculation for coded_block_flag. Keep old behavior for old versions of x264 for backward compatibility. CC: libav-stable@libav.org Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Yogender Kumar Gupta authored
CC: libav-stable@libav.org Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Anton Khirnov authored
Do not use the one in the SEI directly as that is reset at certain points. Inspired by patches from Michael Niedermayer <michaelni@gmx.at> and Anton Mitrofanov <BugMaster@narod.ru>. CC: libav-stable@libav.org
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wm4 authored
Black isn't always just memset(ptr, 0, size). Limited YUV in particular requires relatively non-obvious values, and filling a frame with repeating 0 bytes is disallowed in some contexts. With component sizes larger than 8 or packed YUV, this can become relatively complicated. So having a generic function for this seems helpful. In order to handle the complex cases in a generic way without destroying performance, this code attempts to compute a black pixel, and then uses that value to clear the image data quickly by using a function like memset. Common cases like yuv410p10 or rgba can't be handled with a simple memset, so there is some code to fill memory with 2/4/8 byte patterns. For the remaining cases, a generic slow fallback is used. Signed-off-by: Anton Khirnov <anton@khirnov.net>
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wm4 authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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- 25 Jul, 2017 3 commits
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Sean McGovern authored
Accidentally left out of 95ce02b3.
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Huang, Zhengxu authored
The current qsv deinterlace module does not work at all because MSDK needs user to pass extra parameters to enable hint functions,such as denoise,deinterlace,composition and so on. Usage:-hwaccel qsv -r 25 -c:v h264_qsv -i in -vf deinterlace_qsv=bob -b 2M -maxrate 3M -c:v h264_qsv -y out.h264 Signed-off-by: ChaoX A Liu <chaox.a.liu@gmail.com> Signed-off-by: Zhengxu Huang <zhengxu.maxwell@gmail.com> Signed-off-by: Andrew Zhang <huazh407@gmail.com> Change-Id: I9e7ddcf884f2788c2820f6c98affacfb9d8f3287 Signed-off-by: Maxym Dmytrychenko <maxim.d33@gmail.com>
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Huang, Zhengxu authored
usage: -hwaccel qsv -c:v h264_qsv -i in -c:v mjpeg_qsv -global_quality 80 -f mjpeg out Signed-off-by: ChaoX A Liu <chaox.a.liu@gmail.com> Signed-off-by: Zhengxu Huang <zhengxu.maxwell@gmail.com> Signed-off-by: Andrew Zhang <huazh407@gmail.com Signed-off-by: Maxym Dmytrychenko <maxim.d33@gmail.com>
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- 22 Jul, 2017 3 commits
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wm4 authored
This is consistent with how other destructors behave. Signed-off-by: Anton Khirnov <anton@khirnov.net>
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wm4 authored
This mode apparently does not support decoding of HEVC Main (8 bit). With D3D11 and Intel drivers on Windows 10 I get green corruption, while using DXVA2_ModeHEVC_VLD_Main works. Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Anton Khirnov authored
CC: libav-stable@libav.org
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- 21 Jul, 2017 1 commit
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Vittorio Giovara authored
Otherwise the first decoded frame will still be tagged with the original transfer instead of the alternative one. Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
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- 17 Jul, 2017 1 commit
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Sean McGovern authored
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- 10 Jul, 2017 1 commit
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Diego Biurrun authored
glibc introduced _DEFAULT_SOURCE in version 2.19 to replace _BSD_SOURCE and _SVID_SOURCE, which were deprecated in version 2.20. Add _DEFAULT_SOURCE where the latter two are used to be forwards-compatible and avoid warnings about the use of deprecated definitions.
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- 09 Jul, 2017 4 commits
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Luca Barbato authored
About an additional 4% speedup. Signed-off-by: Diego Biurrun <diego@biurrun.de>
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Luca Barbato authored
About 2% speedup on gcc-6.3. Signed-off-by: Diego Biurrun <diego@biurrun.de>
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Alexandra Hájková authored
Signed-off-by: Diego Biurrun <diego@biurrun.de>
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Luca Barbato authored
Do not use skip_remaining() to fully wipe the cache, as this could do a 64-bit shift of a 64-bit variable which is undefined behavior in C. Instead set the related variables to zero directly. Thanks to Uoti for pointing out the problem. CC: libav-stable@libav.org
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- 05 Jul, 2017 9 commits
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Diego Biurrun authored
This works around type aliasing violations and related warnings. Also add some missing error checking.
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Diego Biurrun authored
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Diego Biurrun authored
Avoid anonymously typedeffed structs and enums, drop an unused context member, fix a small wording mishap, sizeof(type) ---> sizeof(*variable), drop a needlessly verbose log message, use av_malloc_array() where appropriate.
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Diego Biurrun authored
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Timothy Gu authored
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Diego Biurrun authored
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addr-see-the-website@aetey.se authored
Now it is possible to adjust compression speed vs R/D when needed and also skip vintage player compatibility at will. Signed-off-by: Diego Biurrun <diego@biurrun.de>
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addr-see-the-website@aetey.se authored
version 2013-02-08 Rl - fixes/optimization in multistrip encoding and codebook size choice, quality/bitrate is now better than that of the binary proprietary encoder version 2013-02-12 Rl - separated codebook training sets, avoided the transfer of wasted bytes, which yields both better quality and smaller files - now using the correct colorspace (TODO: move conversion to libswscale) version 2013-02-14 Rl "Valentine's Day" version: - made strip division more robust - minimized bruteforcing the number of strips, (costs some R/D but speeds up compession a lot), the heuristic assumption is that score as a function of the number of strips has one wide minimum which moves slowly, of course not fully true - simplified codebook generation, the old code was meant for other optimizations than we actually do - optimized the codebook generation / error estimation for MODE_MC version 2013-04-28 Rl - bugfixed codebook optimization logic version 2014-01-20 Rl - made the encoder compatible with vintage decoders and added some yet unused code for possible future incremental codebook updates - fixed a small memory leak version 2014-01-21 Rl - believe it or not, now we get even smaller files, with better quality (which means I missed an optimization earlier :) Signed-off-by: Diego Biurrun <diego@biurrun.de>
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Tomas Härdin authored
With permission of Tomas Härdin applied by Rl aetey.se Signed-off-by: Diego Biurrun <diego@biurrun.de>
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