Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Contribute to GitLab
Sign in / Register
Toggle navigation
F
ffmpeg.wasm-core
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Linshizhi
ffmpeg.wasm-core
Commits
ed8d827a
Commit
ed8d827a
authored
Aug 12, 2012
by
Michael Niedermayer
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
riffenc: fix aac
Fixes Ticket1435 Signed-off-by:
Michael Niedermayer
<
michaelni@gmx.at
>
parent
5c0d8bc4
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
2 additions
and
0 deletions
+2
-0
riff.c
libavformat/riff.c
+2
-0
No files found.
libavformat/riff.c
View file @
ed8d827a
...
@@ -483,6 +483,8 @@ int ff_put_wav_header(AVIOContext *pb, AVCodecContext *enc)
...
@@ -483,6 +483,8 @@ int ff_put_wav_header(AVIOContext *pb, AVCodecContext *enc)
//blkalign = 144 * enc->bit_rate/enc->sample_rate;
//blkalign = 144 * enc->bit_rate/enc->sample_rate;
}
else
if
(
enc
->
codec_id
==
AV_CODEC_ID_AC3
)
{
}
else
if
(
enc
->
codec_id
==
AV_CODEC_ID_AC3
)
{
blkalign
=
3840
;
//maximum bytes per frame
blkalign
=
3840
;
//maximum bytes per frame
}
else
if
(
enc
->
codec_id
==
AV_CODEC_ID_AAC
)
{
blkalign
=
768
*
enc
->
channels
;
//maximum bytes per frame
}
else
if
(
enc
->
codec_id
==
AV_CODEC_ID_G723_1
)
{
}
else
if
(
enc
->
codec_id
==
AV_CODEC_ID_G723_1
)
{
blkalign
=
24
;
blkalign
=
24
;
}
else
if
(
enc
->
block_align
!=
0
)
{
/* specified by the codec */
}
else
if
(
enc
->
block_align
!=
0
)
{
/* specified by the codec */
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment