Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Contribute to GitLab
Sign in / Register
Toggle navigation
F
ffmpeg.wasm-core
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Linshizhi
ffmpeg.wasm-core
Commits
f6c3adde
Commit
f6c3adde
authored
Apr 07, 2012
by
Justin Ruggles
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
gxfdec: set channel layout when applicable
parent
d4a105ae
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
4 additions
and
0 deletions
+4
-0
gxf.c
libavformat/gxf.c
+4
-0
No files found.
libavformat/gxf.c
View file @
f6c3adde
...
...
@@ -19,6 +19,7 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/channel_layout.h"
#include "libavutil/common.h"
#include "avformat.h"
#include "internal.h"
...
...
@@ -119,6 +120,7 @@ static int get_sindex(AVFormatContext *s, int id, int format) {
st
->
codec
->
codec_type
=
AVMEDIA_TYPE_AUDIO
;
st
->
codec
->
codec_id
=
AV_CODEC_ID_PCM_S24LE
;
st
->
codec
->
channels
=
1
;
st
->
codec
->
channel_layout
=
AV_CH_LAYOUT_MONO
;
st
->
codec
->
sample_rate
=
48000
;
st
->
codec
->
bit_rate
=
3
*
1
*
48000
*
8
;
st
->
codec
->
block_align
=
3
*
1
;
...
...
@@ -128,6 +130,7 @@ static int get_sindex(AVFormatContext *s, int id, int format) {
st
->
codec
->
codec_type
=
AVMEDIA_TYPE_AUDIO
;
st
->
codec
->
codec_id
=
AV_CODEC_ID_PCM_S16LE
;
st
->
codec
->
channels
=
1
;
st
->
codec
->
channel_layout
=
AV_CH_LAYOUT_MONO
;
st
->
codec
->
sample_rate
=
48000
;
st
->
codec
->
bit_rate
=
2
*
1
*
48000
*
8
;
st
->
codec
->
block_align
=
2
*
1
;
...
...
@@ -137,6 +140,7 @@ static int get_sindex(AVFormatContext *s, int id, int format) {
st
->
codec
->
codec_type
=
AVMEDIA_TYPE_AUDIO
;
st
->
codec
->
codec_id
=
AV_CODEC_ID_AC3
;
st
->
codec
->
channels
=
2
;
st
->
codec
->
channel_layout
=
AV_CH_LAYOUT_STEREO
;
st
->
codec
->
sample_rate
=
48000
;
break
;
// timecode tracks:
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment