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Linshizhi
ffmpeg.wasm-core
Commits
e16e23d7
Commit
e16e23d7
authored
Mar 18, 2013
by
Anton Khirnov
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vf_cropdetect: use the name 's' for the pointer to the private context
This is shorter and consistent across filters.
parent
671563d9
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1 changed file
with
41 additions
and
41 deletions
+41
-41
vf_cropdetect.c
libavfilter/vf_cropdetect.c
+41
-41
No files found.
libavfilter/vf_cropdetect.c
View file @
e16e23d7
...
...
@@ -88,12 +88,12 @@ static int checkline(void *ctx, const unsigned char *src, int stride, int len, i
static
av_cold
int
init
(
AVFilterContext
*
ctx
)
{
CropDetectContext
*
cd
=
ctx
->
priv
;
CropDetectContext
*
s
=
ctx
->
priv
;
cd
->
frame_nb
=
-
2
;
s
->
frame_nb
=
-
2
;
av_log
(
ctx
,
AV_LOG_VERBOSE
,
"limit:%d round:%d reset_count:%d
\n
"
,
cd
->
limit
,
cd
->
round
,
cd
->
reset_count
);
s
->
limit
,
s
->
round
,
s
->
reset_count
);
return
0
;
}
...
...
@@ -101,15 +101,15 @@ static av_cold int init(AVFilterContext *ctx)
static
int
config_input
(
AVFilterLink
*
inlink
)
{
AVFilterContext
*
ctx
=
inlink
->
dst
;
CropDetectContext
*
cd
=
ctx
->
priv
;
CropDetectContext
*
s
=
ctx
->
priv
;
av_image_fill_max_pixsteps
(
cd
->
max_pixsteps
,
NULL
,
av_image_fill_max_pixsteps
(
s
->
max_pixsteps
,
NULL
,
av_pix_fmt_desc_get
(
inlink
->
format
));
cd
->
x1
=
inlink
->
w
-
1
;
cd
->
y1
=
inlink
->
h
-
1
;
cd
->
x2
=
0
;
cd
->
y2
=
0
;
s
->
x1
=
inlink
->
w
-
1
;
s
->
y1
=
inlink
->
h
-
1
;
s
->
x2
=
0
;
s
->
y2
=
0
;
return
0
;
}
...
...
@@ -117,75 +117,75 @@ static int config_input(AVFilterLink *inlink)
static
int
filter_frame
(
AVFilterLink
*
inlink
,
AVFrame
*
frame
)
{
AVFilterContext
*
ctx
=
inlink
->
dst
;
CropDetectContext
*
cd
=
ctx
->
priv
;
int
bpp
=
cd
->
max_pixsteps
[
0
];
CropDetectContext
*
s
=
ctx
->
priv
;
int
bpp
=
s
->
max_pixsteps
[
0
];
int
w
,
h
,
x
,
y
,
shrink_by
;
// ignore first 2 frames - they may be empty
if
(
++
cd
->
frame_nb
>
0
)
{
if
(
++
s
->
frame_nb
>
0
)
{
// Reset the crop area every reset_count frames, if reset_count is > 0
if
(
cd
->
reset_count
>
0
&&
cd
->
frame_nb
>
cd
->
reset_count
)
{
cd
->
x1
=
frame
->
width
-
1
;
cd
->
y1
=
frame
->
height
-
1
;
cd
->
x2
=
0
;
cd
->
y2
=
0
;
cd
->
frame_nb
=
1
;
if
(
s
->
reset_count
>
0
&&
s
->
frame_nb
>
s
->
reset_count
)
{
s
->
x1
=
frame
->
width
-
1
;
s
->
y1
=
frame
->
height
-
1
;
s
->
x2
=
0
;
s
->
y2
=
0
;
s
->
frame_nb
=
1
;
}
for
(
y
=
0
;
y
<
cd
->
y1
;
y
++
)
{
if
(
checkline
(
ctx
,
frame
->
data
[
0
]
+
frame
->
linesize
[
0
]
*
y
,
bpp
,
frame
->
width
,
bpp
)
>
cd
->
limit
)
{
cd
->
y1
=
y
;
for
(
y
=
0
;
y
<
s
->
y1
;
y
++
)
{
if
(
checkline
(
ctx
,
frame
->
data
[
0
]
+
frame
->
linesize
[
0
]
*
y
,
bpp
,
frame
->
width
,
bpp
)
>
s
->
limit
)
{
s
->
y1
=
y
;
break
;
}
}
for
(
y
=
frame
->
height
-
1
;
y
>
cd
->
y2
;
y
--
)
{
if
(
checkline
(
ctx
,
frame
->
data
[
0
]
+
frame
->
linesize
[
0
]
*
y
,
bpp
,
frame
->
width
,
bpp
)
>
cd
->
limit
)
{
cd
->
y2
=
y
;
for
(
y
=
frame
->
height
-
1
;
y
>
s
->
y2
;
y
--
)
{
if
(
checkline
(
ctx
,
frame
->
data
[
0
]
+
frame
->
linesize
[
0
]
*
y
,
bpp
,
frame
->
width
,
bpp
)
>
s
->
limit
)
{
s
->
y2
=
y
;
break
;
}
}
for
(
y
=
0
;
y
<
cd
->
x1
;
y
++
)
{
if
(
checkline
(
ctx
,
frame
->
data
[
0
]
+
bpp
*
y
,
frame
->
linesize
[
0
],
frame
->
height
,
bpp
)
>
cd
->
limit
)
{
cd
->
x1
=
y
;
for
(
y
=
0
;
y
<
s
->
x1
;
y
++
)
{
if
(
checkline
(
ctx
,
frame
->
data
[
0
]
+
bpp
*
y
,
frame
->
linesize
[
0
],
frame
->
height
,
bpp
)
>
s
->
limit
)
{
s
->
x1
=
y
;
break
;
}
}
for
(
y
=
frame
->
width
-
1
;
y
>
cd
->
x2
;
y
--
)
{
if
(
checkline
(
ctx
,
frame
->
data
[
0
]
+
bpp
*
y
,
frame
->
linesize
[
0
],
frame
->
height
,
bpp
)
>
cd
->
limit
)
{
cd
->
x2
=
y
;
for
(
y
=
frame
->
width
-
1
;
y
>
s
->
x2
;
y
--
)
{
if
(
checkline
(
ctx
,
frame
->
data
[
0
]
+
bpp
*
y
,
frame
->
linesize
[
0
],
frame
->
height
,
bpp
)
>
s
->
limit
)
{
s
->
x2
=
y
;
break
;
}
}
// round x and y (up), important for yuv colorspaces
// make sure they stay rounded!
x
=
(
cd
->
x1
+
1
)
&
~
1
;
y
=
(
cd
->
y1
+
1
)
&
~
1
;
x
=
(
s
->
x1
+
1
)
&
~
1
;
y
=
(
s
->
y1
+
1
)
&
~
1
;
w
=
cd
->
x2
-
x
+
1
;
h
=
cd
->
y2
-
y
+
1
;
w
=
s
->
x2
-
x
+
1
;
h
=
s
->
y2
-
y
+
1
;
// w and h must be divisible by 2 as well because of yuv
// colorspace problems.
if
(
cd
->
round
<=
1
)
cd
->
round
=
16
;
if
(
cd
->
round
%
2
)
cd
->
round
*=
2
;
if
(
s
->
round
<=
1
)
s
->
round
=
16
;
if
(
s
->
round
%
2
)
s
->
round
*=
2
;
shrink_by
=
w
%
cd
->
round
;
shrink_by
=
w
%
s
->
round
;
w
-=
shrink_by
;
x
+=
(
shrink_by
/
2
+
1
)
&
~
1
;
shrink_by
=
h
%
cd
->
round
;
shrink_by
=
h
%
s
->
round
;
h
-=
shrink_by
;
y
+=
(
shrink_by
/
2
+
1
)
&
~
1
;
av_log
(
ctx
,
AV_LOG_INFO
,
"x1:%d x2:%d y1:%d y2:%d w:%d h:%d x:%d y:%d pts:%"
PRId64
" t:%f crop=%d:%d:%d:%d
\n
"
,
cd
->
x1
,
cd
->
x2
,
cd
->
y1
,
cd
->
y2
,
w
,
h
,
x
,
y
,
frame
->
pts
,
s
->
x1
,
s
->
x2
,
s
->
y1
,
s
->
y2
,
w
,
h
,
x
,
y
,
frame
->
pts
,
frame
->
pts
==
AV_NOPTS_VALUE
?
-
1
:
frame
->
pts
*
av_q2d
(
inlink
->
time_base
),
w
,
h
,
x
,
y
);
}
...
...
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