Commit c3e2e842 authored by Clément Bœsch's avatar Clément Bœsch

Merge commit 'd78fd2fa'

* commit 'd78fd2fa':
  Add MagicYUV decoder

Changes observed from Libav:
- many cosmetics (function renames/move, spacing, line breaks)
- MagicYUVContext.slices_size is now unsigned
- use of pixdesc (include fixed in FFmpeg)
- mention of "Lossless" in the long name dropped (also removed from
  general.texi in FFmpeg)
- addition of the FF_CODEC_CAP_INIT_THREADSAFE caps
- use of qsort() instead of AV_QSORT() (NOT MERGED)
- use of AVCodecContext.{width,height} instead of AVCodecContext.coded_{width,height} (NOT MERGED)

See also 77f9c4b7Merged-by: 's avatarClément Bœsch <u@pkh.me>
parents a2c90d5f d78fd2fa
......@@ -745,7 +745,7 @@ following image formats are supported:
@item LucasArts SANM/Smush @tab @tab X
@tab Used in LucasArts games / SMUSH animations.
@item lossless MJPEG @tab X @tab X
@item MagicYUV Lossless Video @tab @tab X
@item MagicYUV Video @tab @tab X
@item Microsoft ATC Screen @tab @tab X
@tab Also known as Microsoft Screen 3.
@item Microsoft Expression Encoder Screen @tab @tab X
......
......@@ -1546,7 +1546,7 @@ static const AVCodecDescriptor codec_descriptors[] = {
.id = AV_CODEC_ID_MAGICYUV,
.type = AVMEDIA_TYPE_VIDEO,
.name = "magicyuv",
.long_name = NULL_IF_CONFIG_SMALL("MagicYUV Lossless Video"),
.long_name = NULL_IF_CONFIG_SMALL("MagicYUV video"),
.props = AV_CODEC_PROP_INTRA_ONLY | AV_CODEC_PROP_LOSSLESS,
},
{
......
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