Commit dc900310 authored by Diego Biurrun's avatar Diego Biurrun

flashsv: improve some comments and fix some wrong ones

parent a082e680
......@@ -104,7 +104,7 @@ static int flashsv_decode_frame(AVCodecContext *avctx, void *data,
s->block_height = 16 * (get_bits(&gb, 4) + 1);
s->image_height = get_bits(&gb, 12);
/* calculate amount of blocks and the size of the border blocks */
/* calculate number of blocks and size of border (partial) blocks */
h_blocks = s->image_width / s->block_width;
h_part = s->image_width % s->block_width;
v_blocks = s->image_height / s->block_height;
......@@ -121,7 +121,7 @@ static int flashsv_decode_frame(AVCodecContext *avctx, void *data,
}
s->block_size = s->block_width * s->block_height;
/* init the image size once */
/* initialize the image size once */
if (avctx->width == 0 && avctx->height == 0) {
avctx->width = s->image_width;
avctx->height = s->image_height;
......@@ -152,14 +152,14 @@ static int flashsv_decode_frame(AVCodecContext *avctx, void *data,
/* loop over all block columns */
for (j = 0; j < v_blocks + (v_part ? 1 : 0); j++) {
int hp = j * s->block_height; // horiz position in frame
int hs = (j < v_blocks) ? s->block_height : v_part; // size of block
int hp = j * s->block_height; // vertical position in frame
int hs = (j < v_blocks) ? s->block_height : v_part; // block size
/* loop over all block rows */
for (i = 0; i < h_blocks + (h_part ? 1 : 0); i++) {
int wp = i * s->block_width; // vert position in frame
int ws = (i < h_blocks) ? s->block_width : h_part; // size of block
int wp = i * s->block_width; // horizontal position in frame
int ws = (i < h_blocks) ? s->block_width : h_part; // block size
/* get the size of the compressed zlib chunk */
int size = get_bits(&gb, 16);
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment