Commit fca89199 authored by Martin Vignali's avatar Martin Vignali

avcodec/hapdec : indent after previous commit

parent 518b9ee3
......@@ -334,47 +334,47 @@ static int hap_decode(AVCodecContext *avctx, void *data,
for (t = 0; t < ctx->texture_count; t++) {
bytestream2_seek(&ctx->gbc, start_texture_section, SEEK_SET);
/* Check for section header */
ret = hap_parse_frame_header(avctx);
if (ret < 0)
return ret;
if (avctx->codec->update_thread_context)
ff_thread_finish_setup(avctx);
/* Unpack the DXT texture */
if (hap_can_use_tex_in_place(ctx)) {
/* Only DXTC texture compression in a contiguous block */
ctx->tex_data = ctx->gbc.buffer;
tex_size = bytestream2_get_bytes_left(&ctx->gbc);
} else {
/* Perform the second-stage decompression */
ret = av_reallocp(&ctx->tex_buf, ctx->tex_size);
/* Check for section header */
ret = hap_parse_frame_header(avctx);
if (ret < 0)
return ret;
avctx->execute2(avctx, decompress_chunks_thread, NULL,
ctx->chunk_results, ctx->chunk_count);
if (avctx->codec->update_thread_context)
ff_thread_finish_setup(avctx);
for (i = 0; i < ctx->chunk_count; i++) {
if (ctx->chunk_results[i] < 0)
return ctx->chunk_results[i];
}
/* Unpack the DXT texture */
if (hap_can_use_tex_in_place(ctx)) {
/* Only DXTC texture compression in a contiguous block */
ctx->tex_data = ctx->gbc.buffer;
tex_size = bytestream2_get_bytes_left(&ctx->gbc);
} else {
/* Perform the second-stage decompression */
ret = av_reallocp(&ctx->tex_buf, ctx->tex_size);
if (ret < 0)
return ret;
ctx->tex_data = ctx->tex_buf;
tex_size = ctx->tex_size;
}
avctx->execute2(avctx, decompress_chunks_thread, NULL,
ctx->chunk_results, ctx->chunk_count);
if (tex_size < (avctx->coded_width / TEXTURE_BLOCK_W)
*(avctx->coded_height / TEXTURE_BLOCK_H)
*ctx->tex_rat) {
av_log(avctx, AV_LOG_ERROR, "Insufficient data\n");
return AVERROR_INVALIDDATA;
}
for (i = 0; i < ctx->chunk_count; i++) {
if (ctx->chunk_results[i] < 0)
return ctx->chunk_results[i];
}
ctx->tex_data = ctx->tex_buf;
tex_size = ctx->tex_size;
}
if (tex_size < (avctx->coded_width / TEXTURE_BLOCK_W)
*(avctx->coded_height / TEXTURE_BLOCK_H)
*ctx->tex_rat) {
av_log(avctx, AV_LOG_ERROR, "Insufficient data\n");
return AVERROR_INVALIDDATA;
}
/* Use the decompress function on the texture, one block per thread */
/* Use the decompress function on the texture, one block per thread */
if (t == 0){
avctx->execute2(avctx, decompress_texture_thread, tframe.f, NULL, ctx->slice_count);
avctx->execute2(avctx, decompress_texture_thread, tframe.f, NULL, ctx->slice_count);
}
}
......
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