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Linshizhi
ffmpeg.wasm-core
Commits
fb1f67a7
Commit
fb1f67a7
authored
Aug 12, 2016
by
Umair Khan
Committed by
Thilo Borgmann
Aug 22, 2016
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avutil: Softfloat implementation for IEEE 754 floating point
Signed-off-by:
Umair Khan
<
omerjerk@gmail.com
>
parent
eb5f4b14
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fb1f67a7
/*
* Copyright (c) 2016 Umair Khan <omerjerk@gmail.com>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVUTIL_SOFTFLOAT_IEEE754_H
#define AVUTIL_SOFTFLOAT_IEEE754_H
#include <stdint.h>
#define EXP_BIAS 127
#define MANT_BITS 23
typedef
struct
SoftFloat_IEEE754
{
int32_t
sign
;
uint64_t
mant
;
int32_t
exp
;
}
SoftFloat_IEEE754
;
static
const
SoftFloat_IEEE754
FLOAT_0
=
{
0
,
0
,
-
126
};
static
const
SoftFloat_IEEE754
FLOAT_1
=
{
0
,
0
,
0
};
/** Normalize the softfloat as defined by IEEE 754 single-recision floating
* point specification
*/
static
SoftFloat_IEEE754
av_normalize_sf_ieee754
(
SoftFloat_IEEE754
sf
)
{
while
(
sf
.
mant
>=
0x1000000UL
)
{
sf
.
exp
++
;
sf
.
mant
>>=
1
;
}
sf
.
mant
&=
0x007fffffUL
;
return
sf
;
}
/** Convert integer to softfloat.
* @return softfloat with value n * 2^e
*/
static
SoftFloat_IEEE754
av_int2sf_ieee754
(
int64_t
n
,
int
e
)
{
int
sign
=
0
;
if
(
n
<
0
)
{
sign
=
1
;
n
*=
-
1
;
}
return
av_normalize_sf_ieee754
((
SoftFloat_IEEE754
)
{
sign
,
n
<<
MANT_BITS
,
0
+
e
});
}
/** Make a softfloat out of the bitstream. Assumes the bits are in the form as defined
* by the IEEE 754 spec.
*/
static
SoftFloat_IEEE754
av_bits2sf_ieee754
(
uint32_t
n
)
{
return
((
SoftFloat_IEEE754
)
{
(
n
&
0x80000000UL
),
(
n
&
0x7FFFFFUL
),
(
n
&
0x7F800000UL
)
});
}
/** Convert the softfloat to integer
*/
static
int
av_sf2int_ieee754
(
SoftFloat_IEEE754
a
)
{
if
(
a
.
exp
>=
0
)
return
a
.
mant
<<
a
.
exp
;
else
return
a
.
mant
>>
(
-
a
.
exp
);
}
/** Divide a by b. b should not be zero.
* @return normalized result
*/
static
SoftFloat_IEEE754
av_div_sf_ieee754
(
SoftFloat_IEEE754
a
,
SoftFloat_IEEE754
b
)
{
int32_t
mant
,
exp
,
sign
;
a
=
av_normalize_sf_ieee754
(
a
);
b
=
av_normalize_sf_ieee754
(
b
);
sign
=
a
.
sign
^
b
.
sign
;
mant
=
((((
uint64_t
)
(
a
.
mant
|
0x00800000UL
))
<<
MANT_BITS
)
/
(
b
.
mant
|
0x00800000UL
));
exp
=
a
.
exp
-
b
.
exp
;
return
av_normalize_sf_ieee754
((
SoftFloat_IEEE754
)
{
sign
,
mant
,
exp
});
}
/** Multiply a with b
* #return normalized result
*/
static
SoftFloat_IEEE754
av_mul_sf_ieee754
(
SoftFloat_IEEE754
a
,
SoftFloat_IEEE754
b
)
{
int32_t
sign
,
mant
,
exp
;
a
=
av_normalize_sf_ieee754
(
a
);
b
=
av_normalize_sf_ieee754
(
b
);
sign
=
a
.
sign
^
b
.
sign
;
mant
=
(((
uint64_t
)(
a
.
mant
|
0x00800000UL
)
*
(
uint64_t
)(
b
.
mant
|
0x00800000UL
))
>>
MANT_BITS
);
exp
=
a
.
exp
+
b
.
exp
;
return
av_normalize_sf_ieee754
((
SoftFloat_IEEE754
)
{
sign
,
mant
,
exp
});
}
/** Compare a with b strictly
* @returns 1 if the a and b are equal, 0 otherwise.
*/
static
int
av_cmp_sf_ieee754
(
SoftFloat_IEEE754
a
,
SoftFloat_IEEE754
b
)
{
a
=
av_normalize_sf_ieee754
(
a
);
b
=
av_normalize_sf_ieee754
(
b
);
if
(
a
.
sign
!=
b
.
sign
)
return
0
;
if
(
a
.
mant
!=
b
.
mant
)
return
0
;
if
(
a
.
exp
!=
b
.
exp
)
return
0
;
return
1
;
}
#endif
/*AVUTIL_SOFTFLOAT_IEEE754_H*/
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