Commit d404fe35 authored by Reimar Döffinger's avatar Reimar Döffinger

Make new VDPAU easier to use by adding context to callback.

Using VDPAU correctly means checking for preemption
and possibly regenerating the context all the time.
With the current API there is no context or other
user-defined pointer and thus this in not possible
during decoding unless using some hack like global
variables.
The need to reinitialize both surfaces and even function
pointers makes handling preemption even more difficult.
This patch introduces a new render2 function that gets
both the AVCodecContext and AVFrame in addition,
in both the user can store additional opaque data.
This allows even advanced approaches like keeping a
"generation counter" for the surfaces so they can be
regenerated on the fly and efficiently.
In addition, the function has a return value that will
be passed through all the way instead of being silently
ignored as for the current render function.
Unfortunately the HWAccel API has no way of providing
API/ABI compatibility, so a currently disallowed
state (render pointer being NULL) is used to extend it.
Signed-off-by: 's avatarReimar Döffinger <Reimar.Doeffinger@gmx.de>
parent af05edc6
......@@ -15,6 +15,9 @@ libavutil: 2012-10-22
API changes, most recent first:
2013-08-xx - xxxxxxx - lavc 55.27.100 - vdpau.h
Add a render2 alternative to the render callback function.
2013-08-xx - xxxxxxx - lavc 55.26.100 - vdpau.h
Add allocation function for AVVDPAUContext, allowing
to extend it in the future without breaking ABI/API.
......
......@@ -43,6 +43,8 @@ AVVDPAUContext *av_alloc_vdpaucontext(void)
return av_mallocz(sizeof(AVVDPAUContext));
}
MAKE_ACCESSORS(AVVDPAUContext, vdpau_hwaccel, AVVDPAU_Render2, render2)
int ff_vdpau_common_start_frame(Picture *pic,
av_unused const uint8_t *buffer,
av_unused uint32_t size)
......@@ -60,19 +62,24 @@ int ff_vdpau_common_start_frame(Picture *pic,
CONFIG_VC1_VDPAU_HWACCEL || CONFIG_WMV3_VDPAU_HWACCEL
int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx)
{
int res = 0;
AVVDPAUContext *hwctx = avctx->hwaccel_context;
MpegEncContext *s = avctx->priv_data;
Picture *pic = s->current_picture_ptr;
struct vdpau_picture_context *pic_ctx = pic->hwaccel_picture_private;
VdpVideoSurface surf = ff_vdpau_get_surface_id(pic);
if (!hwctx->render) {
res = hwctx->render2(avctx, &pic->f, (void *)&pic_ctx->info,
pic_ctx->bitstream_buffers_used, pic_ctx->bitstream_buffers);
} else
hwctx->render(hwctx->decoder, surf, (void *)&pic_ctx->info,
pic_ctx->bitstream_buffers_used, pic_ctx->bitstream_buffers);
ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
av_freep(&pic_ctx->bitstream_buffers);
return 0;
return res;
}
#endif
......
......@@ -70,6 +70,13 @@ union AVVDPAUPictureInfo {
};
#endif
struct AVCodecContext;
struct AVFrame;
typedef int (*AVVDPAU_Render2)(struct AVCodecContext *, struct AVFrame *,
const VdpPictureInfo *, uint32_t,
const VdpBitstreamBuffer *);
/**
* This structure is used to share data between the libavcodec library and
* the client video application.
......@@ -129,6 +136,7 @@ typedef struct AVVDPAUContext {
attribute_deprecated
VdpBitstreamBuffer *bitstream_buffers;
#endif
AVVDPAU_Render2 render2;
} AVVDPAUContext;
/**
......@@ -138,6 +146,9 @@ typedef struct AVVDPAUContext {
*/
AVVDPAUContext *av_alloc_vdpaucontext(void);
AVVDPAU_Render2 av_vdpau_hwaccel_get_render2(const AVVDPAUContext *);
void av_vdpau_hwaccel_set_render2(AVVDPAUContext *, AVVDPAU_Render2);
#if FF_API_CAP_VDPAU
/** @brief The videoSurface is used for rendering. */
#define FF_VDPAU_STATE_USED_FOR_RENDER 1
......
......@@ -188,19 +188,24 @@ static int vdpau_h264_decode_slice(AVCodecContext *avctx,
static int vdpau_h264_end_frame(AVCodecContext *avctx)
{
int res = 0;
AVVDPAUContext *hwctx = avctx->hwaccel_context;
H264Context *h = avctx->priv_data;
Picture *pic = h->cur_pic_ptr;
struct vdpau_picture_context *pic_ctx = pic->hwaccel_picture_private;
VdpVideoSurface surf = ff_vdpau_get_surface_id(pic);
if (!hwctx->render) {
res = hwctx->render2(avctx, &pic->f, (void *)&pic_ctx->info,
pic_ctx->bitstream_buffers_used, pic_ctx->bitstream_buffers);
} else
hwctx->render(hwctx->decoder, surf, (void *)&pic_ctx->info,
pic_ctx->bitstream_buffers_used, pic_ctx->bitstream_buffers);
ff_h264_draw_horiz_band(h, 0, h->avctx->height);
av_freep(&pic_ctx->bitstream_buffers);
return 0;
return res;
}
AVHWAccel ff_h264_vdpau_hwaccel = {
......
......@@ -29,7 +29,7 @@
#include "libavutil/avutil.h"
#define LIBAVCODEC_VERSION_MAJOR 55
#define LIBAVCODEC_VERSION_MINOR 26
#define LIBAVCODEC_VERSION_MINOR 27
#define LIBAVCODEC_VERSION_MICRO 100
#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment