Commit e83c2dde authored by Diego Biurrun's avatar Diego Biurrun

Fix 'heigth' vs. 'height' typos.

parent a4ea00d0
......@@ -204,13 +204,13 @@ the computed values for @var{x} and @var{y}. They are evaluated for
each new frame.
@item in_w, in_h
the input width and heigth
the input width and height
@item iw, ih
same as @var{in_w} and @var{in_h}
@item out_w, out_h
the output (cropped) width and heigth
the output (cropped) width and height
@item ow, oh
same as @var{out_w} and @var{out_h}
......@@ -895,13 +895,13 @@ the corresponding mathematical approximated values for e
(euler number), pi (greek PI), phi (golden ratio)
@item in_w, in_h
the input video width and heigth
the input video width and height
@item iw, ih
same as @var{in_w} and @var{in_h}
@item out_w, out_h
the output width and heigth, that is the size of the padded area as
the output width and height, that is the size of the padded area as
specified by the @var{width} and @var{height} expressions
@item ow, oh
......@@ -1002,13 +1002,13 @@ the corresponding mathematical approximated values for e
(euler number), pi (greek PI), phi (golden ratio)
@item in_w, in_h
the input width and heigth
the input width and height
@item iw, ih
same as @var{in_w} and @var{in_h}
@item out_w, out_h
the output (cropped) width and heigth
the output (cropped) width and height
@item ow, oh
same as @var{out_w} and @var{out_h}
......@@ -1626,7 +1626,7 @@ alpha specifier. The default value is "black".
@item frame_size
Specify the size of the sourced video, it may be a string of the form
@var{width}x@var{heigth}, or the name of a size abbreviation. The
@var{width}x@var{height}, or the name of a size abbreviation. The
default value is "320x240".
@item frame_rate
......
......@@ -115,7 +115,7 @@ static int dnxhd_decode_header(DNXHDContext *ctx, const uint8_t *buf, int buf_si
ctx->height = AV_RB16(buf + 0x18);
ctx->width = AV_RB16(buf + 0x1a);
av_dlog(ctx->avctx, "width %d, heigth %d\n", ctx->width, ctx->height);
av_dlog(ctx->avctx, "width %d, height %d\n", ctx->width, ctx->height);
if (buf[0x21] & 0x40) {
ctx->avctx->pix_fmt = PIX_FMT_YUV422P10;
......
......@@ -84,7 +84,7 @@ typedef struct {
int64_t time_frame; ///< time for the next frame to output (in 1/1000000 units)
int fd; ///< framebuffer device file descriptor
int width, heigth; ///< assumed frame resolution
int width, height; ///< assumed frame resolution
int frame_linesize; ///< linesize of the output frame, it is assumed to be constant
int bytes_per_pixel;
......@@ -147,10 +147,10 @@ av_cold static int fbdev_read_header(AVFormatContext *avctx,
}
fbdev->width = fbdev->varinfo.xres;
fbdev->heigth = fbdev->varinfo.yres;
fbdev->height = fbdev->varinfo.yres;
fbdev->bytes_per_pixel = (fbdev->varinfo.bits_per_pixel + 7) >> 3;
fbdev->frame_linesize = fbdev->width * fbdev->bytes_per_pixel;
fbdev->frame_size = fbdev->frame_linesize * fbdev->heigth;
fbdev->frame_size = fbdev->frame_linesize * fbdev->height;
fbdev->time_frame = AV_NOPTS_VALUE;
fbdev->data = mmap(NULL, fbdev->fixinfo.smem_len, PROT_READ, MAP_SHARED, fbdev->fd, 0);
if (fbdev->data == MAP_FAILED) {
......@@ -162,15 +162,15 @@ av_cold static int fbdev_read_header(AVFormatContext *avctx,
st->codec->codec_type = AVMEDIA_TYPE_VIDEO;
st->codec->codec_id = CODEC_ID_RAWVIDEO;
st->codec->width = fbdev->width;
st->codec->height = fbdev->heigth;
st->codec->height = fbdev->height;
st->codec->pix_fmt = pix_fmt;
st->codec->time_base = (AVRational){fbdev->framerate_q.den, fbdev->framerate_q.num};
st->codec->bit_rate =
fbdev->width * fbdev->heigth * fbdev->bytes_per_pixel * av_q2d(fbdev->framerate_q) * 8;
fbdev->width * fbdev->height * fbdev->bytes_per_pixel * av_q2d(fbdev->framerate_q) * 8;
av_log(avctx, AV_LOG_INFO,
"w:%d h:%d bpp:%d pixfmt:%s fps:%d/%d bit_rate:%d\n",
fbdev->width, fbdev->heigth, fbdev->varinfo.bits_per_pixel,
fbdev->width, fbdev->height, fbdev->varinfo.bits_per_pixel,
av_pix_fmt_descriptors[pix_fmt].name,
fbdev->framerate_q.num, fbdev->framerate_q.den,
st->codec->bit_rate);
......@@ -224,7 +224,7 @@ static int fbdev_read_packet(AVFormatContext *avctx, AVPacket *pkt)
pout = pkt->data;
// TODO it'd be nice if the lines were aligned
for (i = 0; i < fbdev->heigth; i++) {
for (i = 0; i < fbdev->height; i++) {
memcpy(pout, pin, fbdev->frame_linesize);
pin += fbdev->fixinfo.line_length;
pout += fbdev->frame_linesize;
......
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