Commit fbb1fcd4 authored by Josh de Kock's avatar Josh de Kock

lavd/sdl2: remove unused code

parent b98dafe0
......@@ -48,10 +48,6 @@ typedef struct {
SDL_Rect texture_rect;
int inited;
SDL_Thread *event_thread;
SDL_mutex *mutex;
SDL_cond *init_cond;
int quit;
} SDLContext;
static const struct sdl_texture_format_entry {
......@@ -140,20 +136,9 @@ static int sdl2_write_trailer(AVFormatContext *s)
{
SDLContext *sdl = s->priv_data;
sdl->quit = 1;
if (sdl->texture)
SDL_DestroyTexture(sdl->texture);
sdl->texture = NULL;
if (sdl->event_thread)
SDL_WaitThread(sdl->event_thread, NULL);
sdl->event_thread = NULL;
if (sdl->mutex)
SDL_DestroyMutex(sdl->mutex);
sdl->mutex = NULL;
if (sdl->init_cond)
SDL_DestroyCond(sdl->init_cond);
sdl->init_cond = NULL;
if (sdl->renderer)
SDL_DestroyRenderer(sdl->renderer);
......@@ -204,7 +189,7 @@ static int sdl2_write_header(AVFormatContext *s)
if (!sdl->texture_fmt) {
av_log(s, AV_LOG_ERROR,
"Unsupported pixel format '%s', choose one of yuv420p, yuyv422, uyvy422, BGRA\n",
"Unsupported pixel format '%s'.\n",
av_get_pix_fmt_name(codecpar->format));
goto fail;
}
......@@ -255,7 +240,7 @@ fail:
static int sdl2_write_packet(AVFormatContext *s, AVPacket *pkt)
{
int ret = 0;
int ret, quit = 0;
SDLContext *sdl = s->priv_data;
AVCodecParameters *codecpar = s->streams[0]->codecpar;
uint8_t *data[4];
......@@ -268,14 +253,14 @@ static int sdl2_write_packet(AVFormatContext *s, AVPacket *pkt)
switch (event.key.keysym.sym) {
case SDLK_ESCAPE:
case SDLK_q:
sdl->quit = 1;
quit = 1;
break;
default:
break;
}
break;
case SDL_QUIT:
sdl->quit = 1;
quit = 1;
break;
case SDL_WINDOWEVENT:
switch(event.window.event){
......@@ -294,13 +279,12 @@ static int sdl2_write_packet(AVFormatContext *s, AVPacket *pkt)
}
}
if (sdl->quit) {
if (quit) {
sdl2_write_trailer(s);
return AVERROR(EIO);
}
av_image_fill_arrays(data, linesize, pkt->data, codecpar->format, codecpar->width, codecpar->height, 1);
SDL_LockMutex(sdl->mutex);
switch (sdl->texture_fmt) {
/* case SDL_PIXELFORMAT_ARGB4444:
* case SDL_PIXELFORMAT_RGBA4444:
......@@ -346,7 +330,6 @@ static int sdl2_write_packet(AVFormatContext *s, AVPacket *pkt)
SDL_RenderClear(sdl->renderer);
SDL_RenderCopy(sdl->renderer, sdl->texture, NULL, &sdl->texture_rect);
SDL_RenderPresent(sdl->renderer);
SDL_UnlockMutex(sdl->mutex);
return ret;
}
......
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