Commit ff1efc52 authored by Mans Rullgard's avatar Mans Rullgard

threads: allow thread count of zero

This moves setting the thread count to a minimum of 1 to
frame_thread_init(), allowing a value of zero to propagate
through to the codec if frame threading is not used.  This
makes auto-threads work in libx264.
Signed-off-by: 's avatarMans Rullgard <mans@mansr.com>
parent fb985071
......@@ -683,6 +683,11 @@ static int frame_thread_init(AVCodecContext *avctx)
FrameThreadContext *fctx;
int i, err = 0;
if (thread_count <= 1) {
avctx->active_thread_type = 0;
return 0;
}
avctx->thread_opaque = fctx = av_mallocz(sizeof(FrameThreadContext));
fctx->threads = av_mallocz(sizeof(PerThreadContext) * thread_count);
......@@ -882,8 +887,6 @@ int ff_thread_init(AVCodecContext *avctx, int thread_count)
return -1;
}
avctx->thread_count = FFMAX(1, thread_count);
if (avctx->codec) {
validate_thread_parameters(avctx);
......
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