Commit e7ae8f7a authored by Janne Grunau's avatar Janne Grunau

aarch64: vp9: loop filter: replace 'orr; cbn?z' with 'adds; b.{eq,ne};

The latter is 1 cycle faster on a cortex-53 and since the operands are
bytewise (or larger) bitmask (impossible to overflow to zero) both are
equivalent.
parent d7595de0
...@@ -218,13 +218,15 @@ ...@@ -218,13 +218,15 @@
xtn_sz v5, v6.8h, v7.8h, \sz xtn_sz v5, v6.8h, v7.8h, \sz
and v4\sz, v4\sz, v5\sz // fm and v4\sz, v4\sz, v5\sz // fm
// If no pixels need filtering, just exit as soon as possible
mov x5, v4.d[0] mov x5, v4.d[0]
.ifc \sz, .16b .ifc \sz, .16b
mov x6, v4.d[1] mov x6, v4.d[1]
orr x5, x5, x6 adds x5, x5, x6
.endif b.eq 9f
// If no pixels need filtering, just exit as soon as possible .else
cbz x5, 9f cbz x5, 9f
.endif
.if \wd >= 8 .if \wd >= 8
movi v0\sz, #1 movi v0\sz, #1
...@@ -344,15 +346,17 @@ ...@@ -344,15 +346,17 @@
bit v22\sz, v0\sz, v5\sz // if (!hev && fm && !flat8in) bit v22\sz, v0\sz, v5\sz // if (!hev && fm && !flat8in)
bit v25\sz, v2\sz, v5\sz bit v25\sz, v2\sz, v5\sz
// If no pixels need flat8in, jump to flat8out
// (or to a writeout of the inner 4 pixels, for wd=8)
.if \wd >= 8 .if \wd >= 8
mov x5, v6.d[0] mov x5, v6.d[0]
.ifc \sz, .16b .ifc \sz, .16b
mov x6, v6.d[1] mov x6, v6.d[1]
orr x5, x5, x6 adds x5, x5, x6
.endif b.eq 6f
// If no pixels need flat8in, jump to flat8out .else
// (or to a writeout of the inner 4 pixels, for wd=8)
cbz x5, 6f cbz x5, 6f
.endif
// flat8in // flat8in
uaddl_sz \tmp1\().8h, \tmp2\().8h, v20, v21, \sz uaddl_sz \tmp1\().8h, \tmp2\().8h, v20, v21, \sz
...@@ -406,20 +410,25 @@ ...@@ -406,20 +410,25 @@
mov x5, v2.d[0] mov x5, v2.d[0]
.ifc \sz, .16b .ifc \sz, .16b
mov x6, v2.d[1] mov x6, v2.d[1]
orr x5, x5, x6 adds x5, x5, x6
b.ne 1f
.else
cbnz x5, 1f
.endif .endif
// If no pixels needed flat8in nor flat8out, jump to a // If no pixels needed flat8in nor flat8out, jump to a
// writeout of the inner 4 pixels // writeout of the inner 4 pixels
cbnz x5, 1f
br x14 br x14
1: 1:
mov x5, v7.d[0] mov x5, v7.d[0]
.ifc \sz, .16b .ifc \sz, .16b
mov x6, v7.d[1] mov x6, v7.d[1]
orr x5, x5, x6 adds x5, x5, x6
b.ne 1f
.else
cbnz x5, 1f
.endif .endif
// If no pixels need flat8out, jump to a writeout of the inner 6 pixels // If no pixels need flat8out, jump to a writeout of the inner 6 pixels
cbnz x5, 1f
br x15 br x15
1: 1:
......
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