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Linshizhi
ffmpeg.wasm-core
Commits
fdddc0d6
Commit
fdddc0d6
authored
Jan 18, 2020
by
Paul B Mahol
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avfilter/vf_v360: add perspective output projection
parent
6ae84e7b
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3 changed files
with
63 additions
and
0 deletions
+63
-0
filters.texi
doc/filters.texi
+9
-0
v360.h
libavfilter/v360.h
+1
-0
vf_v360.c
libavfilter/vf_v360.c
+53
-0
No files found.
doc/filters.texi
View file @
fdddc0d6
...
...
@@ -19003,6 +19003,15 @@ Set horizontal/vertical/diagonal field of view. Values in degrees.
If diagonal field of view is set it overrides horizontal and vertical field of view.
@end table
@item perspective
Perspective projection. @i{(output only)}
Format specific options:
@table @option
@item v_fov
Set perspective parameter.
@end table
@end table
@item interp
...
...
libavfilter/v360.h
View file @
fdddc0d6
...
...
@@ -46,6 +46,7 @@ enum Projections {
FISHEYE
,
PANNINI
,
CYLINDRICAL
,
PERSPECTIVE
,
NB_PROJECTIONS
,
};
...
...
libavfilter/vf_v360.c
View file @
fdddc0d6
...
...
@@ -90,6 +90,7 @@ static const AVOption v360_options[] = {
{
"fisheye"
,
"fisheye"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
FISHEYE
},
0
,
0
,
FLAGS
,
"out"
},
{
"pannini"
,
"pannini"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
PANNINI
},
0
,
0
,
FLAGS
,
"out"
},
{
"cylindrical"
,
"cylindrical"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
CYLINDRICAL
},
0
,
0
,
FLAGS
,
"out"
},
{
"perspective"
,
"perspective"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
PERSPECTIVE
},
0
,
0
,
FLAGS
,
"out"
},
{
"interp"
,
"set interpolation method"
,
OFFSET
(
interp
),
AV_OPT_TYPE_INT
,
{.
i64
=
BILINEAR
},
0
,
NB_INTERP_METHODS
-
1
,
FLAGS
,
"interp"
},
{
"near"
,
"nearest neighbour"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
NEAREST
},
0
,
0
,
FLAGS
,
"interp"
},
{
"nearest"
,
"nearest neighbour"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
NEAREST
},
0
,
0
,
FLAGS
,
"interp"
},
...
...
@@ -2334,6 +2335,51 @@ static void cylindrical_to_xyz(const V360Context *s,
normalize_vector
(
vec
);
}
/**
* Calculate 3D coordinates on sphere for corresponding frame position in perspective format.
*
* @param s filter private context
* @param i horizontal position on frame [0, width)
* @param j vertical position on frame [0, height)
* @param width frame width
* @param height frame height
* @param vec coordinates on sphere
*/
static
void
perspective_to_xyz
(
const
V360Context
*
s
,
int
i
,
int
j
,
int
width
,
int
height
,
float
*
vec
)
{
const
float
uf
=
((
2
.
f
*
i
)
/
width
-
1
.
f
);
const
float
vf
=
((
2
.
f
*
j
)
/
height
-
1
.
f
);
const
float
rh
=
hypotf
(
uf
,
vf
);
const
float
sinzz
=
1
.
f
-
rh
*
rh
;
const
float
h
=
1
.
f
+
s
->
v_fov
;
const
float
sinz
=
(
h
-
sqrtf
(
sinzz
))
/
(
h
/
rh
+
rh
/
h
);
const
float
sinz2
=
sinz
*
sinz
;
if
(
sinz2
<=
1
.
f
)
{
const
float
cosz
=
sqrtf
(
1
.
f
-
sinz2
);
const
float
theta
=
asinf
(
cosz
);
const
float
phi
=
atan2f
(
uf
,
vf
);
const
float
sin_phi
=
sinf
(
phi
);
const
float
cos_phi
=
cosf
(
phi
);
const
float
sin_theta
=
sinf
(
theta
);
const
float
cos_theta
=
cosf
(
theta
);
vec
[
0
]
=
cos_theta
*
sin_phi
;
vec
[
1
]
=
sin_theta
;
vec
[
2
]
=
-
cos_theta
*
cos_phi
;
}
else
{
vec
[
0
]
=
0
.
f
;
vec
[
1
]
=
-
1
.
f
;
vec
[
2
]
=
0
.
f
;
}
normalize_vector
(
vec
);
}
/**
* Calculate 3D coordinates on sphere for corresponding frame position in dual fisheye format.
*
...
...
@@ -2884,6 +2930,7 @@ static int config_output(AVFilterLink *outlink)
wf
=
w
;
hf
=
h
/
9
.
f
*
8
.
f
;
break
;
case
PERSPECTIVE
:
case
CYLINDRICAL
:
case
PANNINI
:
case
FISHEYE
:
...
...
@@ -3038,6 +3085,12 @@ static int config_output(AVFilterLink *outlink)
w
=
roundf
(
wf
);
h
=
roundf
(
hf
*
0
.
5
f
);
break
;
case
PERSPECTIVE
:
s
->
out_transform
=
perspective_to_xyz
;
prepare_out
=
NULL
;
w
=
roundf
(
wf
/
2
.
f
);
h
=
roundf
(
hf
);
break
;
default
:
av_log
(
ctx
,
AV_LOG_ERROR
,
"Specified output format is not handled.
\n
"
);
return
AVERROR_BUG
;
...
...
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