Commit df17f6d5 authored by Anton Khirnov's avatar Anton Khirnov

Add git-howto.

mostly written by Luca.

Originally committed as revision 26389 to svn://svn.ffmpeg.org/ffmpeg/trunk
parent f62be777
About Git write access:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Before everything else, you should know how to use GIT properly.
Luckily Git comes with excellent documentation.
git --help
man git
shows you the available subcommands,
git <command> --help
man git-<command>
shows information about the subcommand <command>.
The most comprehensive manual is the website Git Reference
http://gitref.org/
For more information about the Git project, visit
http://git-scm.com/
Consult these resources whenever you have problems, they are quite exhaustive.
You do not need a special username or password.
All you need is to provide a ssh public key to the Git server admin.
What follows now is a basic introduction to Git and some FFmpeg-specific
guidelines. Read it at least once, if you are granted commit privileges to the
FFmpeg project you are expected to be familiar with these rules.
I. BASICS:
==========
0. Get GIT:
You can get git from http://git-scm.com/
1. Cloning the source tree:
git clone git://git.videolan.org/ffmpeg <target>
This will put the FFmpeg sources into the directory <target>.
git clone git@git.videolan.org:ffmpeg <target>
This will put the FFmpeg sources into the directory <target> and let
you push back your changes to the remote repository.
2. Updating the source tree to the latest revision:
git pull
pulls in the latest changes from the repository to your local master branch.
2.a Rebasing your local branches:
git pull --rebase
fetches the changes from the main repository and replays your local commits
over it. This is useful to keep all your local changes at the top of your
tree.
3. Adding/removing files/directories:
git add [-A] <filename/dirname>
git rm [-r] <filename/dirname>
GIT needs to get notified of all changes you make to your working
directory that makes files appear or disappear.
Line moves across files are automatically tracked.
4. Showing modifications:
git diff <filename(s)>
will show all local modifications in your working directory as unified diff.
5. Inspecting the changelog:
git log <filename(s)>
You may also use the graphical tools like gitview or gitk or the web
interface available at http://git.videolan.org
6. Checking source tree status:
git status
detects all the changes you made and lists what actions will be taken in case
of a commit (additions, modifications, deletions, etc.).
7. Committing:
git diff --check
to doublecheck your changes before committing them to avoid trouble later
on. All experienced developers do this on each and every commit, no matter
how small.
Every one of them has been saved from looking like a fool by this many times.
It's very easy for stray debug output or cosmetic modifications to slip in,
please avoid problems through this extra level of scrutiny.
For cosmetics-only commits you should get (almost) empty output from
git diff -wb <filename(s)>
Also check the output of
git status
to make sure you don't have untracked files or deletions.
git add [-i|-p|-A] <filenames/dirnames>
Git will select the changes to the files for commit. Optionally you can use
the interactive or the patch mode to select hunk by hunk what should be
added to the commit.
git commit
Git will commit the selected changes to your current local branch.
You will be prompted for a log message in an editor, which is either
set in your personal configuration file throught
git config core.editor
or set by one of the following environment variables:
GIT_EDITOR, VISUAL or EDITOR.
Log messages should be concise but descriptive. Explain why you made a change,
what you did will be obvious from the changes themselves most of the time.
Saying just "bug fix" or "10l" is bad. Remember that people of varying skill
levels look at and educate themselves while reading through your code. Don't
include filenames in log messages, Git provides that information.
Possibly make the commit message have a terse, descriptive first line, an
empty line and then a full description. The first line will be used to name
the patch by git format-patch.
8. Renaming/moving/copying files or contents of files:
Git automatically tracks such changes, making those normal commits.
mv/cp path/file otherpath/otherfile
git add [-A] .
git commit
Do not move, rename or copy files of which you are not the maintainer without
discussing it on the mailing list first!
9. Reverting broken commits
git revert <commit>
git revert will generate a revert commit. This will not make the faulty
commit disappear from the history.
git reset <commit>
git reset will uncommit the changes till <commit> rewriting the current
branch history.
git commit --amend
allows to amend the last commit details quickly.
git rebase -i origin/master
will replay local commits over the main repository allowing to edit,
merge or remove some of them in the process.
Note that the reset, commit --amend and rebase rewrite history, so you
should use them ONLY on your local or topic branches.
The main repository will reject those changes.
10. Preparing a patchset.
git format-patch <commit> [-o directory]
will generate a set of patches out of the current branch starting from
commit. By default the patches are created in the current directory.
11. Sending patches for review
git send-email <commit list|directory>
will send the patches created by git format-patch or directly generates
them. All the email fields can be configured in the global/local
configuration or overridden by command line.
12. Pushing changes to remote trees
git push
Will push the changes to the default remote (origin).
Git will prevent you from pushing changes if the local and remote trees are
out of sync. Refer to 2 and 2.a to sync the local tree.
git remote add <name> <url>
Will add additional remote with a name reference, it is useful if you want
to push your local branch for review on a remote host.
git push <remote> <refspec>
Will push the changes to the remote repository. Omitting refspec makes git
push update all the remote branches matching the local ones.
Contact the project admins <root at ffmpeg dot org> if you have technical
problems with the GIT server.
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