Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Contribute to GitLab
Sign in / Register
Toggle navigation
F
ffmpeg.wasm-core
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Linshizhi
ffmpeg.wasm-core
Commits
d90ba411
Commit
d90ba411
authored
May 10, 2014
by
Reimar Döffinger
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
dpx: use intfloat.h instead of deprecated intfloat_readwrite.h.
Signed-off-by:
Reimar Döffinger
<
Reimar.Doeffinger@gmx.de
>
parent
76581ab8
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
2 additions
and
2 deletions
+2
-2
dpx.c
libavcodec/dpx.c
+2
-2
No files found.
libavcodec/dpx.c
View file @
d90ba411
...
@@ -20,7 +20,7 @@
...
@@ -20,7 +20,7 @@
*/
*/
#include "libavutil/intreadwrite.h"
#include "libavutil/intreadwrite.h"
#include "libavutil/intfloat
_readwrite
.h"
#include "libavutil/intfloat.h"
#include "libavutil/imgutils.h"
#include "libavutil/imgutils.h"
#include "bytestream.h"
#include "bytestream.h"
#include "avcodec.h"
#include "avcodec.h"
...
@@ -151,7 +151,7 @@ static int decode_frame(AVCodecContext *avctx,
...
@@ -151,7 +151,7 @@ static int decode_frame(AVCodecContext *avctx,
buf
=
avpkt
->
data
+
1724
;
buf
=
avpkt
->
data
+
1724
;
i
=
read32
(
&
buf
,
endian
);
i
=
read32
(
&
buf
,
endian
);
if
(
i
)
{
if
(
i
)
{
AVRational
q
=
av_d2q
(
av_int2flt
(
i
),
4096
);
AVRational
q
=
av_d2q
(
av_int2fl
oa
t
(
i
),
4096
);
if
(
q
.
num
>
0
&&
q
.
den
>
0
)
if
(
q
.
num
>
0
&&
q
.
den
>
0
)
avctx
->
time_base
=
av_inv_q
(
q
);
avctx
->
time_base
=
av_inv_q
(
q
);
}
}
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment