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Linshizhi
ffmpeg.wasm-core
Commits
c79d6728
Commit
c79d6728
authored
Aug 31, 2019
by
Paul B Mahol
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avfilter/vf_v360: add cubemap 1x6 layout
parent
07b948fe
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2 changed files
with
123 additions
and
1 deletion
+123
-1
filters.texi
doc/filters.texi
+2
-1
vf_v360.c
libavfilter/vf_v360.c
+121
-0
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doc/filters.texi
View file @
c79d6728
...
...
@@ -17932,7 +17932,8 @@ Equirectangular projection.
@item c3x2
@item c6x1
Cubemap with 3x2/6x1 layout.
@item c1x6
Cubemap with 3x2/6x1/1x6 layout.
Format specific options:
...
...
libavfilter/vf_v360.c
View file @
c79d6728
...
...
@@ -49,6 +49,7 @@ enum Projections {
FLAT
,
DUAL_FISHEYE
,
FACEBOOK
,
CUBEMAP_1_6
,
NB_PROJECTIONS
,
};
...
...
@@ -139,6 +140,7 @@ static const AVOption v360_options[] = {
{
"eac"
,
"equi-angular"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
EQUIANGULAR
},
0
,
0
,
FLAGS
,
"in"
},
{
"dfisheye"
,
"dual fisheye"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
DUAL_FISHEYE
},
0
,
0
,
FLAGS
,
"in"
},
{
"fb"
,
"facebook's 360 format"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
FACEBOOK
},
0
,
0
,
FLAGS
,
"in"
},
{
"c1x6"
,
"cubemap1x6"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
CUBEMAP_1_6
},
0
,
0
,
FLAGS
,
"in"
},
{
"output"
,
"set output projection"
,
OFFSET
(
out
),
AV_OPT_TYPE_INT
,
{.
i64
=
CUBEMAP_3_2
},
0
,
NB_PROJECTIONS
-
1
,
FLAGS
,
"out"
},
{
"e"
,
"equirectangular"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
EQUIRECTANGULAR
},
0
,
0
,
FLAGS
,
"out"
},
{
"c3x2"
,
"cubemap3x2"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
CUBEMAP_3_2
},
0
,
0
,
FLAGS
,
"out"
},
...
...
@@ -146,6 +148,7 @@ static const AVOption v360_options[] = {
{
"eac"
,
"equi-angular"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
EQUIANGULAR
},
0
,
0
,
FLAGS
,
"out"
},
{
"flat"
,
"regular video"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
FLAT
},
0
,
0
,
FLAGS
,
"out"
},
{
"fb"
,
"facebook's 360 format"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
FACEBOOK
},
0
,
0
,
FLAGS
,
"out"
},
{
"c1x6"
,
"cubemap1x6"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
CUBEMAP_1_6
},
0
,
0
,
FLAGS
,
"out"
},
{
"interp"
,
"set interpolation method"
,
OFFSET
(
interp
),
AV_OPT_TYPE_INT
,
{.
i64
=
BILINEAR
},
0
,
NB_INTERP_METHODS
-
1
,
FLAGS
,
"interp"
},
{
"near"
,
"nearest neighbour"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
NEAREST
},
0
,
0
,
FLAGS
,
"interp"
},
{
"nearest"
,
"nearest neighbour"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
NEAREST
},
0
,
0
,
FLAGS
,
"interp"
},
...
...
@@ -1164,6 +1167,34 @@ static void xyz_to_cube3x2(const V360Context *s,
}
}
/**
* Calculate 3D coordinates on sphere for corresponding frame position in cubemap1x6 format.
*
* @param s filter context
* @param i horizontal position on frame [0, height)
* @param j vertical position on frame [0, width)
* @param width frame width
* @param height frame height
* @param vec coordinates on sphere
*/
static
void
cube1x6_to_xyz
(
const
V360Context
*
s
,
int
i
,
int
j
,
int
width
,
int
height
,
float
*
vec
)
{
const
float
ew
=
width
;
const
float
eh
=
height
/
6
.
f
;
const
int
face
=
floorf
(
j
/
eh
);
const
int
v_shift
=
ceilf
(
eh
*
face
);
const
int
ehi
=
ceilf
(
eh
*
(
face
+
1
))
-
v_shift
;
const
float
uf
=
2
.
f
*
i
/
ew
-
1
.
f
;
const
float
vf
=
2
.
f
*
(
j
-
v_shift
)
/
ehi
-
1
.
f
;
cube_to_xyz
(
s
,
uf
,
vf
,
face
,
vec
);
}
/**
* Calculate 3D coordinates on sphere for corresponding frame position in cubemap6x1 format.
*
...
...
@@ -1192,6 +1223,84 @@ static void cube6x1_to_xyz(const V360Context *s,
cube_to_xyz
(
s
,
uf
,
vf
,
face
,
vec
);
}
/**
* Calculate frame position in cubemap1x6 format for corresponding 3D coordinates on sphere.
*
* @param s filter context
* @param vec coordinates on sphere
* @param width frame width
* @param height frame height
* @param us horizontal coordinates for interpolation window
* @param vs vertical coordinates for interpolation window
* @param du horizontal relative coordinate
* @param dv vertical relative coordinate
*/
static
void
xyz_to_cube1x6
(
const
V360Context
*
s
,
const
float
*
vec
,
int
width
,
int
height
,
uint16_t
us
[
4
][
4
],
uint16_t
vs
[
4
][
4
],
float
*
du
,
float
*
dv
)
{
const
float
eh
=
height
/
6
.
f
;
const
int
ewi
=
width
;
float
uf
,
vf
;
int
ui
,
vi
;
int
ehi
;
int
i
,
j
;
int
direction
,
face
;
xyz_to_cube
(
s
,
vec
,
&
uf
,
&
vf
,
&
direction
);
uf
*=
(
1
.
f
-
s
->
in_pad
);
vf
*=
(
1
.
f
-
s
->
in_pad
);
face
=
s
->
in_cubemap_face_order
[
direction
];
ehi
=
ceilf
(
eh
*
(
face
+
1
))
-
ceilf
(
eh
*
face
);
uf
=
0
.
5
f
*
ewi
*
(
uf
+
1
.
f
);
vf
=
0
.
5
f
*
ehi
*
(
vf
+
1
.
f
);
ui
=
floorf
(
uf
);
vi
=
floorf
(
vf
);
*
du
=
uf
-
ui
;
*
dv
=
vf
-
vi
;
for
(
i
=
-
1
;
i
<
3
;
i
++
)
{
for
(
j
=
-
1
;
j
<
3
;
j
++
)
{
int
new_ui
=
ui
+
j
;
int
new_vi
=
vi
+
i
;
int
v_shift
;
int
new_ehi
;
if
(
new_ui
>=
0
&&
new_ui
<
ewi
&&
new_vi
>=
0
&&
new_vi
<
ehi
)
{
face
=
s
->
in_cubemap_face_order
[
direction
];
v_shift
=
ceilf
(
eh
*
face
);
}
else
{
uf
=
2
.
f
*
new_ui
/
ewi
-
1
.
f
;
vf
=
2
.
f
*
new_vi
/
ehi
-
1
.
f
;
uf
/=
(
1
.
f
-
s
->
in_pad
);
vf
/=
(
1
.
f
-
s
->
in_pad
);
process_cube_coordinates
(
s
,
uf
,
vf
,
direction
,
&
uf
,
&
vf
,
&
face
);
uf
*=
(
1
.
f
-
s
->
in_pad
);
vf
*=
(
1
.
f
-
s
->
in_pad
);
v_shift
=
ceilf
(
eh
*
face
);
new_ehi
=
ceilf
(
eh
*
(
face
+
1
))
-
v_shift
;
new_ui
=
av_clip
(
roundf
(
0
.
5
f
*
ewi
*
(
uf
+
1
.
f
)),
0
,
ewi
-
1
);
new_vi
=
av_clip
(
roundf
(
0
.
5
f
*
new_ehi
*
(
vf
+
1
.
f
)),
0
,
new_ehi
-
1
);
}
us
[
i
+
1
][
j
+
1
]
=
new_ui
;
vs
[
i
+
1
][
j
+
1
]
=
v_shift
+
new_vi
;
}
}
}
/**
* Calculate frame position in cubemap6x1 format for corresponding 3D coordinates on sphere.
*
...
...
@@ -1918,6 +2027,12 @@ static int config_output(AVFilterLink *outlink)
wf
=
inlink
->
w
/
3
.
f
*
4
.
f
;
hf
=
inlink
->
h
;
break
;
case
CUBEMAP_1_6
:
in_transform
=
xyz_to_cube1x6
;
err
=
prepare_cube_in
(
ctx
);
wf
=
inlink
->
w
*
4
.
f
;
hf
=
inlink
->
h
/
3
.
f
;
break
;
case
CUBEMAP_6_1
:
in_transform
=
xyz_to_cube6x1
;
err
=
prepare_cube_in
(
ctx
);
...
...
@@ -1967,6 +2082,12 @@ static int config_output(AVFilterLink *outlink)
w
=
roundf
(
wf
/
4
.
f
*
3
.
f
);
h
=
roundf
(
hf
);
break
;
case
CUBEMAP_1_6
:
out_transform
=
cube1x6_to_xyz
;
err
=
prepare_cube_out
(
ctx
);
w
=
roundf
(
wf
/
4
.
f
);
h
=
roundf
(
hf
*
3
.
f
);
break
;
case
CUBEMAP_6_1
:
out_transform
=
cube6x1_to_xyz
;
err
=
prepare_cube_out
(
ctx
);
...
...
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