Commit dcfb0cad authored by Kostya Shishkov's avatar Kostya Shishkov

16-bit Interplay Video stores motion vector data at the end of frame,

so initialize data pointers for 16-bit variant and read motion vectors
as supposed in corresponding opcodes.

Originally committed as revision 20933 to svn://svn.ffmpeg.org/ffmpeg/trunk
parent e09cdc72
......@@ -70,6 +70,8 @@ typedef struct IpvideoContext {
int is_16bpp;
const unsigned char *stream_ptr;
const unsigned char *stream_end;
const uint8_t *mv_ptr;
const uint8_t *mv_end;
unsigned char *pixel_ptr;
int line_inc;
int stride;
......@@ -118,8 +120,13 @@ static int ipvideo_decode_block_opcode_0x2(IpvideoContext *s)
int x, y;
/* copy block from 2 frames ago using a motion vector; need 1 more byte */
CHECK_STREAM_PTR(s->stream_ptr, s->stream_end, 1);
B = *s->stream_ptr++;
if (!s->is_16bpp) {
CHECK_STREAM_PTR(s->stream_ptr, s->stream_end, 1);
B = *s->stream_ptr++;
} else {
CHECK_STREAM_PTR(s->mv_ptr, s->mv_end, 1);
B = *s->mv_ptr++;
}
if (B < 56) {
x = 8 + (B % 7);
......@@ -141,8 +148,13 @@ static int ipvideo_decode_block_opcode_0x3(IpvideoContext *s)
/* copy 8x8 block from current frame from an up/left block */
/* need 1 more byte for motion */
CHECK_STREAM_PTR(s->stream_ptr, s->stream_end, 1);
B = *s->stream_ptr++;
if (!s->is_16bpp) {
CHECK_STREAM_PTR(s->stream_ptr, s->stream_end, 1);
B = *s->stream_ptr++;
} else {
CHECK_STREAM_PTR(s->mv_ptr, s->mv_end, 1);
B = *s->mv_ptr++;
}
if (B < 56) {
x = -(8 + (B % 7));
......@@ -162,9 +174,14 @@ static int ipvideo_decode_block_opcode_0x4(IpvideoContext *s)
unsigned char B, BL, BH;
/* copy a block from the previous frame; need 1 more byte */
CHECK_STREAM_PTR(s->stream_ptr, s->stream_end, 1);
if (!s->is_16bpp) {
CHECK_STREAM_PTR(s->stream_ptr, s->stream_end, 1);
B = *s->stream_ptr++;
} else {
CHECK_STREAM_PTR(s->mv_ptr, s->mv_end, 1);
B = *s->mv_ptr++;
}
B = *s->stream_ptr++;
BL = B & 0x0F;
BH = (B >> 4) & 0x0F;
x = -8 + BL;
......@@ -587,6 +604,10 @@ static void ipvideo_decode_opcodes(IpvideoContext *s)
s->stream_end = s->buf + s->size;
} else {
s->stride = s->current_frame.linesize[0] >> 1;
s->stream_ptr = s->buf + 16;
s->stream_end =
s->mv_ptr = s->buf + 14 + AV_RL16(s->buf+14);
s->mv_end = s->buf + s->size;
}
s->line_inc = s->stride - 8;
s->upper_motion_limit_offset = (s->avctx->height - 8) * s->current_frame.linesize[0]
......
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