Commit efbaf4de authored by Michael Niedermayer's avatar Michael Niedermayer

Document node removial API.

Originally committed as revision 11402 to svn://svn.ffmpeg.org/ffmpeg/trunk
parent d5cb5fe8
......@@ -42,23 +42,35 @@ extern const int av_tree_node_size;
void *av_tree_find(const struct AVTreeNode *root, void *key, int (*cmp)(void *key, const void *b), void *next[2]);
/**
* Finds a element for which cmp(key, elem)==0, if no such element is found key
* is inserted into the tree.
* Inserts or removes an element.
* If *next is NULL then the element supplied will be removed, if no such
* element exists behavior is undefined.
* If *next is not NULL then the element supplied will be inserted, unless
* it already exists in the tree.
* @param rootp A pointer to a pointer to the root node of the tree. Note that
* the root node can change during insertions, this is required
* to keep the tree balanced.
* @param next AVTreeNode used for the inserted element, must be allocated and
* zeroed by the user. And will be set to NULL if used by
* av_tree_insert(). This allows the use of flat arrays, which have
* @param next Used to allocate and free AVTreeNodes. For insertion the user
* must set it to an allocated and zeroed object of at least
* av_tree_node_size bytes size. av_tree_insert() will set it to
* NULL if it has been consumed.
* For deleting elements *next is set to NULL by the user and
* av_tree_node_size() will set it to the AVTreeNode which was
* used for the removed element.
* This allows the use of flat arrays, which have
* lower overhead compared to many malloced elements.
* You might want to define a function like:
* void *tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), AVTreeNode **next){
* if(!*next) *next= av_mallocz(av_tree_node_size);
* return av_tree_insert(rootp, key, cmp, next);
* }
* void *tree_remove(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b, AVTreeNode **next)){
* if(*next) av_freep(next);
* return av_tree_insert(rootp, key, cmp, next);
* }
*
* @return If no insertion happened, the found element.
* If an insertion happened, then either key or NULL will be returned.
* If an insertion or removial happened, then either key or NULL will be returned.
* Which one it is depends on the tree state and the implementation. You
* should make no assumptions that it's one or the other in the code.
*/
......
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