voidav_init_random(unsignedintseed,AVRandomState*state);///< to be inlined, the struct must be visible, so it doesn't make sense to try and keep it opaque with malloc/free like calls
voidav_random_generate_untempered_numbers(AVRandomState*state);///< Regenerate the untempered numbers (must be done every 624 iterations, or it will loop)
/** generates a random number on [0,0xffffffff]-interval */
/**
* generates a random number on [0,0xffffffff]-interval
*
* Please do NOT use the mersenne twister, it is slow, use the random generator
* from lfg.c/h or a simple LCG like state= state*1664525+1013904223.
* If you still choose to use MT, expect that you will have to provide
* some evidence that it makes a difference for the case where you use it.