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Linshizhi
ffmpeg.wasm-core
Commits
e1218ce9
Commit
e1218ce9
authored
Jan 08, 2014
by
Anton Khirnov
Browse files
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Plain Diff
rpza: switch to bytestream2
parent
394fb56c
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1 changed file
with
22 additions
and
36 deletions
+22
-36
rpza.c
libavcodec/rpza.c
+22
-36
No files found.
libavcodec/rpza.c
View file @
e1218ce9
...
...
@@ -39,8 +39,8 @@
#include <string.h>
#include "libavutil/internal.h"
#include "libavutil/intreadwrite.h"
#include "avcodec.h"
#include "bytestream.h"
#include "internal.h"
typedef
struct
RpzaContext
{
...
...
@@ -48,9 +48,7 @@ typedef struct RpzaContext {
AVCodecContext
*
avctx
;
AVFrame
*
frame
;
const
unsigned
char
*
buf
;
int
size
;
GetByteContext
gb
;
}
RpzaContext
;
#define ADVANCE_BLOCK() \
...
...
@@ -74,7 +72,6 @@ static void rpza_decode_stream(RpzaContext *s)
int
width
=
s
->
avctx
->
width
;
int
stride
=
s
->
frame
->
linesize
[
0
]
/
2
;
int
row_inc
=
stride
-
4
;
int
stream_ptr
=
0
;
int
chunk_size
;
unsigned
char
opcode
;
int
n_blocks
;
...
...
@@ -91,34 +88,31 @@ static void rpza_decode_stream(RpzaContext *s)
int
total_blocks
;
/* First byte is always 0xe1. Warn if it's different */
if
(
s
->
buf
[
stream_ptr
]
!=
0xe1
)
if
(
bytestream2_peek_byte
(
&
s
->
gb
)
!=
0xe1
)
av_log
(
s
->
avctx
,
AV_LOG_ERROR
,
"First chunk byte is 0x%02x instead of 0xe1
\n
"
,
s
->
buf
[
stream_ptr
]
);
bytestream2_peek_byte
(
&
s
->
gb
)
);
/* Get chunk size, ingnoring first byte */
chunk_size
=
AV_RB32
(
&
s
->
buf
[
stream_ptr
])
&
0x00FFFFFF
;
stream_ptr
+=
4
;
chunk_size
=
bytestream2_get_be32
(
&
s
->
gb
)
&
0x00FFFFFF
;
/* If length mismatch use size from MOV file and try to decode anyway */
if
(
chunk_size
!=
s
->
size
)
av_log
(
s
->
avctx
,
AV_LOG_ERROR
,
"MOV chunk size != encoded chunk size; using MOV chunk size
\n
"
);
chunk_size
=
s
->
size
;
if
(
chunk_size
!=
bytestream2_get_bytes_left
(
&
s
->
gb
)
-
4
)
av_log
(
s
->
avctx
,
AV_LOG_WARNING
,
"MOV chunk size != encoded chunk size
\n
"
);
/* Number of 4x4 blocks in frame. */
total_blocks
=
((
s
->
avctx
->
width
+
3
)
/
4
)
*
((
s
->
avctx
->
height
+
3
)
/
4
);
/* Process chunk data */
while
(
stream_ptr
<
chunk_size
)
{
opcode
=
s
->
buf
[
stream_ptr
++
]
;
/* Get opcode */
while
(
bytestream2_get_bytes_left
(
&
s
->
gb
)
)
{
opcode
=
bytestream2_get_byte
(
&
s
->
gb
)
;
/* Get opcode */
n_blocks
=
(
opcode
&
0x1f
)
+
1
;
/* Extract block counter from opcode */
/* If opcode MSbit is 0, we need more data to decide what to do */
if
((
opcode
&
0x80
)
==
0
)
{
colorA
=
(
opcode
<<
8
)
|
(
s
->
buf
[
stream_ptr
++
]
);
colorA
=
(
opcode
<<
8
)
|
bytestream2_get_byte
(
&
s
->
gb
);
opcode
=
0
;
if
((
s
->
buf
[
stream_ptr
]
&
0x80
)
!=
0
)
{
if
((
bytestream2_peek_byte
(
&
s
->
gb
)
&
0x80
)
!=
0
)
{
/* Must behave as opcode 110xxxxx, using colorA computed
* above. Use fake opcode 0x20 to enter switch block at
* the right place */
...
...
@@ -138,8 +132,7 @@ static void rpza_decode_stream(RpzaContext *s)
/* Fill blocks with one color */
case
0xa0
:
colorA
=
AV_RB16
(
&
s
->
buf
[
stream_ptr
]);
stream_ptr
+=
2
;
colorA
=
bytestream2_get_be16
(
&
s
->
gb
);
while
(
n_blocks
--
)
{
block_ptr
=
row_ptr
+
pixel_ptr
;
for
(
pixel_y
=
0
;
pixel_y
<
4
;
pixel_y
++
)
{
...
...
@@ -155,11 +148,9 @@ static void rpza_decode_stream(RpzaContext *s)
/* Fill blocks with 4 colors */
case
0xc0
:
colorA
=
AV_RB16
(
&
s
->
buf
[
stream_ptr
]);
stream_ptr
+=
2
;
colorA
=
bytestream2_get_be16
(
&
s
->
gb
);
case
0x20
:
colorB
=
AV_RB16
(
&
s
->
buf
[
stream_ptr
]);
stream_ptr
+=
2
;
colorB
=
bytestream2_get_be16
(
&
s
->
gb
);
/* sort out the colors */
color4
[
0
]
=
colorB
;
...
...
@@ -185,12 +176,12 @@ static void rpza_decode_stream(RpzaContext *s)
color4
[
1
]
|=
((
11
*
ta
+
21
*
tb
)
>>
5
);
color4
[
2
]
|=
((
21
*
ta
+
11
*
tb
)
>>
5
);
if
(
s
->
size
-
stream_ptr
<
n_blocks
*
4
)
if
(
bytestream2_get_bytes_left
(
&
s
->
gb
)
<
n_blocks
*
4
)
return
;
while
(
n_blocks
--
)
{
block_ptr
=
row_ptr
+
pixel_ptr
;
for
(
pixel_y
=
0
;
pixel_y
<
4
;
pixel_y
++
)
{
index
=
s
->
buf
[
stream_ptr
++
]
;
index
=
bytestream2_get_byteu
(
&
s
->
gb
)
;
for
(
pixel_x
=
0
;
pixel_x
<
4
;
pixel_x
++
){
idx
=
(
index
>>
(
2
*
(
3
-
pixel_x
)))
&
0x03
;
pixels
[
block_ptr
]
=
color4
[
idx
];
...
...
@@ -204,16 +195,14 @@ static void rpza_decode_stream(RpzaContext *s)
/* Fill block with 16 colors */
case
0x00
:
if
(
s
->
size
-
stream_ptr
<
30
)
if
(
bytestream2_get_bytes_left
(
&
s
->
gb
)
<
30
)
return
;
block_ptr
=
row_ptr
+
pixel_ptr
;
for
(
pixel_y
=
0
;
pixel_y
<
4
;
pixel_y
++
)
{
for
(
pixel_x
=
0
;
pixel_x
<
4
;
pixel_x
++
){
/* We already have color of upper left pixel */
if
((
pixel_y
!=
0
)
||
(
pixel_x
!=
0
))
{
colorA
=
AV_RB16
(
&
s
->
buf
[
stream_ptr
]);
stream_ptr
+=
2
;
}
if
((
pixel_y
!=
0
)
||
(
pixel_x
!=
0
))
colorA
=
bytestream2_get_be16u
(
&
s
->
gb
);
pixels
[
block_ptr
]
=
colorA
;
block_ptr
++
;
}
...
...
@@ -226,7 +215,7 @@ static void rpza_decode_stream(RpzaContext *s)
default:
av_log
(
s
->
avctx
,
AV_LOG_ERROR
,
"Unknown opcode %d in rpza chunk."
" Skip remaining %d bytes of chunk data.
\n
"
,
opcode
,
chunk_size
-
stream_ptr
);
bytestream2_get_bytes_left
(
&
s
->
gb
)
);
return
;
}
/* Opcode switch */
}
...
...
@@ -250,13 +239,10 @@ static int rpza_decode_frame(AVCodecContext *avctx,
void
*
data
,
int
*
got_frame
,
AVPacket
*
avpkt
)
{
const
uint8_t
*
buf
=
avpkt
->
data
;
int
buf_size
=
avpkt
->
size
;
RpzaContext
*
s
=
avctx
->
priv_data
;
int
ret
;
s
->
buf
=
buf
;
s
->
size
=
buf_size
;
bytestream2_init
(
&
s
->
gb
,
avpkt
->
data
,
avpkt
->
size
);
if
((
ret
=
ff_reget_buffer
(
avctx
,
s
->
frame
))
<
0
)
{
av_log
(
avctx
,
AV_LOG_ERROR
,
"reget_buffer() failed
\n
"
);
...
...
@@ -271,7 +257,7 @@ static int rpza_decode_frame(AVCodecContext *avctx,
*
got_frame
=
1
;
/* always report that the buffer was completely consumed */
return
buf_
size
;
return
avpkt
->
size
;
}
static
av_cold
int
rpza_decode_end
(
AVCodecContext
*
avctx
)
...
...
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