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Linshizhi
ffmpeg.wasm-core
Commits
c4549bd6
Commit
c4549bd6
authored
Mar 28, 2011
by
Justin Ruggles
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ac3enc: avoid memcpy() of exponents and baps in EXP_REUSE case by using
exponent reference blocks.
parent
42315dab
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1 changed file
with
17 additions
and
17 deletions
+17
-17
ac3enc.c
libavcodec/ac3enc.c
+17
-17
No files found.
libavcodec/ac3enc.c
View file @
c4549bd6
...
@@ -112,6 +112,7 @@ typedef struct AC3Block {
...
@@ -112,6 +112,7 @@ typedef struct AC3Block {
uint8_t
coeff_shift
[
AC3_MAX_CHANNELS
];
///< fixed-point coefficient shift values
uint8_t
coeff_shift
[
AC3_MAX_CHANNELS
];
///< fixed-point coefficient shift values
uint8_t
new_rematrixing_strategy
;
///< send new rematrixing flags in this block
uint8_t
new_rematrixing_strategy
;
///< send new rematrixing flags in this block
uint8_t
rematrixing_flags
[
4
];
///< rematrixing flags
uint8_t
rematrixing_flags
[
4
];
///< rematrixing flags
struct
AC3Block
*
exp_ref_block
[
AC3_MAX_CHANNELS
];
///< reference blocks for EXP_REUSE
}
AC3Block
;
}
AC3Block
;
/**
/**
...
@@ -692,7 +693,7 @@ static void encode_exponents_blk_ch(uint8_t *exp, int nb_exps, int exp_strategy)
...
@@ -692,7 +693,7 @@ static void encode_exponents_blk_ch(uint8_t *exp, int nb_exps, int exp_strategy)
static
void
encode_exponents
(
AC3EncodeContext
*
s
)
static
void
encode_exponents
(
AC3EncodeContext
*
s
)
{
{
int
blk
,
blk1
,
ch
;
int
blk
,
blk1
,
ch
;
uint8_t
*
exp
,
*
exp
1
,
*
exp
_strategy
;
uint8_t
*
exp
,
*
exp_strategy
;
int
nb_coefs
,
num_reuse_blocks
;
int
nb_coefs
,
num_reuse_blocks
;
for
(
ch
=
0
;
ch
<
s
->
channels
;
ch
++
)
{
for
(
ch
=
0
;
ch
<
s
->
channels
;
ch
++
)
{
...
@@ -704,9 +705,13 @@ static void encode_exponents(AC3EncodeContext *s)
...
@@ -704,9 +705,13 @@ static void encode_exponents(AC3EncodeContext *s)
while
(
blk
<
AC3_MAX_BLOCKS
)
{
while
(
blk
<
AC3_MAX_BLOCKS
)
{
blk1
=
blk
+
1
;
blk1
=
blk
+
1
;
/* count the number of EXP_REUSE blocks after the current block */
/* count the number of EXP_REUSE blocks after the current block
while
(
blk1
<
AC3_MAX_BLOCKS
&&
exp_strategy
[
blk1
]
==
EXP_REUSE
)
and set exponent reference block pointers */
s
->
blocks
[
blk
].
exp_ref_block
[
ch
]
=
&
s
->
blocks
[
blk
];
while
(
blk1
<
AC3_MAX_BLOCKS
&&
exp_strategy
[
blk1
]
==
EXP_REUSE
)
{
s
->
blocks
[
blk1
].
exp_ref_block
[
ch
]
=
&
s
->
blocks
[
blk
];
blk1
++
;
blk1
++
;
}
num_reuse_blocks
=
blk1
-
blk
-
1
;
num_reuse_blocks
=
blk1
-
blk
-
1
;
/* for the EXP_REUSE case we select the min of the exponents */
/* for the EXP_REUSE case we select the min of the exponents */
...
@@ -714,15 +719,8 @@ static void encode_exponents(AC3EncodeContext *s)
...
@@ -714,15 +719,8 @@ static void encode_exponents(AC3EncodeContext *s)
encode_exponents_blk_ch
(
exp
,
nb_coefs
,
exp_strategy
[
blk
]);
encode_exponents_blk_ch
(
exp
,
nb_coefs
,
exp_strategy
[
blk
]);
/* copy encoded exponents for reuse case */
exp
+=
AC3_MAX_COEFS
*
(
num_reuse_blocks
+
1
);
exp1
=
exp
+
AC3_MAX_COEFS
;
while
(
blk
<
blk1
-
1
)
{
memcpy
(
exp1
,
exp
,
nb_coefs
*
sizeof
(
*
exp
));
exp1
+=
AC3_MAX_COEFS
;
blk
++
;
}
blk
=
blk1
;
blk
=
blk1
;
exp
=
exp1
;
}
}
}
}
}
}
...
@@ -1035,7 +1033,7 @@ static int bit_alloc(AC3EncodeContext *s, int snr_offset)
...
@@ -1035,7 +1033,7 @@ static int bit_alloc(AC3EncodeContext *s, int snr_offset)
reset_block_bap
(
s
);
reset_block_bap
(
s
);
mantissa_bits
=
0
;
mantissa_bits
=
0
;
for
(
blk
=
0
;
blk
<
AC3_MAX_BLOCKS
;
blk
++
)
{
for
(
blk
=
0
;
blk
<
AC3_MAX_BLOCKS
;
blk
++
)
{
AC3Block
*
block
=
&
s
->
blocks
[
blk
]
;
AC3Block
*
block
;
// initialize grouped mantissa counts. these are set so that they are
// initialize grouped mantissa counts. these are set so that they are
// padded to the next whole group size when bits are counted in
// padded to the next whole group size when bits are counted in
// compute_mantissa_size_final
// compute_mantissa_size_final
...
@@ -1047,9 +1045,8 @@ static int bit_alloc(AC3EncodeContext *s, int snr_offset)
...
@@ -1047,9 +1045,8 @@ static int bit_alloc(AC3EncodeContext *s, int snr_offset)
blocks within a frame are the exponent values. We can take
blocks within a frame are the exponent values. We can take
advantage of that by reusing the bit allocation pointers
advantage of that by reusing the bit allocation pointers
whenever we reuse exponents. */
whenever we reuse exponents. */
if
(
s
->
exp_strategy
[
ch
][
blk
]
==
EXP_REUSE
)
{
block
=
s
->
blocks
[
blk
].
exp_ref_block
[
ch
];
memcpy
(
block
->
bap
[
ch
],
s
->
blocks
[
blk
-
1
].
bap
[
ch
],
AC3_MAX_COEFS
);
if
(
s
->
exp_strategy
[
ch
][
blk
]
!=
EXP_REUSE
)
{
}
else
{
ff_ac3_bit_alloc_calc_bap
(
block
->
mask
[
ch
],
block
->
psd
[
ch
],
0
,
ff_ac3_bit_alloc_calc_bap
(
block
->
mask
[
ch
],
block
->
psd
[
ch
],
0
,
s
->
nb_coefs
[
ch
],
snr_offset
,
s
->
nb_coefs
[
ch
],
snr_offset
,
s
->
bit_alloc
.
floor
,
ff_ac3_bap_tab
,
s
->
bit_alloc
.
floor
,
ff_ac3_bap_tab
,
...
@@ -1352,12 +1349,14 @@ static void quantize_mantissas(AC3EncodeContext *s)
...
@@ -1352,12 +1349,14 @@ static void quantize_mantissas(AC3EncodeContext *s)
for
(
blk
=
0
;
blk
<
AC3_MAX_BLOCKS
;
blk
++
)
{
for
(
blk
=
0
;
blk
<
AC3_MAX_BLOCKS
;
blk
++
)
{
AC3Block
*
block
=
&
s
->
blocks
[
blk
];
AC3Block
*
block
=
&
s
->
blocks
[
blk
];
AC3Block
*
ref_block
;
s
->
mant1_cnt
=
s
->
mant2_cnt
=
s
->
mant4_cnt
=
0
;
s
->
mant1_cnt
=
s
->
mant2_cnt
=
s
->
mant4_cnt
=
0
;
s
->
qmant1_ptr
=
s
->
qmant2_ptr
=
s
->
qmant4_ptr
=
NULL
;
s
->
qmant1_ptr
=
s
->
qmant2_ptr
=
s
->
qmant4_ptr
=
NULL
;
for
(
ch
=
0
;
ch
<
s
->
channels
;
ch
++
)
{
for
(
ch
=
0
;
ch
<
s
->
channels
;
ch
++
)
{
ref_block
=
block
->
exp_ref_block
[
ch
];
quantize_mantissas_blk_ch
(
s
,
block
->
fixed_coef
[
ch
],
quantize_mantissas_blk_ch
(
s
,
block
->
fixed_coef
[
ch
],
block
->
exp
[
ch
],
block
->
bap
[
ch
],
ref_block
->
exp
[
ch
],
ref_
block
->
bap
[
ch
],
block
->
qmant
[
ch
],
s
->
nb_coefs
[
ch
]);
block
->
qmant
[
ch
],
s
->
nb_coefs
[
ch
]);
}
}
}
}
...
@@ -1516,9 +1515,10 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
...
@@ -1516,9 +1515,10 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
/* mantissas */
/* mantissas */
for
(
ch
=
0
;
ch
<
s
->
channels
;
ch
++
)
{
for
(
ch
=
0
;
ch
<
s
->
channels
;
ch
++
)
{
int
b
,
q
;
int
b
,
q
;
AC3Block
*
ref_block
=
block
->
exp_ref_block
[
ch
];
for
(
i
=
0
;
i
<
s
->
nb_coefs
[
ch
];
i
++
)
{
for
(
i
=
0
;
i
<
s
->
nb_coefs
[
ch
];
i
++
)
{
q
=
block
->
qmant
[
ch
][
i
];
q
=
block
->
qmant
[
ch
][
i
];
b
=
block
->
bap
[
ch
][
i
];
b
=
ref_
block
->
bap
[
ch
][
i
];
switch
(
b
)
{
switch
(
b
)
{
case
0
:
break
;
case
0
:
break
;
case
1
:
if
(
q
!=
128
)
put_bits
(
&
s
->
pb
,
5
,
q
);
break
;
case
1
:
if
(
q
!=
128
)
put_bits
(
&
s
->
pb
,
5
,
q
);
break
;
...
...
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