- 17 Oct, 2011 12 commits
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Clément Bœsch authored
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Clément Bœsch authored
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
* luzero/segment: segment: extend options segment: basic pattern support and playlist output segment: introduce segmented chain muxer output-example: extend duration ratecontrol: estimate twice the qscale values Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
* qatar/master: w32threads: support for frame multithreading avcodec: remove stray @deprecated comment Conflicts: libavcodec/utils.c libavcodec/w32thread.c Merged-by: Michael Niedermayer <michaelni@gmx.at>
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- 16 Oct, 2011 28 commits
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Michael Niedermayer authored
* cus/stable: ffplay: avoid window resize crash on osx with libsdl 1.2.14 ffplay: add delay multiple times to frame_timer if it is less than current time ffplay: remove early frame drop functionality ffplay: calculate target clock dynamically, make code more readable Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Steven Walters authored
Replace our incomplete w32threads implementation with x264's pthreads w32threads wrapper. Relicensed to LGPL with kind permission by Pegasys Inc. Signed-off-by: Janne Grunau <janne-libav@jannau.net>
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Stefano Sabatini authored
Do not assume the used size is the same of the allocated size, as it was wrongly assumed. Fix audio playback when the two values differ.
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Jean First authored
Signed-off-by: Marton Balint <cus@passwd.hu>
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Marton Balint authored
If the picture queue is empty, or when the calculated delay is 0, frame_timer is not increased but we are still displaying the old frame. When we eventually get a frame, where the computed delay is positive, so we don't need to drop any more frames, then it is best to update frame_timer to be as near as the current time as it can. This way we dont't have to wait several frames to add the necesarry delays to frame_timer to reach current time, therefore there are no extra frame drops after reaching a positive delay. Signed-off-by: Marton Balint <cus@passwd.hu>
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Marton Balint authored
The current impementation of early frame drops (dropping frames before adding them to the picture queue) has multiple problems: Even after gettin A-V sync, the frame droping continues until VideoState->skip_frames reaches 1, which can take a lot of time causing useless additional frame drops and bad AV-sync. This issue can be easily triggered with for example changing the audio stream. Also video_refresh currenly does not handle early skipped frames in every case, for example if we skip a frame, then the last frame duration calculation will compute the duration of the sum of the skipped frame and the duration of the frame before that, and in compute_target_delay we may multiply this unusually big delay. Signed-off-by: Marton Balint <cus@passwd.hu>
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Marton Balint authored
Since target clock is based on the current A-V delay, it is better calculate it when we actually need it rather than when we put a picture in the picture queue. The patch also makes a code a bit more readable by renaming some delay variables to duration, and converting compute_target_time to a delay calculating function which does not modify the state. Factoring out the iteration of the pictq to standalone function is also done in this patch. Signed-off-by: Marton Balint <cus@passwd.hu>
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Carl Eugen Hoyos authored
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Mans Rullgard authored
Signed-off-by: Mans Rullgard <mans@mansr.com>
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Michael Niedermayer authored
cache: Fallback to using the cache size for AVSEEK_SIZE if the underlaying protocol has nothing better. Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
This allows backward seeking on top of some non seekable streams. Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Carl Eugen Hoyos authored
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Carl Eugen Hoyos authored
Fixes part of ticket #560.
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
This way user apps can choose to skip such content. Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
* qatar/master: prores: get correct size for coded V plane if alpha is present prores: do not set pixel format on codec init pthread: prevent updating AVCodecContext from itself in frame_thread_free pthread: copy coded frame dimensions in update_context_from_thread vp8: prevent read from uninitialized memory in decode_mvs vp8: force reallocation in update_thread_context after frame size change vp8: fix return value if update_dimensions fails matroskadec: fix out of bounds write adpcmdec: calculate actual number of output samples for each decoder. adpcmdec: check remaining buffer size before decoding next block in the ADPCM IMA WAV decoder. adpcmdec: do not terminate early in ADPCM IMA Duck DK3 decoder. adpcmdec: remove unneeded buf_size==0 check. adpcmdec: remove unneeded zeroing of *data_size dnxhdenc: fixed signed multiplication overflow Conflicts: tests/ref/fate/prores-alpha tests/ref/fate/truemotion1-24 Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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