Commit f2f57d16 authored by Derek Buitenhuis's avatar Derek Buitenhuis

doc/platform: Remove part about dllimport

Only deprecated things need this at all anymore, as we have functions
to access them or they are no longer needed.

The document should not encourage use of deprecated APIs.
Signed-off-by: 's avatarDerek Buitenhuis <derek.buitenhuis@gmail.com>
parent 1d6e6189
...@@ -179,16 +179,7 @@ If you plan to link with MSVC-built static libraries, you will need ...@@ -179,16 +179,7 @@ If you plan to link with MSVC-built static libraries, you will need
to make sure you have @code{Runtime Library} set to to make sure you have @code{Runtime Library} set to
@code{Multi-threaded (/MT)} in your project's settings. @code{Multi-threaded (/MT)} in your project's settings.
Libav headers do not declare global data for Windows DLLs through the usual You will need to define @code{inline} to something MSVC understands:
dllexport/dllimport interface. Such data will be exported properly while
building, but to use them in your MSVC code you will have to edit the
appropriate headers and mark the data as dllimport. For example, in
libavutil/pixdesc.h you should have:
@example
extern __declspec(dllimport) const AVPixFmtDescriptor av_pix_fmt_descriptors[];
@end example
You will also need to define @code{inline} to something MSVC understands:
@example @example
#define inline __inline #define inline __inline
@end example @end example
......
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