- 26 Jun, 2014 21 commits
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Michael Niedermayer authored
* commit '5e7b125b': output example: use the new AVFrame API to allocate audio frames Conflicts: doc/examples/muxing.c Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
* commit 'ac85f631': output example: set output channel layout Conflicts: doc/examples/muxing.c Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
* commit '294daf71': output example: use a struct to bundle the video stream variables together Conflicts: doc/examples/muxing.c Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
* commit '38d04442': output example: use the new AVFrame API for allocating the video frame Conflicts: doc/examples/muxing.c Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
* commit '3f4edf01': dump_stream: print the timebase as is, do not reduce it See: 75511c29Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
* commit '1b04eb20': lavc: do not allocate edges in the default get_buffer2() Conflicts: libavcodec/utils.c Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
* commit 'a0e1c351': hevc: remove unused array min_cb_addr_zs Conflicts: libavcodec/hevc_ps.c See: f7f1f4c7Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
* commit '9b60d919': hevc: Allow out of bound values for num_reorder_pics Conflicts: libavcodec/hevc_ps.c See: bc21260e See: ab296c7aMerged-by: Michael Niedermayer <michaelni@gmx.at>
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James Almer authored
This also changes hfix8_mmx and above to use mmx regs instead of gprs, and makes emulated_edge_mc_sse and emulated_edge_mc_sse2 use mmxext hfix and hvar functions instead of mmx where possible. This is mostly in preparation for an ssse3 version. Signed-off-by: James Almer <jamrial@gmail.com> code is about 1 cpu cycle faster approximately Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Anton Khirnov authored
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Anton Khirnov authored
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Anton Khirnov authored
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Anton Khirnov authored
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Anton Khirnov authored
It makes more sense to print the timebase exactly as it is set. Also, this avoids a divide by zero when av_dump_format() is called on a format context before writing the header.
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Anton Khirnov authored
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Gildas Cocherel authored
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Yao Wang authored
in this case current MB size is forced to 16x16 (AVS standard section 9.9.1) Signed-off-by: Yao Wang <jiayaowang@gmail.com> Fixes Ticket 1901 Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Kieran Kunhya authored
This fixes decoding for a sample that cannot be shared Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Michael Niedermayer authored
* commit '593d2326': dv: Replace a magic number by sizeof() Conflicts: libavcodec/dv.c Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
* commit '5ab03e41': x86: h264dsp: Fix link failure with optimizations disabled Merged-by: Michael Niedermayer <michaelni@gmx.at>
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- 25 Jun, 2014 8 commits
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Gaullier Nicolas authored
There are interoperability issues with D-10 related to the channelcount property in the generic sound essence descriptor. On one side, SMPTE 386M requires channel count to be 4 or 8, other values being prohibited. The most widespread value is 8, which seems straightforward as it is the actual size of the allocated structure/disk space. At the end, it appears that some vendors or workflows do require this descriptor to be 8, and otherwise just "fail". On the other side, at least AVID and ffmpeg do write/set the channel count to the exact number of channels really "used", usually 2 or 4, or any other value. And on the decoding side, ffmpeg (for example) make use of the channel count for probing and only expose this limited number of audio streams (which make sense but has strong impact on ffmpeg command line usage, output, and downstream workflow). At the end, I find it pretty usefull to simply give ffmpeg the ability to force/set the channel count to any value the user wants. (there are turnaround using complex filters, pans, amerge etc., but it is quite boring and requires the command line to be adapted to the input file properties) Reviewed-by: Matthieu Bouron <matthieu.bouron@gmail.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Diego Biurrun authored
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Diego Biurrun authored
With optimzations disabled compilers have trouble doing dead code elimination on 'if (foo && 0)' expressions, while 'if (0 && foo)' still works, so use the latter to avoid problems. Bug-Id: 707
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Michael Niedermayer authored
This makes C and MMX match, no change to fate as the differences where apparently not sufficient to show up in fate Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
This should avoid issues on x86_64 Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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plepere authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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plepere authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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- 24 Jun, 2014 11 commits
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Lukasz Marek authored
Signed-off-by: Lukasz Marek <lukasz.m.luki2@gmail.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
* cus/stable: ffplay: decrease audio_diff_threshold ffplay: decrease max audio callbacks per second ffplay: calculate SDL audio buffer size based on sample rate ffplay: pass simple integers to calculate_display_rect and set_default_window_size ffplay: eliminate pictq_prev_picture Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
* commit '2deb6142': mjpegdec: Properly set the context colorspace info See: c11043acMerged-by: Michael Niedermayer <michaelni@gmx.at>
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Marton Balint authored
Since audio clock calculations are more accurate now, it is safe to decrease the sync treshold to compensate the larger buffers caused by less frequent audio callbacks. Signed-off-by: Marton Balint <cus@passwd.hu>
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Marton Balint authored
Too many audio callbacks per second can cause buffer underruns especially under load. As now we take into accound the elapsed time after an audio callback when determining current audio clock, it is not that important to use small buffer sizes and frequent audio callbacks, so lets remove the comment. Signed-off-by: Marton Balint <cus@passwd.hu>
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Marton Balint authored
Signed-off-by: Marton Balint <cus@passwd.hu>
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Marton Balint authored
No change in functionality. Signed-off-by: Marton Balint <cus@passwd.hu>
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Marton Balint authored
Instead of directly rolling back the frame queue, keep the last displayed picture in the queue and use a boolean variable to keep track if it is displayed or not. This makes the code cleaner because it removes the complicated logic in pictq_prev_picture. There should be no change in functionality. Signed-off-by: Marton Balint <cus@passwd.hu>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Derek Buitenhuis authored
The JPEG spec requires it to be this. Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
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