Commit d76e2aaf authored by Mark Thompson's avatar Mark Thompson

libx264: Update ROI behaviour to match documentation

Fix the quantisation offset - use the whole range, and don't change the
offset size based on bit depth.

Iterate the list in reverse order.  The first region in the list is the one
that applies in the case of overlapping regions.
parent 451a5112
......@@ -285,16 +285,18 @@ static int X264_frame(AVCodecContext *ctx, AVPacket *pkt, const AVFrame *frame,
int nnal, i, ret;
x264_picture_t pic_out = {0};
int pict_type;
int bit_depth;
int64_t *out_opaque;
AVFrameSideData *sd;
x264_picture_init( &x4->pic );
x4->pic.img.i_csp = x4->params.i_csp;
#if X264_BUILD >= 153
if (x4->params.i_bitdepth > 8)
bit_depth = x4->params.i_bitdepth;
#else
if (x264_bit_depth > 8)
bit_depth = x264_bit_depth;
#endif
if (bit_depth > 8)
x4->pic.img.i_csp |= X264_CSP_HIGH_DEPTH;
x4->pic.img.i_plane = avfmt2_num_planes(ctx->pix_fmt);
......@@ -359,45 +361,50 @@ static int X264_frame(AVCodecContext *ctx, AVPacket *pkt, const AVFrame *frame,
if (frame->interlaced_frame == 0) {
int mbx = (frame->width + MB_SIZE - 1) / MB_SIZE;
int mby = (frame->height + MB_SIZE - 1) / MB_SIZE;
int qp_range = 51 + 6 * (bit_depth - 8);
int nb_rois;
AVRegionOfInterest* roi;
float* qoffsets;
const AVRegionOfInterest *roi;
uint32_t roi_size;
float *qoffsets;
roi = (const AVRegionOfInterest*)sd->data;
roi_size = roi->self_size;
if (!roi_size || sd->size % roi_size != 0) {
av_log(ctx, AV_LOG_ERROR, "Invalid AVRegionOfInterest.self_size.\n");
return AVERROR(EINVAL);
}
nb_rois = sd->size / roi_size;
qoffsets = av_mallocz_array(mbx * mby, sizeof(*qoffsets));
if (!qoffsets)
return AVERROR(ENOMEM);
nb_rois = sd->size / sizeof(AVRegionOfInterest);
roi = (AVRegionOfInterest*)sd->data;
for (int count = 0; count < nb_rois; count++) {
int starty = FFMIN(mby, roi->top / MB_SIZE);
int endy = FFMIN(mby, (roi->bottom + MB_SIZE - 1)/ MB_SIZE);
int startx = FFMIN(mbx, roi->left / MB_SIZE);
int endx = FFMIN(mbx, (roi->right + MB_SIZE - 1)/ MB_SIZE);
// This list must be iterated in reverse because the first
// region in the list applies when regions overlap.
for (int i = nb_rois - 1; i >= 0; i--) {
int startx, endx, starty, endy;
float qoffset;
roi = (const AVRegionOfInterest*)(sd->data + roi_size * i);
starty = FFMIN(mby, roi->top / MB_SIZE);
endy = FFMIN(mby, (roi->bottom + MB_SIZE - 1)/ MB_SIZE);
startx = FFMIN(mbx, roi->left / MB_SIZE);
endx = FFMIN(mbx, (roi->right + MB_SIZE - 1)/ MB_SIZE);
if (roi->qoffset.den == 0) {
av_free(qoffsets);
av_log(ctx, AV_LOG_ERROR, "AVRegionOfInterest.qoffset.den should not be zero.\n");
av_log(ctx, AV_LOG_ERROR, "AVRegionOfInterest.qoffset.den must not be zero.\n");
return AVERROR(EINVAL);
}
qoffset = roi->qoffset.num * 1.0f / roi->qoffset.den;
qoffset = av_clipf(qoffset, -1.0f, 1.0f);
// 25 is a number that I think it is a possible proper scale value.
qoffset = qoffset * 25;
qoffset = av_clipf(qoffset * qp_range, -qp_range, +qp_range);
for (int y = starty; y < endy; y++) {
for (int x = startx; x < endx; x++) {
qoffsets[x + y*mbx] = qoffset;
}
}
if (roi->self_size == 0) {
av_free(qoffsets);
av_log(ctx, AV_LOG_ERROR, "AVRegionOfInterest.self_size should be set to sizeof(AVRegionOfInterest).\n");
return AVERROR(EINVAL);
}
roi = (AVRegionOfInterest*)((char*)roi + roi->self_size);
}
x4->pic.prop.quant_offsets = qoffsets;
......
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