Commit dc78696e authored by Paul B Mahol's avatar Paul B Mahol

avcodec/qdrw: fix decoding odd size images for 2bpp and 4bpp

Signed-off-by: 's avatarPaul B Mahol <onemda@gmail.com>
parent 05aa53dc
......@@ -91,31 +91,27 @@ static int decode_rle_bpp2(AVCodecContext *avctx, AVFrame *p, GetByteContext *gb
if (code & 0x80 ) { /* run */
pix = bytestream2_get_byte(gbc);
for (j = 0; j < 257 - code; j++) {
out[pos++] = (pix & 0xC0) >> 6;
out[pos++] = (pix & 0x30) >> 4;
out[pos++] = (pix & 0x0C) >> 2;
out[pos++] = (pix & 0x03);
if (pos >= offset) {
pos -= offset;
pos++;
}
if (pos >= offset)
return AVERROR_INVALIDDATA;
if (pos < offset)
out[pos++] = (pix & 0xC0) >> 6;
if (pos < offset)
out[pos++] = (pix & 0x30) >> 4;
if (pos < offset)
out[pos++] = (pix & 0x0C) >> 2;
if (pos < offset)
out[pos++] = (pix & 0x03);
}
left -= 2;
} else { /* copy */
for (j = 0; j < code + 1; j++) {
pix = bytestream2_get_byte(gbc);
out[pos++] = (pix & 0xC0) >> 6;
out[pos++] = (pix & 0x30) >> 4;
out[pos++] = (pix & 0x0C) >> 2;
out[pos++] = (pix & 0x03);
if (pos >= offset) {
pos -= offset;
pos++;
}
if (pos >= offset)
return AVERROR_INVALIDDATA;
if (pos < offset)
out[pos++] = (pix & 0xC0) >> 6;
if (pos < offset)
out[pos++] = (pix & 0x30) >> 4;
if (pos < offset)
out[pos++] = (pix & 0x0C) >> 2;
if (pos < offset)
out[pos++] = (pix & 0x03);
}
left -= 1 + (code + 1);
}
......@@ -147,27 +143,19 @@ static int decode_rle_bpp4(AVCodecContext *avctx, AVFrame *p, GetByteContext *gb
if (code & 0x80 ) { /* run */
pix = bytestream2_get_byte(gbc);
for (j = 0; j < 257 - code; j++) {
out[pos++] = (pix & 0xF0) >> 4;
out[pos++] = pix & 0xF;
if (pos >= offset) {
pos -= offset;
pos++;
}
if (pos >= offset)
return AVERROR_INVALIDDATA;
if (pos < offset)
out[pos++] = (pix & 0xF0) >> 4;
if (pos < offset)
out[pos++] = pix & 0xF;
}
left -= 2;
} else { /* copy */
for (j = 0; j < code + 1; j++) {
pix = bytestream2_get_byte(gbc);
out[pos++] = (pix & 0xF0) >> 4;
out[pos++] = pix & 0xF;
if (pos >= offset) {
pos -= offset;
pos++;
}
if (pos >= offset)
return AVERROR_INVALIDDATA;
if (pos < offset)
out[pos++] = (pix & 0xF0) >> 4;
if (pos < offset)
out[pos++] = pix & 0xF;
}
left -= 1 + (code + 1);
}
......
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