Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Contribute to GitLab
Sign in / Register
Toggle navigation
F
ffmpeg.wasm-core
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Linshizhi
ffmpeg.wasm-core
Commits
ddb00ad1
Commit
ddb00ad1
authored
Apr 20, 2011
by
Carl Eugen Hoyos
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Move the info union to the end of the vdpau_render_state struct.
parent
efb5fa79
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
7 additions
and
7 deletions
+7
-7
vdpau.h
libavcodec/vdpau.h
+7
-7
No files found.
libavcodec/vdpau.h
View file @
ddb00ad1
...
...
@@ -67,6 +67,13 @@ struct vdpau_render_state {
int
state
;
///< Holds FF_VDPAU_STATE_* values.
/** Describe size/location of the compressed video data.
Set to 0 when freeing bitstream_buffers. */
int
bitstream_buffers_allocated
;
int
bitstream_buffers_used
;
/** The user is responsible for freeing this buffer using av_freep(). */
VdpBitstreamBuffer
*
bitstream_buffers
;
/** picture parameter information for all supported codecs */
union
VdpPictureInfo
{
VdpPictureInfoH264
h264
;
...
...
@@ -74,13 +81,6 @@ struct vdpau_render_state {
VdpPictureInfoVC1
vc1
;
VdpPictureInfoMPEG4Part2
mpeg4
;
}
info
;
/** Describe size/location of the compressed video data.
Set to 0 when freeing bitstream_buffers. */
int
bitstream_buffers_allocated
;
int
bitstream_buffers_used
;
/** The user is responsible for freeing this buffer using av_freep(). */
VdpBitstreamBuffer
*
bitstream_buffers
;
};
/* @}*/
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment