Commit daa7a1d4 authored by Anton Khirnov's avatar Anton Khirnov

pthread_slice: rename ThreadContext -> SliceThreadContext

This should prevent confusion with frame threading.
parent cc14ee03
...@@ -42,7 +42,7 @@ ...@@ -42,7 +42,7 @@
typedef int (action_func)(AVCodecContext *c, void *arg); typedef int (action_func)(AVCodecContext *c, void *arg);
typedef int (action_func2)(AVCodecContext *c, void *arg, int jobnr, int threadnr); typedef int (action_func2)(AVCodecContext *c, void *arg, int jobnr, int threadnr);
typedef struct ThreadContext { typedef struct SliceThreadContext {
pthread_t *workers; pthread_t *workers;
action_func *func; action_func *func;
action_func2 *func2; action_func2 *func2;
...@@ -58,12 +58,12 @@ typedef struct ThreadContext { ...@@ -58,12 +58,12 @@ typedef struct ThreadContext {
unsigned current_execute; unsigned current_execute;
int current_job; int current_job;
int done; int done;
} ThreadContext; } SliceThreadContext;
static void* attribute_align_arg worker(void *v) static void* attribute_align_arg worker(void *v)
{ {
AVCodecContext *avctx = v; AVCodecContext *avctx = v;
ThreadContext *c = avctx->thread_opaque; SliceThreadContext *c = avctx->thread_opaque;
unsigned last_execute = 0; unsigned last_execute = 0;
int our_job = c->job_count; int our_job = c->job_count;
int thread_count = avctx->thread_count; int thread_count = avctx->thread_count;
...@@ -98,7 +98,7 @@ static void* attribute_align_arg worker(void *v) ...@@ -98,7 +98,7 @@ static void* attribute_align_arg worker(void *v)
void ff_slice_thread_free(AVCodecContext *avctx) void ff_slice_thread_free(AVCodecContext *avctx)
{ {
ThreadContext *c = avctx->thread_opaque; SliceThreadContext *c = avctx->thread_opaque;
int i; int i;
pthread_mutex_lock(&c->current_job_lock); pthread_mutex_lock(&c->current_job_lock);
...@@ -116,7 +116,7 @@ void ff_slice_thread_free(AVCodecContext *avctx) ...@@ -116,7 +116,7 @@ void ff_slice_thread_free(AVCodecContext *avctx)
av_freep(&avctx->thread_opaque); av_freep(&avctx->thread_opaque);
} }
static av_always_inline void thread_park_workers(ThreadContext *c, int thread_count) static av_always_inline void thread_park_workers(SliceThreadContext *c, int thread_count)
{ {
while (c->current_job != thread_count + c->job_count) while (c->current_job != thread_count + c->job_count)
pthread_cond_wait(&c->last_job_cond, &c->current_job_lock); pthread_cond_wait(&c->last_job_cond, &c->current_job_lock);
...@@ -125,7 +125,7 @@ static av_always_inline void thread_park_workers(ThreadContext *c, int thread_co ...@@ -125,7 +125,7 @@ static av_always_inline void thread_park_workers(ThreadContext *c, int thread_co
static int thread_execute(AVCodecContext *avctx, action_func* func, void *arg, int *ret, int job_count, int job_size) static int thread_execute(AVCodecContext *avctx, action_func* func, void *arg, int *ret, int job_count, int job_size)
{ {
ThreadContext *c= avctx->thread_opaque; SliceThreadContext *c = avctx->thread_opaque;
int dummy_ret; int dummy_ret;
if (!(avctx->active_thread_type&FF_THREAD_SLICE) || avctx->thread_count <= 1) if (!(avctx->active_thread_type&FF_THREAD_SLICE) || avctx->thread_count <= 1)
...@@ -158,7 +158,7 @@ static int thread_execute(AVCodecContext *avctx, action_func* func, void *arg, i ...@@ -158,7 +158,7 @@ static int thread_execute(AVCodecContext *avctx, action_func* func, void *arg, i
static int thread_execute2(AVCodecContext *avctx, action_func2* func2, void *arg, int *ret, int job_count) static int thread_execute2(AVCodecContext *avctx, action_func2* func2, void *arg, int *ret, int job_count)
{ {
ThreadContext *c= avctx->thread_opaque; SliceThreadContext *c = avctx->thread_opaque;
c->func2 = func2; c->func2 = func2;
return thread_execute(avctx, NULL, arg, ret, job_count, 0); return thread_execute(avctx, NULL, arg, ret, job_count, 0);
} }
...@@ -166,7 +166,7 @@ static int thread_execute2(AVCodecContext *avctx, action_func2* func2, void *arg ...@@ -166,7 +166,7 @@ static int thread_execute2(AVCodecContext *avctx, action_func2* func2, void *arg
int ff_slice_thread_init(AVCodecContext *avctx) int ff_slice_thread_init(AVCodecContext *avctx)
{ {
int i; int i;
ThreadContext *c; SliceThreadContext *c;
int thread_count = avctx->thread_count; int thread_count = avctx->thread_count;
#if HAVE_W32THREADS #if HAVE_W32THREADS
...@@ -188,7 +188,7 @@ int ff_slice_thread_init(AVCodecContext *avctx) ...@@ -188,7 +188,7 @@ int ff_slice_thread_init(AVCodecContext *avctx)
return 0; return 0;
} }
c = av_mallocz(sizeof(ThreadContext)); c = av_mallocz(sizeof(SliceThreadContext));
if (!c) if (!c)
return -1; return -1;
......
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