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Linshizhi
ffmpeg.wasm-core
Commits
dc33fbbf
Commit
dc33fbbf
authored
Dec 24, 2012
by
Justin Ruggles
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mlp/truehd: decode directly to the user-provided AVFrame
parent
86bfcfcf
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1 changed file
with
6 additions
and
11 deletions
+6
-11
mlpdec.c
libavcodec/mlpdec.c
+6
-11
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libavcodec/mlpdec.c
View file @
dc33fbbf
...
...
@@ -118,7 +118,6 @@ typedef struct SubStream {
typedef
struct
MLPDecodeContext
{
AVCodecContext
*
avctx
;
AVFrame
frame
;
/// Current access unit being read has a major sync.
int
is_major_sync_unit
;
...
...
@@ -268,9 +267,6 @@ static av_cold int mlp_decode_init(AVCodecContext *avctx)
m
->
substream
[
substr
].
lossless_check_data
=
0xffffffff
;
ff_mlpdsp_init
(
&
m
->
dsp
);
avcodec_get_frame_defaults
(
&
m
->
frame
);
avctx
->
coded_frame
=
&
m
->
frame
;
return
0
;
}
...
...
@@ -973,7 +969,7 @@ static void rematrix_channels(MLPDecodeContext *m, unsigned int substr)
/** Write the audio data into the output buffer. */
static
int
output_data
(
MLPDecodeContext
*
m
,
unsigned
int
substr
,
void
*
data
,
int
*
got_frame_ptr
)
AVFrame
*
frame
,
int
*
got_frame_ptr
)
{
AVCodecContext
*
avctx
=
m
->
avctx
;
SubStream
*
s
=
&
m
->
substream
[
substr
];
...
...
@@ -989,13 +985,13 @@ static int output_data(MLPDecodeContext *m, unsigned int substr,
}
/* get output buffer */
m
->
frame
.
nb_samples
=
s
->
blockpos
;
if
((
ret
=
ff_get_buffer
(
avctx
,
&
m
->
frame
))
<
0
)
{
frame
->
nb_samples
=
s
->
blockpos
;
if
((
ret
=
ff_get_buffer
(
avctx
,
frame
))
<
0
)
{
av_log
(
avctx
,
AV_LOG_ERROR
,
"get_buffer() failed
\n
"
);
return
ret
;
}
data_32
=
(
int32_t
*
)
m
->
frame
.
data
[
0
];
data_16
=
(
int16_t
*
)
m
->
frame
.
data
[
0
];
data_32
=
(
int32_t
*
)
frame
->
data
[
0
];
data_16
=
(
int16_t
*
)
frame
->
data
[
0
];
for
(
i
=
0
;
i
<
s
->
blockpos
;
i
++
)
{
for
(
out_ch
=
0
;
out_ch
<=
s
->
max_matrix_channel
;
out_ch
++
)
{
...
...
@@ -1008,8 +1004,7 @@ static int output_data(MLPDecodeContext *m, unsigned int substr,
}
}
*
got_frame_ptr
=
1
;
*
(
AVFrame
*
)
data
=
m
->
frame
;
*
got_frame_ptr
=
1
;
return
0
;
}
...
...
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