Commit e6635a9a authored by Ronald S. Bultje's avatar Ronald S. Bultje

h264: remove CONFIG_GPL from x86 intra prediction code.

The authors permitted relicensing to LGPL a long time ago (Holger,
Loren and Jason).
parent 8e112df4
......@@ -836,7 +836,6 @@ PRED8x8_H ssse3
;-----------------------------------------------------------------------------
; void pred8x8_top_dc_mmxext(uint8_t *src, int stride)
;-----------------------------------------------------------------------------
%ifdef CONFIG_GPL
cglobal pred8x8_top_dc_mmxext, 2,5
sub r0, r1
movq mm0, [r0]
......@@ -927,7 +926,6 @@ cglobal pred8x8_dc_mmxext, 2,5
movq [r4+r1*1], m1
movq [r4+r1*2], m1
RET
%endif
;-----------------------------------------------------------------------------
; void pred8x8_dc_rv40(uint8_t *src, int stride)
......@@ -1083,7 +1081,6 @@ cglobal pred8x8_tm_vp8_ssse3, 2,3,6
;-----------------------------------------------------------------------------
; void pred8x8l_top_dc(uint8_t *src, int has_topleft, int has_topright, int stride)
;-----------------------------------------------------------------------------
%ifdef CONFIG_GPL
%macro PRED8x8L_TOP_DC 1
cglobal pred8x8l_top_dc_%1, 4,4
sub r0, r3
......@@ -2476,7 +2473,6 @@ PRED8x8L_HORIZONTAL_DOWN sse2
INIT_MMX
%define PALIGNR PALIGNR_SSSE3
PRED8x8L_HORIZONTAL_DOWN ssse3
%endif
;-----------------------------------------------------------------------------
; void pred4x4_dc_mmxext(uint8_t *src, const uint8_t *topright, int stride)
......@@ -2608,7 +2604,6 @@ cglobal pred4x4_vertical_vp8_mmxext, 3,3
;-----------------------------------------------------------------------------
; void pred4x4_down_left_mmxext(uint8_t *src, const uint8_t *topright, int stride)
;-----------------------------------------------------------------------------
%ifdef CONFIG_GPL
INIT_MMX
cglobal pred4x4_down_left_mmxext, 3,3
sub r0, r2
......@@ -2786,4 +2781,3 @@ cglobal pred4x4_down_right_mmxext, 3,3
psrlq m0, 8
movh [r0+r2*1], m0
RET
%endif
......@@ -129,7 +129,6 @@ void ff_h264_pred_init_x86(H264PredContext *h, int codec_id, const int bit_depth
h->pred16x16[HOR_PRED8x8 ] = ff_pred16x16_horizontal_mmxext;
h->pred16x16[DC_PRED8x8 ] = ff_pred16x16_dc_mmxext;
h->pred8x8 [HOR_PRED8x8 ] = ff_pred8x8_horizontal_mmxext;
#if CONFIG_GPL
h->pred8x8l [TOP_DC_PRED ] = ff_pred8x8l_top_dc_mmxext;
h->pred8x8l [DC_PRED ] = ff_pred8x8l_dc_mmxext;
h->pred8x8l [HOR_PRED ] = ff_pred8x8l_horizontal_mmxext;
......@@ -142,9 +141,7 @@ void ff_h264_pred_init_x86(H264PredContext *h, int codec_id, const int bit_depth
h->pred4x4 [DIAG_DOWN_RIGHT_PRED] = ff_pred4x4_down_right_mmxext;
h->pred4x4 [VERT_RIGHT_PRED ] = ff_pred4x4_vertical_right_mmxext;
h->pred4x4 [HOR_DOWN_PRED ] = ff_pred4x4_horizontal_down_mmxext;
#endif
h->pred4x4 [DC_PRED ] = ff_pred4x4_dc_mmxext;
#if CONFIG_GPL
if (codec_id == CODEC_ID_VP8 || codec_id == CODEC_ID_H264)
h->pred4x4 [DIAG_DOWN_LEFT_PRED ] = ff_pred4x4_down_left_mmxext;
if (codec_id == CODEC_ID_SVQ3 || codec_id == CODEC_ID_H264)
......@@ -156,7 +153,6 @@ void ff_h264_pred_init_x86(H264PredContext *h, int codec_id, const int bit_depth
h->pred8x8 [TOP_DC_PRED8x8 ] = ff_pred8x8_top_dc_mmxext;
h->pred8x8 [DC_PRED8x8 ] = ff_pred8x8_dc_mmxext;
}
#endif
if (codec_id == CODEC_ID_VP8) {
h->pred16x16[PLANE_PRED8x8] = ff_pred16x16_tm_vp8_mmxext;
h->pred8x8 [DC_PRED8x8 ] = ff_pred8x8_dc_rv40_mmxext;
......@@ -181,13 +177,11 @@ void ff_h264_pred_init_x86(H264PredContext *h, int codec_id, const int bit_depth
if (mm_flags & AV_CPU_FLAG_SSE2) {
h->pred16x16[DC_PRED8x8 ] = ff_pred16x16_dc_sse2;
#if CONFIG_GPL
h->pred8x8l [DIAG_DOWN_LEFT_PRED ] = ff_pred8x8l_down_left_sse2;
h->pred8x8l [DIAG_DOWN_RIGHT_PRED] = ff_pred8x8l_down_right_sse2;
h->pred8x8l [VERT_RIGHT_PRED ] = ff_pred8x8l_vertical_right_sse2;
h->pred8x8l [VERT_LEFT_PRED ] = ff_pred8x8l_vertical_left_sse2;
h->pred8x8l [HOR_DOWN_PRED ] = ff_pred8x8l_horizontal_down_sse2;
#endif
if (codec_id == CODEC_ID_VP8) {
h->pred16x16[PLANE_PRED8x8] = ff_pred16x16_tm_vp8_sse2;
h->pred8x8 [PLANE_PRED8x8] = ff_pred8x8_tm_vp8_sse2;
......@@ -207,7 +201,6 @@ void ff_h264_pred_init_x86(H264PredContext *h, int codec_id, const int bit_depth
h->pred16x16[HOR_PRED8x8 ] = ff_pred16x16_horizontal_ssse3;
h->pred16x16[DC_PRED8x8 ] = ff_pred16x16_dc_ssse3;
h->pred8x8 [HOR_PRED8x8 ] = ff_pred8x8_horizontal_ssse3;
#if CONFIG_GPL
h->pred8x8l [TOP_DC_PRED ] = ff_pred8x8l_top_dc_ssse3;
h->pred8x8l [DC_PRED ] = ff_pred8x8l_dc_ssse3;
h->pred8x8l [HOR_PRED ] = ff_pred8x8l_horizontal_ssse3;
......@@ -218,7 +211,6 @@ void ff_h264_pred_init_x86(H264PredContext *h, int codec_id, const int bit_depth
h->pred8x8l [VERT_LEFT_PRED ] = ff_pred8x8l_vertical_left_ssse3;
h->pred8x8l [HOR_UP_PRED ] = ff_pred8x8l_horizontal_up_ssse3;
h->pred8x8l [HOR_DOWN_PRED ] = ff_pred8x8l_horizontal_down_ssse3;
#endif
if (codec_id == CODEC_ID_VP8) {
h->pred8x8 [PLANE_PRED8x8] = ff_pred8x8_tm_vp8_ssse3;
h->pred4x4 [TM_VP8_PRED ] = ff_pred4x4_tm_vp8_ssse3;
......
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