Commit f01a1894 authored by Michael Niedermayer's avatar Michael Niedermayer

cleanup

Originally committed as revision 1178 to svn://svn.ffmpeg.org/ffmpeg/trunk
parent 3810fbf5
......@@ -5,8 +5,8 @@
#define LIBAVCODEC_VERSION_INT 0x000406
#define LIBAVCODEC_VERSION "0.4.6"
#define LIBAVCODEC_BUILD 4635
#define LIBAVCODEC_BUILD_STR "4635"
#define LIBAVCODEC_BUILD 4636
#define LIBAVCODEC_BUILD_STR "4636"
enum CodecID {
CODEC_ID_NONE,
......@@ -122,7 +122,6 @@ static const int Motion_Est_QTab[] = { ME_ZERO, ME_PHODS, ME_LOG,
#define CODEC_FLAG_4MV 0x0004 /* 4 MV per MB allowed */
#define CODEC_FLAG_QPEL 0x0010 /* use qpel MC */
#define CODEC_FLAG_GMC 0x0020 /* use GMC */
#define CODEC_FLAG_TYPE 0x0040 /* fixed I/P frame type, from avctx->key_frame */
#define CODEC_FLAG_PART 0x0080 /* use data partitioning */
/* parent program gurantees that the input for b-frame containing streams is not written to
for at least s->max_b_frames+1 frames, if this is not set than the input will be copied */
......@@ -760,6 +759,13 @@ typedef struct AVCodecContext {
* decoding: set by lavc
*/
int8_t *display_qscale_table;
/**
* force specific pict_type.
* encoding; set by user (I/P/B_TYPE)
* decoding: unused
*/
int force_type;
} AVCodecContext;
typedef struct AVCodec {
......
......@@ -410,7 +410,7 @@ int MPV_common_init(MpegEncContext *s)
/* divx501 bitstream reorder buffer */
CHECKED_ALLOCZ(s->bitstream_buffer, BITSTREAM_BUFFER_SIZE);
/* cbp, ac_pred, pred_dir */
CHECKED_ALLOCZ(s->cbp_table , s->mb_num * sizeof(UINT8))
CHECKED_ALLOCZ(s->pred_dir_table, s->mb_num * sizeof(UINT8))
......@@ -996,9 +996,9 @@ int MPV_encode_picture(AVCodecContext *avctx,
init_put_bits(&s->pb, buf, buf_size, NULL, NULL);
if(avctx->flags&CODEC_FLAG_TYPE){
if(avctx->force_type){
s->input_pict_type=
s->force_input_type= avctx->key_frame ? I_TYPE : P_TYPE;
s->force_input_type= avctx->force_type;
}else if(s->flags&CODEC_FLAG_PASS2){
s->input_pict_type=
s->force_input_type= s->rc_context.entry[s->input_picture_number].new_pict_type;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment